Difference between revisions of "Team Fortress Wiki:April Fools' Day/2021/Pharah"

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(need to improve the description)
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{{Quotation|'''Meteorological phenomenon'''|The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to less interactive gameplay.}}
 
{{Quotation|'''Meteorological phenomenon'''|The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to less interactive gameplay.}}
'''Fareeha Amari''' (فاريها عماري, see the [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is totally not a crazed, jingoistic patriot. Of course not. She is just patriot and security chief from [[w:Egypt|Egypt]]. Tough and well-armed, she is versatile against new players, capable of both offense and offense, maybe, and totally not a great starter "class" to get familiar with the game, as currently the best "classes" for damage are hitscan.
+
'''Fareeha Amari''' (فاريها عماري, see the [[w:Help:IPA/Arabic|IPA for Arabic]]), best know as '''Pharah''', is a patriot, human and security chief from [[w:Egypt|Egypt]]. Tough and well-armed, she is versatile against players that don't look upward, capable of both offense and losing, and totally not a great starter "class" to get familiar with the game if you don't like to dying against hitscan.
  
Well-balanced (if you are hitscan) and possessing both survivability with a pocket Mercy and mobility, Pharah is considered one of the less flexible "classes" in ''Team Fortress 3''. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. Her large [[Death|health]] pool is equal as a skinny robot.
+
Well-balanced (unless the enemy has a hitscan) and possessing both survivability (with a pocket Mercy) and mobility, Pharah is considered one of the less flexible "classes" in ''Team Fortress 3''. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. Her "large" [[Death|health]] pool is equal as a skinny robot in ''Team Fortress 3''.
  
Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of all the gasoline of her country (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the [[w:Japanophilia#21st century|Genji]]'s dash, as half the roaster. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 6 seconds.
+
Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of gasoline of her country (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the [[w:Japanophilia#21st century|Genji]]'s dash, as half the roaster. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 7.5 seconds.
  
 
Pharah is voiced by [https://wiki.teamfortress.com/wiki/User:Ashe/APFO2021 Pharah]. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.
 
Pharah is voiced by [https://wiki.teamfortress.com/wiki/User:Ashe/APFO2021 Pharah]. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.
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|-
 
|-
 
| '''Location of origin:'''
 
| '''Location of origin:'''
| [[w:Egypt|Egypt, Earth]].
+
| [[w:Egypt|Egypt]], [[w:Earth|Earth]].
 
|-
 
|-
 
| '''Job:'''  
 
| '''Job:'''  
| Security chief, member of ''Overwatch''.
+
| Security chief, member of ''{{tooltip|Overwatch|The system of CS:GO}}''.
 
|-
 
|-
 
| '''Motto:'''
 
| '''Motto:'''
Line 42: Line 42:
 
|-
 
|-
 
| '''Special ability:'''  
 
| '''Special ability:'''  
| Shoot gun, dodge boolets, say "Thanks!" after every kill
+
| Shoot gun, dodge boolets, say "Hello!" after every kill, dying, getting revived, repeat
 
|-
 
|-
 
| '''Emblems:'''  
 
| '''Emblems:'''  
Line 55: Line 55:
  
 
{| class="wikitable grid"
 
{| class="wikitable grid"
| class="header" | '''Class'''
+
| class="header" | '''«Class»'''
 
| class="header" | '''Health'''
 
| class="header" | '''Health'''
 
|-
 
|-
| [[File:User Ashe class icon p.png|21px]] Pharah
+
| [[File:User Ashe class icon p.png|20px]] Pharah
 
| 200
 
| 200
 
|-
 
|-
| Under the Rally effect
+
| [[File:User Ashe rally.png|20px]]Under the Rally effect
 
| 200 + 100 armor
 
| 200 + 100 armor
 
|-
 
|-
| Under Sound Barrier effect
+
| [[File:User Ashe sound barrier.png|20px]]Under Sound Barrier effect
 
| 200 + 750 shield that quickly <br>decreases at time
 
| 200 + 750 shield that quickly <br>decreases at time
 
|-
 
|-
| With Mercy
+
| [[File:User Ashe fuuuuu.png|20px]]With Mercy
 
| Infinite
 
| Infinite
 
|}
 
|}
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{| class="wikitable grid"
 
{| class="wikitable grid"
| class="header" | '''Class'''
+
| class="header" | '''«Class»'''
 
| class="header" | '''Speed'''
 
| class="header" | '''Speed'''
 
|-
 
|-
| [[File:User Ashe class icon p.png|21px]] Pharah
+
| [[File:User Ashe class icon p.png|20px]] Pharah
 
| 5.5
 
| 5.5
 
|-
 
|-
| Under Speed Boost effect
+
| [[File:User Ashe speed boost.png|20px]]Under Speed Boost effect
 
| Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}}
 
| Yeet{{tooltip|.|Alright, it's +60%, so <nowiki>1.6 · 5.5 = 8.8, ok?</nowiki>}}
 
|-
 
|-
| Being pinned by a Reinhardt
+
| [[File:User Ashe pinrein.png|20px]]Being pinned by a Reinhardt
 
| 16.5
 
| 16.5
 
|-
 
|-
| From heaven to your death location<br><small>(Being revived by a Mercy)</small>
+
| [[File:User Ashe rez.png|20px]]{{tooltip|From heaven to your death location|Being revived by a Mercy}}
 
| [[w:Speed of light|c]]
 
| [[w:Speed of light|c]]
 
|}
 
|}
<small>''Note: All the numbers in the table are in meters per second. Use the [[w:Metric system|metric system]]. Stop using the imperial system.''</small>
+
<small>''Note: All the numbers in the table are in meters per second. Yes, the [[w:Metric system|metric system]].''</small>
 +
 
 
== Basic strategy ==
 
== Basic strategy ==
 
{{main|Respawn|l1=Pharah tips|Respawn|l2=Pharah strategy}}
 
{{main|Respawn|l1=Pharah tips|Respawn|l2=Pharah strategy}}
 
[[File:User Ashe Icon scream p.jpg|right|150px]]
 
[[File:User Ashe Icon scream p.jpg|right|150px]]
  
* You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SPACE}} to great heights.
+
* You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press {{key|SPACE}} to great heights slowly.
* Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}} to great heights. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
+
* Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press {{key|SHIFT}} to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
* Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Do direct hits.
+
* Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Try to do direct hits.
 
* Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to reload it at any time.
 
* Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to reload it at any time.
 
* Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
 
* Press {{tooltip|X|The I need healing! call command will change to match a custom control scheme or console controller, because Team Fortress 3 is actually updated in consoles.}} to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.
<font color=white>Como me hago invisible con el empresario?</font>
+
<font color=white>¿Como me hago invisible con el empresario?</font>
 
{{clr}}
 
{{clr}}
 
{{clr}}
 
{{clr}}
  
== Abilities ==
+
== Weapons / Abilities ==
 
{{main|Rocket Launcher|l1=Weapon|Air Strike|l2=Ultimate ability}}
 
{{main|Rocket Launcher|l1=Weapon|Air Strike|l2=Ultimate ability}}
  
 
=== Rocket Launcher ===
 
=== Rocket Launcher ===
 
{| class="wikitable grid" width="100%" height="0px"
 
{| class="wikitable grid" width="100%" height="0px"
! class="header" width="25%" | Ability
+
! class="header" width="25%" | Weapon
 
! class="header" width="5%"  | Kill icon
 
! class="header" width="5%"  | Kill icon
 
! class="header" width="15%" | Attributes
 
! class="header" width="15%" | Attributes
Line 119: Line 120:
 
| rowspan="3"  align="center" | <div style="float:left">'''Ammo loaded:'''</div>6<br/><div style="float:left">'''Ammo carried:'''</div>Don't worry about this
 
| rowspan="3"  align="center" | <div style="float:left">'''Ammo loaded:'''</div>6<br/><div style="float:left">'''Ammo carried:'''</div>Don't worry about this
 
| rowspan="2"  align="center" | '''Base:''' 156<br>'''Real base (without Mercy):''' 120
 
| rowspan="2"  align="center" | '''Base:''' 156<br>'''Real base (without Mercy):''' 120
| {{con}} +42% chance of not hitting anything as enemies can see your rockets flying from far away.
+
| {{con}} +38% chance of not hitting anything as enemies can see your rockets flying from far away.<br>{{info}}Damage reduces the further the target is from the center of the explosion.
 
|}
 
|}
  
Line 130: Line 131:
 
! class="header" width="40%" | Notes / Special Abilities
 
! class="header" width="40%" | Notes / Special Abilities
 
|-
 
|-
! <br>[[File:User Ashe hover jets.png|100px]]<br>Passive<br>[[B.A.S.E. Jumper|Hover Jets]]
+
! <br>[[File:User Ashe hover jets.png|100px]]<br>Passive<br><span class="plainlinks">[https://youtu.be/2-i1RnFs6V0?t=198 Hover Jets]</span>
 
| align="center" | -
 
| align="center" | -
 
| rowspan="3"  align="center" | <div style="float:left">'''Fuel:'''</div><div style="float:right">Up to 2 seconds</div><br/><div style="float:left">'''Speed:'''</div><div style="float:right">4.27 meters per second</div><br/><div style="float:left">'''Fuel carried:'''</div><div style="float:right">[[w:Hubbert peak theory|Don't worry about this]]</div>
 
| rowspan="3"  align="center" | <div style="float:left">'''Fuel:'''</div><div style="float:right">Up to 2 seconds</div><br/><div style="float:left">'''Speed:'''</div><div style="float:right">4.27 meters per second</div><br/><div style="float:left">'''Fuel carried:'''</div><div style="float:right">[[w:Hubbert peak theory|Don't worry about this]]</div>
 
| rowspan="2"  align="center" | -
 
| rowspan="2"  align="center" | -
| {{pro}} Makes your legs inmune to the fire of your own jets<br>{{info}} Makes you more vulnerable to hitscans<br>{{info}} Speed is vertical
+
| {{pro}} Makes your legs inmune to the fire of your own jets<br>{{con}} Makes you more vulnerable to hitscans<br>{{info}} Speed is vertical
 
|}
 
|}
  
Line 162: Line 163:
 
! <br>[[File:User Ashe concussive blast.png|100px]]<br>Ability 2<br>[[Environmental death|Concussive Blast]]
 
! <br>[[File:User Ashe concussive blast.png|100px]]<br>Ability 2<br>[[Environmental death|Concussive Blast]]
 
| align="center" | [[File:User Ashe concussive blast.png|35px|Only on environmental kills]]<font size=5>➭</font>
 
| align="center" | [[File:User Ashe concussive blast.png|35px|Only on environmental kills]]<font size=5>➭</font>
| rowspan="3"  align="center" | <div style="float:left">'''Cooldown:'''</div> 9
+
| rowspan="3"  align="center" | <div style="float:left">'''Cooldown:'''</div>9<br><div style="float:left">'''Area of effect:'''</div>8 meters
 
| rowspan="2"  align="center" | {{tooltip|Infinite|Only on environmental kills}}
 
| rowspan="2"  align="center" | {{tooltip|Infinite|Only on environmental kills}}
| {{con}} 32% chance of making someone ragequit after 4 environmental kills
+
| {{info}}Knockback enemies<br>{{info}}Can also knockback the same Pharah<br>{{pro}} 32% chance of making someone ragequit after 4 environmental kills in Illios
 
|}
 
|}
  
Line 179: Line 180:
 
| rowspan="3"  align="center" | <div style="float:left">'''Duration:'''</div> 2.5 seconds
 
| rowspan="3"  align="center" | <div style="float:left">'''Duration:'''</div> 2.5 seconds
 
| rowspan="2"  align="center" | '''Per mini-rocket:''' 40<br>'''Mini-rockets per second:''' 30
 
| rowspan="2"  align="center" | '''Per mini-rocket:''' 40<br>'''Mini-rockets per second:''' 30
| {{con}} 13% chance of killing yourself.<br>{{pro}} 54% chance that your ultimate gets interrupted<br>{{con}} 54% chance that your ultimate gets interrupted
+
| {{con}} 13% chance of killing yourself.<br>{{con}} 49% chance that your ultimate gets interrupted<br>{{pro}} 49% chance that your ultimate gets interrupted<br>{{info}}Why would you shoot tiny baby rockets when you can use big gun?
 +
|}
 +
 
 +
== Story ==
 +
Mother is gud. She wants to be gud too. Wins.
 +
 
 +
== Item sets ==
 +
{| class="wikitable" style="font-size:90%;"
 +
! class="header" colspan="5" | [[Phlogistinator|The Rage Inducer]]
 +
|- v-align="center"
 +
! class="header" rowspan="2" | [[File:User Ashe p.png|100px|link=]]
 +
{{!}} style="text-align: center; background-color: #FFDD99;" {{!}} [[Rocket Launcher{{if lang}}|Rocket Launcher]]
 +
{{!}} style="text-align: center; background-color: #FFDD99;" {{!}} [[Medic{{if lang}}|Mercy]]
 +
|-
 +
{{!}} style="text-align: center;" {{!}} [[File:User Ashe rocket launcher.png|100px|link=]]
 +
{{!}} style="text-align: center;" {{!}} [[File:User Ashe mercy.png|50px|link=]]
 +
|-
 +
! class="header" | {{tooltip|Effect|Only applied when all pieces are equipped at once}}
 +
| colspan="5" | +100% chance of surviving.
 +
|-
 +
|}
 +
<!--
 +
== Cosmetic items ==-->
 +
 
 +
== Official class avatars ==
 +
{| class="wikitable" style="text-align: center;"
 +
! class="header" colspan="3" | {{lang
 +
  | en = Official class avatars
 +
  | es = Avatares oficiales de clase
 +
  }}
 +
|-
 +
! {{lang
 +
  | en = Original set
 +
  | es = Original
 +
  }}
 +
! {{lang
 +
  | en = [[BLU]] [[w:Frustration|Reviving]] set
 +
  | es = '[[ÜberCharge/es|Supercarga]]' [[BLU/es|BLU]]
 +
  }}
 +
! {{lang
 +
  | en = [[RED]] [[w:Frustration|Reviving]] set<br><small>(only applied for the enemy team)</small>
 +
  | es = '[[ÜberCharge/es|Supercarga]]' [[RED/es|RED]]
 +
  }}
 +
|-
 +
| [[File:User Ashe Icon scream p.jpg|128px]]
 +
| [[File:User Ashe Buffed red p.png|128px]]
 +
| [[File:User Ashe Buffed blu p.png|128px]]
 +
|-
 +
! colspan="3"| <small class="plainlinks">{{lang
 +
  | en = Get TF2 avatars on Steam
 +
  | es = Obtener avatares de TF2 en Steam
 +
  }}:&nbsp;<!--
 +
-->[steam://openurl/http://steamcommunity.com/games/TF2/Avatar/List {{common string|Original}}]<!--
 +
-->{{md}}[steam://openurl/http://steamcommunity.com/games/TF2/CommunityAvatars {{Common string|Community}}]
 +
|-
 
|}
 
|}
 +
<!--
 +
== Achievements ==
 +
{|
 +
| [[File:Achieved.png|65px|left]]
 +
| {{Main|Soldier achievements}}
 +
* '''Soldier pack''': 43 achievements, 3 [[Soldier achievements#Milestones|milestones]].
 +
|}
 +
 +
== Update history ==
 +
{{update history|'''{{Patch name|10|25|2007}}'''
 +
* Fixed rocket [[Projectiles#Explosions|explosions]] being able to impart damage through thin ceilings.
 +
 +
'''{{Patch name|12|20|2007}}'''
 +
* Fixed Rocket trail effects sometimes existing permanently in world.
 +
 +
'''{{Patch name|2|28|2008}}'''
 +
* Reduced Soldier's maximum rocket reserve [[ammo]] from 36 to 16.
 +
 +
'''{{Patch name|6|19|2008}}''' ([[Pyro Update]])
 +
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.
 +
}}
 +
 +
== Bugs ==
 +
[[File:Rocket-Launcher_ReloadWhileTauntingBug.jpg|thumb|300px|A Soldier reloading the [[Rocket Launcher]] while taunting, with a rocket blinking in his left hand.]]
 +
* If a primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
 +
** If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
 +
* Taunting while reloading a primary weapon (other than the [[Cow Mangler 5000]]) will cause a rocket to blink in and out of the Soldier's hand.
 +
* Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons.
 +
 +
== Trivia ==
 +
* The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be".
 +
* In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
 +
** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
 +
-->
 +
 +
== Gallery==
 +
<br><gallery widths=150px heights=150px>
 +
File:Soldier.png|[[Team Fortress 2]]'s Pharah.
 +
File:Soldier.png|Concept for Pharah, reused from the previous [[Team Fortress 2]].
 +
File:User Ashe pharah.png|Final design for Pharah.
 +
</gallery>
 +
{{clr}}
 +
<!--
 +
== Related merchandise ==
 +
<gallery>
 +
File:Merch_Soldier_Portrait.png|[http://valvestore.welovefine.com/soldier-portrait-10893.html Soldier Poster As Shown In The Valve Store]
 +
</gallery> -->
 +
 +
== See also ==
 +
* [[Soldier{{if lang}}|Soldier]]
 +
<!--
 +
== External links ==
 +
*[http://tf2.com/classes.php?class=soldier Soldier page on the Official TF2 Website] -->
 +
 +
<!--{{Class Nav}}
 +
{{Soldier Nav}} -->

Revision as of 00:53, 13 March 2021

Pharah
April Fools' Day/2021
Basic information
Icon: User Ashe class icon p.png
Type: Damage
Health: 200 (would be 125 in TF2)
Speed: Yes
Age: 32
Contact information


The intent for Pharah's Hover Jet fuel adjustments is to find a balance where it enables her to maintain an altitude reasonably well with careful fuel and cooldown management, but not so easily climb to the extreme heights some map ceilings allow for as it can lead to less interactive gameplay.
Meteorological phenomenon

Fareeha Amari (فاريها عماري, see the IPA for Arabic), best know as Pharah, is a patriot, human and security chief from Egypt. Tough and well-armed, she is versatile against players that don't look upward, capable of both offense and losing, and totally not a great starter "class" to get familiar with the game if you don't like to dying against hitscan.

Well-balanced (unless the enemy has a hitscan) and possessing both survivability (with a pocket Mercy) and mobility, Pharah is considered one of the less flexible "classes" in Team Fortress 3. Despite his low ground movement speed, she is capable of using her Jump Jets and Hover Jets to reach height quickly. Her "large" health pool is equal as a skinny robot in Team Fortress 3.

Pharah is well known for her extremely and spectacular ability of pressing one button. In obedience of all good sense and judgment, Pharah can use her Hover Jets to launch herself skyward at the cost of gasoline of her country (which can't be amplied). This ability allows Pharah to navigate the battlefield by air, appear from expected places if you play the game, and reach areas off-limits even to the Genji's dash, as half the roaster. Pharah's time airborne with a combination of using the Hover Jets and the Jump Jets can be undefined, but it's usually 7.5 seconds.

Pharah is voiced by Pharah. Well, is voiced by her mouth. And her vocal cords. And her lungs. And... you get the idea.

Bio

Health

Main article: Health
«Class» Health
User Ashe class icon p.png Pharah 200
User Ashe rally.pngUnder the Rally effect 200 + 100 armor
User Ashe sound barrier.pngUnder Sound Barrier effect 200 + 750 shield that quickly
decreases at time
User Ashe fuuuuu.pngWith Mercy Infinite

Speed

Main article: Speed
«Class» Speed
User Ashe class icon p.png Pharah 5.5
User Ashe speed boost.pngUnder Speed Boost effect Yeet.
User Ashe pinrein.pngBeing pinned by a Reinhardt 16.5
User Ashe rez.pngFrom heaven to your death location c

Note: All the numbers in the table are in meters per second. Yes, the metric system.

Basic strategy

Main articles: Pharah tips, Pharah strategy
User Ashe Icon scream p.jpg
  • You can't rocket jump. Well, actually you can, but it isn't better to press just one button? Press SPACE to great heights slowly.
  • Crouching and jumping simultaneously while aiming at the ground... is too confusing for new players. Press ⇧ Shift to great heights quickly. You can propel you farther by shooting yourself a rocket, at the cost of 40 of self-damage.
  • Aim rockets at enemy's feet to ensure they can't receive enough damage to die just to be 0.05 meters away from the center of the explosion. Yes. Try to do direct hits.
  • Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
  • Press X to call for a healer if you get hurt. Healers probably won't be notified of your need as they already left the voice chat.

¿Como me hago invisible con el empresario?

Weapons / Abilities

Main articles: Weapon, Ultimate ability

Rocket Launcher

Weapon Kill icon Attributes Damage Range Special Abilities / Notes

User Ashe rocket launcher.png
Weapon
Rocket Launcher
Ammo loaded:
6
Ammo carried:
Don't worry about this
Base: 156
Real base (without Mercy): 120
Pictogram minus.png  +38% chance of not hitting anything as enemies can see your rockets flying from far away.
Pictogram info.png Damage reduces the further the target is from the center of the explosion.

Hover Jets

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe hover jets.png
Passive
Hover Jets
-
Fuel:
Up to 2 seconds

Speed:
4.27 meters per second

Fuel carried:
- Pictogram plus.png  Makes your legs inmune to the fire of your own jets
Pictogram minus.png  Makes you more vulnerable to hitscans
Pictogram info.png  Speed is vertical

Jump Jet

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe jump jet.png
Ability 1
Jump Jet
-
Cooldown:
10
Speed:
11.55 meters per second
- Pictogram plus.png  Cos baby your a FIIIIIIREWERK!
Pictogram info.png  Speed is vertical

Concussive Blast

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe concussive blast.png
Ability 2
Concussive Blast
Only on environmental kills
Cooldown:
9
Area of effect:
8 meters
Infinite Pictogram info.png Knockback enemies
Pictogram info.png Can also knockback the same Pharah
Pictogram plus.png  32% chance of making someone ragequit after 4 environmental kills in Illios

Barrage

Ability Kill icon Attributes Damage Range Notes / Special Abilities

User Ashe barrage.png
Ultimate
Barrage
User Ashe barrage.png
Duration:
2.5 seconds
Per mini-rocket: 40
Mini-rockets per second: 30
Pictogram minus.png  13% chance of killing yourself.
Pictogram minus.png  49% chance that your ultimate gets interrupted
Pictogram plus.png  49% chance that your ultimate gets interrupted
Pictogram info.png Why would you shoot tiny baby rockets when you can use big gun?

Story

Mother is gud. She wants to be gud too. Wins.

Item sets

The Rage Inducer
User Ashe p.png Rocket Launcher Mercy
User Ashe rocket launcher.png User Ashe mercy.png
Effect +100% chance of surviving.

Official class avatars

Official class avatars
Original set BLU Reviving set RED Reviving set
(only applied for the enemy team)
User Ashe Icon scream p.jpg User Ashe Buffed red p.png 128px
Get TF2 avatars on Steam: Original · Community

Gallery


See also