Difference between revisions of "Bloodwater"
m (Undo edit by Dashieismywife (Talk) (2832006) - Vandalism) |
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| game-type = Payload | | game-type = Payload | ||
| map-image = Pl bloodwater.png | | map-image = Pl bloodwater.png | ||
+ | | file-name = pl_bloodwater | ||
| developer = {{Steamid|Rytugamer|Ryan "Chill" Foy}}<br>{{Steamid|Freedark|iron}} | | developer = {{Steamid|Rytugamer|Ryan "Chill" Foy}}<br>{{Steamid|Freedark|iron}} | ||
| map-environment = Halloween | | map-environment = Halloween | ||
− | | | + | | map-setting = Night |
}} | }} | ||
Revision as of 22:25, 1 October 2020
Bloodwater | |
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Basic Information | |
Variants: | Badwater Basin |
Developer(s): | Unknown |
Map Info | |
Environment: | Halloween |
Setting: | Night |
Map Photos | |
Map Overview | |
Bloodwater is a single-stage Payload map with four checkpoints for BLU team to capture. It was added during Scream Fortress XII, and is a community-made Halloween-themed version of Badwater Basin. The setup timer is 1 minute and 10 seconds.
Contents
Locations
Checkpoint A
Time added if captured: 4 minutes
Checkpoint B
Time added if captured: 4 minutes
Checkpoint C
Time added if captured: 5 minutes
Final Checkpoint
Gallery
Update history
October 1, 2020 Patch (Scream Fortress XII)
- Added Bloodwater to the game.