Difference between revisions of "Template:Kill taunt table"
(Revert. Please add it again with the correct format (use {{common string|seconds}} for seconds instead of just "s")) |
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| it = 400 al primo bersaglio, 200 al secondo e così via | | it = 400 al primo bersaglio, 200 al secondo e così via | ||
| ja = 最も近い敵のみ400(範囲内の2人目以降の敵には順に半分ずつダメージが減少)<br/>60 (延焼) | | ja = 最も近い敵のみ400(範囲内の2人目以降の敵には順に半分ずつダメージが減少)<br/>60 (延焼) | ||
− | | ko = | + | | ko = 400 (첫 또는 가장 가까운 적, 그 이후 도발에 맞은 적의 수에 따라 반비례함.)<br/>28 (화상 피해) |
| pl = 400 (obrażenia zmniejszane o połowe przy każdym przeciwniku)<br/>60 (po spaleniu) | | pl = 400 (obrażenia zmniejszane o połowe przy każdym przeciwniku)<br/>60 (po spaleniu) | ||
| pt = Mata com efeito de [[fire/pt|fogo]]<br />Pode matar mais do que um openente de uma vez<br/>Ligeiramente mais lento que {{item link|Showdown}}<br/>Destroi [[buildings/pt|construções]] <br/>Empurra os enimigos alguns metros | | pt = Mata com efeito de [[fire/pt|fogo]]<br />Pode matar mais do que um openente de uma vez<br/>Ligeiramente mais lento que {{item link|Showdown}}<br/>Destroi [[buildings/pt|construções]] <br/>Empurra os enimigos alguns metros | ||
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| ja = 6フィート以内の敵に[[fire/ja|炎]]で大ダメージを与える<br />当たると燃焼する<br />複数の敵をキルできる<br/>範囲内の最初のターゲット以降の敵には半分ずつダメージが減少 | | ja = 6フィート以内の敵に[[fire/ja|炎]]で大ダメージを与える<br />当たると燃焼する<br />複数の敵をキルできる<br/>範囲内の最初のターゲット以降の敵には半分ずつダメージが減少 | ||
| it = Può uccidere più di un nemico alla volta<br/>Distrugge le costruzioni<br/>Uccide con l'effetto del [[fire/it|fuoco]] | | it = Può uccidere più di un nemico alla volta<br/>Distrugge le costruzioni<br/>Uccide con l'effetto del [[fire/it|fuoco]] | ||
− | | ko = | + | | ko =[[fire/ko|불]] 효과와 함께 6피트 안에 있는 적에게 큰 피해를 입힙니다<br />공격받은 적은 화상 피해를 입습니다<br />다수의 적을 처치할 수 있습니다.<br/>첫 적이 피해를 받은 후, 이 도발에 맞은 다른 적들은 그 수에 따라 반비례한 피해를 받습니다. |
| pl = Zadaje ogromne obrażenia z efektem [[fire/pl|podpalenia]] działa na ok. 2m <br />Spala przeciwnika<br />Lekki odrzut | | pl = Zadaje ogromne obrażenia z efektem [[fire/pl|podpalenia]] działa na ok. 2m <br />Spala przeciwnika<br />Lekki odrzut | ||
| pt-br = Causa muito dano com efeito de [[Fire/pt-br|fogo]] em um raio de 1,8 m<br/>Causa queimação<br/>Capaz de matar múltiplos inimigos<br/>dano reduzido pela metade para cada inimigo atingido após o alvo inicial | | pt-br = Causa muito dano com efeito de [[Fire/pt-br|fogo]] em um raio de 1,8 m<br/>Causa queimação<br/>Capaz de matar múltiplos inimigos<br/>dano reduzido pela metade para cada inimigo atingido após o alvo inicial | ||
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| it = Funziona sulle medie distanze<br/>Uccisione insulto più veloce | | it = Funziona sulle medie distanze<br/>Uccisione insulto più veloce | ||
| ja = 中距離の射程と範囲を持つ<br/>照準を当てることができる<br/>挑発攻撃の中では最速 | | ja = 中距離の射程と範囲を持つ<br/>照準を当てることができる<br/>挑発攻撃の中では最速 | ||
− | | ko = 길고 넓은 사정거리를 가졌습니다<br/>가장 빠른 | + | | ko = 길고 넓은 사정거리를 가졌습니다<br/>가장 빠른 처치 도발입니다 |
| pl = Posiada średni zasięg i efekt kuli<br/>Najszybsza drwina zabójstwa | | pl = Posiada średni zasięg i efekt kuli<br/>Najszybsza drwina zabójstwa | ||
| pt-br = Médio alcance<br/>Pode ser mirada<br/>Mais rápida provocação de morte | | pt-br = Médio alcance<br/>Pode ser mirada<br/>Mais rápida provocação de morte | ||
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| it = Due fendenti seguiti da un affondo<br/>Può uccidere più di un nemico con un solo affondo<br/>Distrugge le costruzioni | | it = Due fendenti seguiti da un affondo<br/>Può uccidere più di un nemico con un solo affondo<br/>Distrugge le costruzioni | ||
| ja = 最初の2回は通常の近接攻撃と同じダメージを与え、最後の串刺し攻撃で500ダメージを与えトドメを刺す<br/>串刺し攻撃で複数の敵を倒すことも可能<br/>装置を破壊出来る | | ja = 最初の2回は通常の近接攻撃と同じダメージを与え、最後の串刺し攻撃で500ダメージを与えトドメを刺す<br/>串刺し攻撃で複数の敵を倒すことも可能<br/>装置を破壊出来る | ||
− | | ko = | + | | ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다 |
| pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje | | pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje | ||
| pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br>Destrói construções | | pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br>Destrói construções |
Revision as of 16:53, 20 November 2021
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Kill taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fi, fr, it, ja, ko, pt, pt-br, pl, ro, ru, tr (add) |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: Some languages have outdated info, please update |
Class | Taunt | Kill icon | Weapon | Damage | Duration | Details |
---|---|---|---|---|---|---|
Grand Slam |
Sandman Atomizer |
500 (Instant kill) 425 with the Atomizer |
5 seconds | Sends the enemy ragdoll flying | ||
Grenade |
Equalizer Escape Plan |
500 (Instant kill) | 3.7 seconds | 1.8m blast radius Can kill multiple enemies Kills player upon completion Destroys buildings | ||
(Lumbricus Lid) | ||||||
Hadouken |
Shotgun Flare Gun Detonator Reserve Shooter Manmelter Panic Attack Gas Passer Hot Hand |
500 (Instant kill) | 3.7 seconds | Kills with fire effect Can kill multiple enemies Slightly slower than Showdown Destroys buildings | ||
Armageddon |
Rainblower | 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target) 28 (afterburn) |
5.2 seconds | Deals heavy damage with fire effect within 6ft radius Applies afterburn Can kill multiple enemies Damage reduced by half for every enemy hit after the initial target | ||
(Afterburn) | ||||||
Execution |
Scorch Shot | 420 (Close range) 20 (Medium to long range) 60 (Afterburn) |
3.3 seconds | Deals heavy damage with fire effect at point blank or close range Acts like a normal Scorch Shot flare at longer ranges or on miss Consumes ammo Can be aimed | ||
Gas Blast |
Thermal Thruster | 500 (Instant kill) | 6.6 seconds | Kills with fire effect Slowest kill taunt | ||
Barbarian Swing |
Eyelander Horseless Headless Horsemann's Headtaker Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron |
500 (Instant kill) | 5 seconds | Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, or the Horseless Headless Horsemann's Headtaker Counts as an honourable kill with the Half-Zatoichi and allows the user to sheath the weapon without taking damage | ||
High Noon |
Fists Saxxy Apoco-Fists Holiday Punch |
500 (Instant kill) | 4.3 seconds | Has medium range Can be aimed Fastest kill taunt | ||
Guitar Smash |
Frontier Justice | 500 (Instant kill) | 4.2 seconds | Smashes the victim's head in, causing their neck to disappear | ||
Arm Blender |
Gunslinger | 1 per hit (Stun, 14 fast hits) 500 (Instant kill) |
4.5 seconds | Initial hit stuns Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning | ||
Uberslice |
Ubersaw | 1 (Swing, stun effect) 500 (Instant kill) |
4.3 seconds | Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | ||
Arrow Stab |
Huntsman Fortified Compound |
None (Stab, stun effect) 500 (Instant kill) |
3.3 seconds | Arrow stab with stun effect, followed by the killing arrow removal Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | ||
Fencing |
Knife Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Black Rose Prinny Machete |
50 (Swings) 500 (Instant kill) |
5.2 seconds | Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage Can affect multiple opponents Destroys buildings |