Difference between revisions of "User:Joeun/Sandbox/2/ko"

From Team Fortress Wiki
Jump to: navigation, search
(Created page with "{{Map infobox | game-type=Control Point | file-name=background01 | map-image= mapbackground01.png | map-environment = 사막 | map-setting = 낮, 맑음 }} {{Quotation|'''스...")
 
Line 8: Line 8:
 
{{Quotation|'''스카웃''', 맵 밖으로 떨어지며|오, 이건 좋지 않은데|sound=Scout_sf12_badmagic04.wav}}
 
{{Quotation|'''스카웃''', 맵 밖으로 떨어지며|오, 이건 좋지 않은데|sound=Scout_sf12_badmagic04.wav}}
  
'''Background01''' is a version of [[Dustbowl#Stage 3.2C Point B|Dustbowl's Stage 3, Point B]] edited to function as a [[vdc:Menu_Background_Map|background map]]. Although this feature is unused in the PC version, it can still be seen in its intended form by going into the [[console|Developer Console]] and typing {{code|startupmenu}} or {{code|map_background background01}}.
+
'''Background01'''[[Dustbowl/ko#3번째 맵 점령 지점 B|Dustbowl 맵의 3번째 맵 점령 지점 B]]를 편집하여 [[vdc:Menu_Background_Map|백그라운드 맵]]으로 활용한 것입니다. 비록 PC 버전에서는 사용되지 않으나, [[console|개발자 콘솔]]{{code|startupmenu}}{{code|map_background background01}}를 입력하여 인위적으로 볼 수는 있습니다.
  
== 공지 ==
+
== 주석 ==
 
* Since this map was intended to only be used as a background and not to be played on, it has many odd features.
 
* Since this map was intended to only be used as a background and not to be played on, it has many odd features.
 
** Most of the geometry of the map has been removed, leaving only what the camera should see.
 
** Most of the geometry of the map has been removed, leaving only what the camera should see.
Line 19: Line 19:
 
== 갤러리 ==
 
== 갤러리 ==
 
<gallery widths=150px heights=90px>
 
<gallery widths=150px heights=90px>
File:Background 01 Image.jpg|Camera Angle seen in Spectator and Main Menu when typing {{code|map background01}} into console.
+
File:Background 01 Image.jpg|관찰자 시점 카메라 앵글이 담긴 백그라운드 맵, 메인 메뉴에서 콘솔창에 {{code|map background01}}를 입력 시 나타남
File:Background 01 mainmenu.jpg|Main Menu when the map is loaded in {{code|map_background}} mode.
+
File:Background 01 mainmenu.jpg|{{code|map_background}} 모드를 적용한 백그라운드 맵
File:Background 01 xbox mainmenu.png|Xbox 360 Main Menu when TF2 finishes loading.
+
File:Background 01 xbox mainmenu.png|Xbox 360 버전으로 접속한 백그라운드 맵
File:Background01PS3.png|Playstation 3 Main Menu only on boot-up. Replaced with flat image after returning from a match.
+
File:Background01PS3.png|Playstation 3 버전으로 접속한 백그라운드 맵, 매치 이후에 깃발 이미지에서 해당 맵 배경으로 변경됨
 
</gallery>
 
</gallery>
  
 
{{Maps nav}}
 
{{Maps nav}}

Revision as of 07:17, 24 July 2020

Joeun/Sandbox/2
Mapbackground01.png
기본 정보
제작: 알 수 없음
맵 정보
환경: 사막
설정: 낮, 맑음
오, 이건 좋지 않은데
스카웃, 맵 밖으로 떨어지며

Background01Dustbowl 맵의 3번째 맵 점령 지점 B를 편집하여 백그라운드 맵으로 활용한 것입니다. 비록 PC 버전에서는 사용되지 않으나, 개발자 콘솔startupmenumap_background background01를 입력하여 인위적으로 볼 수는 있습니다.

주석

  • Since this map was intended to only be used as a background and not to be played on, it has many odd features.
    • Most of the geometry of the map has been removed, leaving only what the camera should see.
    • Behind the camera, models of all the playable classes, as well as some common entities and props can be seen, some models missing, this is used for precaching.
    • Unlike most maps, the skybox and main map are connected. This results in the underside of the main map being visible when looking up.
  • The camera position differs from the playable map's spectator camera.

갤러리