Difference between revisions of "Template:Voidlings stats change"
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! {{Table icon|Ullapool Caber}} | ! {{Table icon|Ullapool Caber}} | ||
| {{c|+|Added:}} -90% self blast damage<br>{{c|+|Removed:}} 100% slower firing speed<br>{{c|+|Added:}} Caber instant regenerate on hit<br>{{c|-|Added:}} -75% self damage force | | {{c|+|Added:}} -90% self blast damage<br>{{c|+|Removed:}} 100% slower firing speed<br>{{c|+|Added:}} Caber instant regenerate on hit<br>{{c|-|Added:}} -75% self damage force | ||
+ | |- | ||
+ | ! {{Table icon|Minigun|title=All Heavy Primaries}} | ||
+ | | {{c|-|Added:}} Random crit chance does not scale with damage dealt | ||
|- | |- | ||
! {{Table icon|Wrangler}} | ! {{Table icon|Wrangler}} | ||
− | | {{c|i|Added:}} | + | | {{c|i|Added:}} All buildings are +12.5% larger in size<br>{{c|-|Added:}} -33% sentry firing speed |
|- | |- | ||
! {{Table icon|Gunslinger}} | ! {{Table icon|Gunslinger}} | ||
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! {{Table icon|Ambassador|title={{tooltip|Ambassador|This includes festive variant}}}} | ! {{Table icon|Ambassador|title={{tooltip|Ambassador|This includes festive variant}}}} | ||
| {{info|New stats}}<br>{{info|When the weapon is active}}<br>{{buff|+312% headshot damage}}{{buff|Weapon possesses maximum Explosive Headshot upgrade}}{{buff|Last shot in clip is guaranteed crits}}{{buff|Critical damage is unaffected by range}}{{nerf|-100% damage on bodyshot}}{{nerf|200% slower firing speed}}{{nerf|50% slower reload speed}}{{nerf|-80% clip size}}{{info|Spawns with six bullets loaded}} | | {{info|New stats}}<br>{{info|When the weapon is active}}<br>{{buff|+312% headshot damage}}{{buff|Weapon possesses maximum Explosive Headshot upgrade}}{{buff|Last shot in clip is guaranteed crits}}{{buff|Critical damage is unaffected by range}}{{nerf|-100% damage on bodyshot}}{{nerf|200% slower firing speed}}{{nerf|50% slower reload speed}}{{nerf|-80% clip size}}{{info|Spawns with six bullets loaded}} | ||
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! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]] | ! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]] |
Revision as of 20:17, 15 April 2021
Weapon/Class | New Stats/Stats Change |
---|---|
Beggar's Bazooka |
Added: 20% slower reload speed Beggar's Bazooka always possess a hidden 30% slower reload speed attribute |
Market Gardener |
Added: +100% damage bonus |
Degreaser |
Added: +100% reflect area Added: Airblast gives teammates speed boost Added: Reflected projectiles are guided by crosshair Changed: +100% airblast cost Added: +25% airblast cooldown |
Phlogistinator |
Added: +66% faster flame shoot out time |
Gas Passer |
Added: +500% afterburn damage |
Ullapool Caber |
Added: -90% self blast damage Removed: 100% slower firing speed Added: Caber instant regenerate on hit Added: -75% self damage force |
All Heavy Primaries |
Added: Random crit chance does not scale with damage dealt |
Wrangler |
Added: All buildings are +12.5% larger in size Added: -33% sentry firing speed |
Gunslinger |
Added: +100% sentry range Added: +200% max sentry ammo Added: +50% dispenser heal rate Added: +100% faster construction rate Added: +1 additional disposable sentry Added: +100% faster teleporter recharge rate |
Ubersaw |
Changed: On Hit: 12.5% ÜberCharge added |
All Sniper Rifles |
Added: Fully charged shots gib targets |
Fortified Compound |
Added: +2 arrows per shot Added: +20% headshot damage |
Classic |
Added: Bullet explode on impact Added: +10% damage bonus Added: +100% charge rate when looking at enemy Added: 50% slower power charge |
Ambassador |
New stats When the weapon is active +312% headshot damage Weapon possesses maximum Explosive Headshot upgrade Last shot in clip is guaranteed crits Critical damage is unaffected by range -100% damage on bodyshot 200% slower firing speed 50% slower reload speed -80% clip size Spawns with six bullets loaded |
Medic |
All Medi Guns can heal buildings |