Difference between revisions of "Template:Voidlings stats change"
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| {{c|+|Added:}} -90% self blast damage<br>{{c|+|Removed:}} 100% slower firing speed<br>{{c|+|Added:}} Caber instant regenerate on hit<br>{{c|-|Added:}} -75% self damage force | | {{c|+|Added:}} -90% self blast damage<br>{{c|+|Removed:}} 100% slower firing speed<br>{{c|+|Added:}} Caber instant regenerate on hit<br>{{c|-|Added:}} -75% self damage force | ||
|- | |- | ||
− | ! {{Table icon|Minigun|title=All Heavy | + | ! {{Table icon|Minigun|title=All Heavy Primaries}} |
| {{c|-|Added:}} -50% penetration damage | | {{c|-|Added:}} -50% penetration damage | ||
|- | |- |
Revision as of 00:16, 13 April 2021
Weapon/Class | New Stats |
---|---|
Beggar's Bazooka |
Added: 50% slower reload speed |
Market Gardener |
Added: +100% damage bonus |
Degreaser |
Added: +100% reflect area Added: Airblast gives teammates speed boost Added: Reflected projectiles are guided by crosshair Changed: +100% airblast cost Added: +25% airblast cooldown |
Phlogistinator |
Added: +66% faster flame shoot out time Added: -15% damage penalty |
Gas Passer |
Added: +500% afterburn damage |
Ullapool Caber |
Added: -90% self blast damage Removed: 100% slower firing speed Added: Caber instant regenerate on hit Added: -75% self damage force |
All Heavy Primaries |
Added: -50% penetration damage |
Wrangler |
Added: Replaces the Sentry with a Small Sentry Small sentry gun stats 20% smaller in size -25% building cost -33% sentry gun health |
Gunslinger |
Added: +100% sentry range Added: +200% max sentry ammo Added: +50% dispenser heal rate Added: +100% faster construction rate Added: +1 additional disposable sentry Added: 100% slower teleporter recharge rate |
Ubersaw |
Changed: On Hit: 12.5% ÜberCharge added |
All Sniper Rifles |
Fully charged shots gib targets |
Fortified Compound |
Added: +2 arrows per shot Added: +20% headshot damage |
Classic |
Added: Bullet explode on impact Added: +10% damage bonus Added: +100% charge rate when looking at enemy Added: 50% slower power charge |
Ambassador |
New stats When the weapon is active +312% headshot damage Weapon possesses maximum Explosive Headshot upgrade Last shot in clip is guaranteed crits Critical damage is unaffected by range 200% slower firing speed 50% slower reload speed -100% damage on bodyshot -80% clip size |
Heavy |
Random crit chance does not scale with damage dealt |
Medic |
All Medi Guns can heal buildings |