Difference between revisions of "User:Msmeal18/Ideas"
m (→New Weapon Ideas) |
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{{Pro}}Added "50% faster melee swing speed" attribute <br> | {{Pro}}Added "50% faster melee swing speed" attribute <br> | ||
{{Pro}}Increased duration of speed boost from 1 second to 2.5 seconds <br> | {{Pro}}Increased duration of speed boost from 1 second to 2.5 seconds <br> | ||
+ | |} | ||
+ | |||
+ | ==== Demoman ==== | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="5" class="header" | Demoman Weapons | ||
+ | |- | ||
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="40%" | Edited Attributes | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Grenade Launcher.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Grenade Launcher]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum primary ammo from 16 to 20<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Loch-n-Load.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Loch-n-Load]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum primary ammo from 16 to 20<br> | ||
+ | {{Pro}}Removed "25% smaller explosion radius" attribute<br> | ||
+ | {{Pro}}Added "Grenade cannot be airblasted" attribute <br> | ||
+ | {{Pro}}Replaced "20% extra damage against buildings" attribute with "25% extra damage" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Ali Baba's Wee Booties.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Ali Baba's Wee Booties]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum health bonus from 25 to 50<br> | ||
+ | {{Con}}Added "60% less secondary ammo on user" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Bootlegger.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Bootlegger]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum health bonus from 25 to 50<br> | ||
+ | {{Con}}Added "60% less secondary ammo on user" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Loose Cannon.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Loose Cannon]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum primary ammo from 16 to 20<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Iron Bomber.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Iron Bomber]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum primary ammo from 16 to 20<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Stickybomb Launcher.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Stickybomb Launcher]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum secondary ammo from 24 to 30<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Chargin' Targe.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Chargin' Targe]]''' | ||
+ | | | ||
+ | {{Pro}}Increased explosive damage resistance from 30% to 50%<br> | ||
+ | {{Pro}}Increased fire damage resistance from 50% to 75%<br> | ||
+ | {{Pro}}Added "Immunity to afterburn on user" attribute<br> | ||
+ | {{Pro}}Added "20% bullet damage resistance" attribute<br> | ||
+ | {{Con}}Added "40% less primary ammo on user" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Scottish Resistance.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Scottish Resistance]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum secondary ammo from 36 to 48<br> | ||
+ | {{Con}}Added "15% less damage" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Splendid Screen.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Splendid Screen]]''' | ||
+ | | | ||
+ | {{Pro}}Increased explosive damage resistance from 20% to 40%<br> | ||
+ | {{Pro}}Increased fire damage resistance from 20% to 50%<br> | ||
+ | {{Pro}}Added "10% bullet damage resistance" attribute<br> | ||
+ | {{Con}}Added "40% less primary ammo on user" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Sticky Jumper.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Sticky Jumper]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum secondary ammo from 72 to 90<br> | ||
+ | {{Pro}}Decreased maximum stickybomb penalty from -6 to -5<br> | ||
+ | {{Pro}}Decreased reduced knockback penalty from 100% to 90%<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Quickiebomb Launcher.png|120px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''[[Quickiebomb Launcher]]''' | ||
+ | | | ||
+ | {{Pro}}Increased maximum secondary ammo from 24 to 30<br> | ||
+ | {{Con}}Increased reduced damage penalty from 15% to 25%<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Eyelander.png|120px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Eyelander]]''' | ||
+ | | | ||
+ | {{Neutral}}The evil spirits within this weapon now talk more frequently<br> | ||
+ | {{Pro}}Increased maximum head count from 4 to 5<br> | ||
+ | {{Con}}The Eyelander now mocks the user when they take damage with maximum heads<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Horseless Headless Horsemann's Headtaker.png|120px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Horseless Headless Horsemann's Headtaker]]''' | ||
+ | | | ||
+ | {{Neutral}}The evil spirits within this weapon now talk more frequently<br> | ||
+ | {{Neutral}}The Horseless Headless Horsemann's Headtaker will begin to glow purple when the user has maximum heads<br> | ||
+ | {{Neutral}}The eye particle effect on this weapon is changed from green to purple<br> | ||
+ | {{Pro}}Increased maximum head count from 4 to 5<br> | ||
+ | {{Con}}The Horseless Headless Horsemann's Headtaker now mocks the user when they take damage with maximum heads<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Nessie's Nine Iron.png|120px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Nessie's Nine Iron]]''' | ||
+ | | | ||
+ | {{Neutral}}The evil spirits within this weapon now talk more frequently<br> | ||
+ | {{Neutral}}Added description "Evil spirits desperate for a home will go for anything, won't they?"<br> | ||
+ | {{Neutral}}The eye particle effect on this weapon is changed from green to red<br> | ||
+ | {{Pro}}Increased maximum head count from 4 to 5<br> | ||
+ | {{Con}}The Nessie's Nine Iron now mocks the user when they take damage with maximum heads<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Ullapool Caber.png|120px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Ullapool Caber]]''' | ||
+ | | | ||
+ | {{Neutral}}Fixed a bug where aunting with any action taunts that use props while using the Ullapool Caber would cause the user to taunt with the Ullapool Caber instead<br> | ||
+ | {{Neutral}}Upon gibbing an enemy, the user will play a voice line used for explosive kills<br> | ||
+ | {{Pro}}Removed "20% slower swing speed" attribute<br> | ||
+ | {{Pro}}Reduced weapon switch speed penalty from 100% to 70%<br> | ||
+ | {{Pro}}Increased explosion base damage from 75 to 90<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Claidheamh Mòr.png|120px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Claidheamh Mòr]]''' | ||
+ | | | ||
+ | {{Neutral}}Replaced "15% damage vulnerability on user" attribute with "-15 maximum health on user" attribute<br> | ||
+ | {{Pro}}Increased charge duration bonus from 0.5 seconds to 0.8 seconds <br> | ||
+ | {{Con}}Added "Cannot be equipped alongside a Stickybomb Launcher" attribute<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Persian Persuader.png|120px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Persian Persuader]]''' | ||
+ | | | ||
+ | {{Pro}}Ammo packs collected now give the user the same amount of ammo as would be given while using the stock [[Grenade Launcher]]<br> | ||
+ | {{Pro}}Decreased maximum primary ammo penalty from 80% to 50%<br> | ||
+ | {{Con}}Added "Cannot be equipped alongside a Stickybomb Launcher" attribute<br> | ||
|} | |} | ||
Line 316: | Line 466: | ||
! class="header" width="20%" | Workshop Link | ! class="header" width="20%" | Workshop Link | ||
! class="header" width="60%" | Stats | ! class="header" width="60%" | Stats | ||
+ | |- | ||
+ | | align="center" | [[File:Boston bulldog.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Boston Bulldog''' | ||
+ | | | ||
+ | [https://steamcommunity.com/sharedfiles/filedetails/?id=505777716 Workshop link] | ||
+ | | | ||
+ | {{Pro}} TBD <br> | ||
+ | {{Con}} TBD <br> | ||
|- | |- | ||
| align="center" | [[File:Backpack Specialist.png|120px]]<br> | | align="center" | [[File:Backpack Specialist.png|120px]]<br> | ||
Line 429: | Line 588: | ||
'''Tomislavold''' | '''Tomislavold''' | ||
| | | | ||
− | N/A (based on [[Tomislav]] concept art | + | N/A (based on [[Tomislav]] concept art) |
+ | | | ||
+ | {{Pro}} TBD <br> | ||
+ | {{Con}} TBD <br> | ||
+ | |} | ||
+ | |||
+ | ==== Sniper ==== | ||
+ | {| class="wikitable grid collapsible" width="100%" | ||
+ | ! colspan="3" class="header" | Sniper Weapons | ||
+ | |- | ||
+ | ! class="header" width="20%" | Weapon | ||
+ | ! class="header" width="20%" | Workshop Link | ||
+ | ! class="header" width="60%" | Stats | ||
+ | |- | ||
+ | | align="center" | [[File:Backpack Viewfinder.png|120px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''[[Viewfinder]]''' | ||
+ | | | ||
+ | [https://steamcommunity.com/sharedfiles/filedetails/?id=143688595 Workshop link] | ||
| | | | ||
{{Pro}} TBD <br> | {{Pro}} TBD <br> | ||
{{Con}} TBD <br> | {{Con}} TBD <br> | ||
|} | |} |
Revision as of 20:51, 20 July 2021
This is a place where everyone can share their ideas on how to improve the game of TF2 by sharing ideas about maps, cosmetics, weapons, taunts, action items, game modes, etc. You have the ability to add and edit your own stuff here but you can’t remove other people’s entries, if you notice something of yours is missing then report it. Only I can edit other people’s entries.
Contents
Red-X the Soldier's Ideas
This is a free-use page, right?
Weapon Balance Ideas
Scout
Soldier
Soldier Weapons | ||||
---|---|---|---|---|
Weapon | Edited Attributes | |||
Added "50% larger clip size" attribute | ||||
Added "20% more damage per shot" attribute | ||||
Removed "20% smaller explosion radius" attribute | ||||
Increased rocket jump resistance attribute from 15% to 40% | ||||
Added "Damage taken charges up the Rage meter at 75% of the rate of dealing damage" attribute | ||||
Added "Damage taken charges up the Rage meter at 50% of the rate of dealing damage" attribute | ||||
Added "Damage taken charges up the Rage meter at 40% of the rate of dealing damage" attribute | ||||
Added "User takes 50% less falling damage" attribute | ||||
The hidden attribute "34% smaller clip size" is now visible | ||||
Added "Damage resistance increases as user becomes injured" attribute | ||||
Added "50% higher rocket jumping" attribute |
Pyro
Pyro Weapons | ||||
---|---|---|---|---|
Weapon | Edited Attributes | |||
Increased health gained from extinguishing a burning teammate from 20 to 25 | ||||
Increased health gained from extinguishing a burning teammate from 20 to 25 | ||||
Increased health gained from extinguishing a burning teammate from 20 to 25 | ||||
Increased health gained from extinguishing a burning teammate from 20 to 25 | ||||
Increased health gained from extinguishing a burning teammate from 20 to 25 | ||||
Added "While under effects of crit boost, user and all nearby allies gain 10% damage resistance" attribute | ||||
Fixed a bug where a "Pressure" meter would briefly appear when equipping another primary weapon after equipping the Dragon's Fury and touching a resupply cabinet | ||||
Flares can now stick to walls and ceilings, but not flares, and be detonated later for 25% reduced damage. Up to 3 flares can be planted this way. | ||||
Increased radius of alt-fire vacuum by 50% | ||||
Flare jumping knockback is vastly increased | ||||
Replaced boost charges with a "Fuel" meter, allowing the user to keep gliding and floating after performing the secondary jump so long as Fuel is available | ||||
Fixed a bug where Soldiers and Demomen using the Rocket Jumper or Sticky Jumper would self-ignite while blast jumping while doused in gasoline | ||||
This weapon can now be used to repair friendly buildings by expending primary ammo | ||||
This weapon can now be used to repair friendly buildings by expending primary ammo | ||||
Added "+25 maximum health on user" attribute | ||||
Added "50% faster melee swing speed" attribute |
Demoman
Demoman Weapons | ||||
---|---|---|---|---|
Weapon | Edited Attributes | |||
Increased maximum primary ammo from 16 to 20 | ||||
Increased maximum primary ammo from 16 to 20 | ||||
Increased maximum health bonus from 25 to 50 | ||||
Increased maximum health bonus from 25 to 50 | ||||
Increased maximum primary ammo from 16 to 20 | ||||
Increased maximum primary ammo from 16 to 20 | ||||
Increased maximum secondary ammo from 24 to 30 | ||||
Increased explosive damage resistance from 30% to 50% | ||||
Increased maximum secondary ammo from 36 to 48 | ||||
Increased explosive damage resistance from 20% to 40% | ||||
Increased maximum secondary ammo from 72 to 90 | ||||
Increased maximum secondary ammo from 24 to 30 | ||||
The evil spirits within this weapon now talk more frequently | ||||
The evil spirits within this weapon now talk more frequently | ||||
The evil spirits within this weapon now talk more frequently | ||||
Fixed a bug where aunting with any action taunts that use props while using the Ullapool Caber would cause the user to taunt with the Ullapool Caber instead | ||||
Replaced "15% damage vulnerability on user" attribute with "-15 maximum health on user" attribute | ||||
Ammo packs collected now give the user the same amount of ammo as would be given while using the stock Grenade Launcher |
New Weapon Ideas
Scout
Scout Weapons | ||
---|---|---|
Weapon | Workshop Link | Stats |
Primary |
TBD | |
TBD |
Pyro
Pyro Weapons | ||
---|---|---|
Weapon | Workshop Link | Stats |
TBD | ||
TBD | ||
TBD |
Heavy
Heavy Weapons | ||
---|---|---|
Weapon | Workshop Link | Stats |
TBD | ||
Primary |
TBD | |
120px Primary |
TBD | |
Primary |
TBD | |
Primary |
TBD | |
120px Primary |
TBD | |
Primary |
N/A (based on Tomislav concept art) |
TBD |
Sniper
Sniper Weapons | ||
---|---|---|
Weapon | Workshop Link | Stats |
TBD |