Difference between revisions of "Template:Class weapons table engineer primary"

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(Added Turkish translations)
(Added spanish translation for the panic atack and rescue ranger.Also added a dot to the 4-to-1 health-to-metal ratio when repairing buildings line)
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{{Con}}-50% max primary ammo on wearer.<br />
 
{{Con}}-50% max primary ammo on wearer.<br />
 
{{Con}}Self mark for death on building pick up, and a few seconds after redeployment.<br />
 
{{Con}}Self mark for death on building pick up, and a few seconds after redeployment.<br />
{{Con}}4-to-1 health-to-metal ratio when repairing buildings
+
{{Con}}4-to-1 health-to-metal ratio when repairing buildings.<br />
 
   | cs =  
 
   | cs =  
 
{{Pro}}Alternativní střelba: Použije kov k sebrání budovy z velké vzdálenosti.<br />
 
{{Pro}}Alternativní střelba: Použije kov k sebrání budovy z velké vzdálenosti.<br />
Line 461: Line 461:
 
{{Con}}-50% maximale Primärmunition.<br />
 
{{Con}}-50% maximale Primärmunition.<br />
 
{{Con}}Weiht den Träger dem Tode, wenn er ein Gebäude aufnimmt.<br />
 
{{Con}}Weiht den Träger dem Tode, wenn er ein Gebäude aufnimmt.<br />
 +
  | es =
 +
{{Pro}}Disparo secundario:Usa 100 de metal para recoger la construcción a la que apuntes desde lejos.<br />
 +
{{Pro}}Dispara un rayo especial que puede reparar construcciones aliadas.<br />
 +
{{Con}}-34% Tamaño de cargador.<br />
 +
{{Con}}-50% máxima munición.<br />
 +
{{Con}}Eres marcado de muerte al mover construcciones.<br />
 +
{{Con}}Al repararlas, gasta 1 de metal para que las construcciones recuperen 4 de salud.<br />
 
   | fi =
 
   | fi =
 
{{Pro}}Kakkostulitus: käytä 100 metallia nostaaksesi tähtäämäsi rakennus etäältä.<br />
 
{{Pro}}Kakkostulitus: käytä 100 metallia nostaaksesi tähtäämäsi rakennus etäältä.<br />
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{{Con}}Réduction de 50% de la réserve de munitions principales du porteur.<br />
 
{{Con}}Réduction de 50% de la réserve de munitions principales du porteur.<br />
 
{{Con}}L'utilisateur est marqué à mort lorsqu'il transporte une construction.<br />
 
{{Con}}L'utilisateur est marqué à mort lorsqu'il transporte une construction.<br />
{{Con}}Ratio de 4:1 PV/métal lorsque vous réparez des bâtiments
+
{{Con}}Ratio de 4:1 PV/métal lorsque vous réparez des bâtiments.<br />
 
   | hu =  
 
   | hu =  
 
{{Pro}}Másodlagos tűzgomb: Fémet használ messzi épületek felvevésére.<br />
 
{{Pro}}Másodlagos tűzgomb: Fémet használ messzi épületek felvevésére.<br />
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{{Pro}}Feuer halten, um bis zu 4 Patronen zu laden.<br />
 
{{Pro}}Feuer halten, um bis zu 4 Patronen zu laden.<br />
 
{{Con}}Waffenstreuung erhöht sich, wenn Gesundheit abnimmt.<br />
 
{{Con}}Waffenstreuung erhöht sich, wenn Gesundheit abnimmt.<br />
 +
  | es =
 +
{{Pro}}+50% de balas por disparo.<br />
 +
{{Pro}}Esta arma se despliega un 50% más rápido.<br />
 +
{{Pro}}Dispara un patrón fijo.<br />
 +
{{Con}}-20% de daño.<br />
 +
{{Con}}Los disparos sucesivos se vuelven menos precisos.<br />
 
   | fi =  
 
   | fi =  
 
{{Pro}}+50% kuulaa laukausta kohti.<br />
 
{{Pro}}+50% kuulaa laukausta kohti.<br />

Revision as of 18:24, 6 October 2020

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun kill assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.
Pictogram minus.png Revenge crits are lost on death.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png ∞ / 6 6 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png +10% damage to the same target as your sentry.
Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 Base: 60

Crit: 180

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Does not require ammo (replaced with an ammo meter).
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses up to 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses up to 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

Rescue Ranger
Craft
Rescue Ranger
Killicon rescue ranger.png 4 16 Base: 40

Crit: 120

Pictogram plus.png Alt-Fire: Use 100 metal to pick up buildings from long range.

Pictogram plus.png Fires a special bolt that can repair friendly buildings.
Pictogram minus.png -34% clip size.
Pictogram minus.png -50% max primary ammo on wearer.
Pictogram minus.png Self mark for death on building pick up, and a few seconds after redeployment.
Pictogram minus.png 4-to-1 health-to-metal ratio when repairing buildings.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

This template is meant to be used in localized versions of the Engineer article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.