Difference between revisions of "Scoville"
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===Stage 1=== | ===Stage 1=== | ||
− | + | [[Image:Scoville Stage one.png|thumb|right|Details of stage 1.(Large file)]] | |
<br>'''External courtyard'''. Contains the Payload cart and the main spawn point, and also provides exits to '''Arena'''. | <br>'''External courtyard'''. Contains the Payload cart and the main spawn point, and also provides exits to '''Arena'''. | ||
<br>'''Arena'''. A large open area in the main house through which the Payload cart travels. The majority of fighting will take place in this location. | <br>'''Arena'''. A large open area in the main house through which the Payload cart travels. The majority of fighting will take place in this location. | ||
===Stage 2=== | ===Stage 2=== | ||
− | + | [[Image:Scoville Stage two.png|thumb|right|Details of stage 2.(Large file)]] | |
<br>'''External courtyard'''. This area is similar to the external courtyard from the Stage 1, however it is longer and more spacious. | <br>'''External courtyard'''. This area is similar to the external courtyard from the Stage 1, however it is longer and more spacious. | ||
<br>'''Arena'''. This is a very large and open area surrounded by buildings through which the Payload cart travels. | <br>'''Arena'''. This is a very large and open area surrounded by buildings through which the Payload cart travels. | ||
===Stage 3=== | ===Stage 3=== | ||
− | + | [[Image:Scoville Stage three.png|thumb|right|Details of stage 3.(Large file)]] | |
<br>'''Avenue'''. The area extends forward, and there are some peaks present which allow the Payload to roll downwards rapidly. Both the RED and BLU tracks parallel each other in this location. | <br>'''Avenue'''. The area extends forward, and there are some peaks present which allow the Payload to roll downwards rapidly. Both the RED and BLU tracks parallel each other in this location. | ||
<br>'''Platform'''. This is the final area of the map. It is a large and open area, and contains a device that creates a fireball when the point is captured. Once the Payload is delivered, the fireball will heat up and will destroy everything in close proximity to the point. | <br>'''Platform'''. This is the final area of the map. It is a large and open area, and contains a device that creates a fireball when the point is captured. Once the Payload is delivered, the fireball will heat up and will destroy everything in close proximity to the point. |
Revision as of 08:17, 16 April 2011
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Scoville | |
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Basic Information | |
Developer(s): | Unknown |
Scoville is a Payload Race map created for the TF2Maps.net A/D CTF and Payload Race Contest. It was awarded sixth place in the competition.
Goal
Both teams must simultaneously push their carts through enemy territory in order to reach the capture point, while preventing the enemy team from doing the same.
Locations
Stage 1
External courtyard. Contains the Payload cart and the main spawn point, and also provides exits to Arena.
Arena. A large open area in the main house through which the Payload cart travels. The majority of fighting will take place in this location.
Stage 2
External courtyard. This area is similar to the external courtyard from the Stage 1, however it is longer and more spacious.
Arena. This is a very large and open area surrounded by buildings through which the Payload cart travels.
Stage 3
Avenue. The area extends forward, and there are some peaks present which allow the Payload to roll downwards rapidly. Both the RED and BLU tracks parallel each other in this location.
Platform. This is the final area of the map. It is a large and open area, and contains a device that creates a fireball when the point is captured. Once the Payload is delivered, the fireball will heat up and will destroy everything in close proximity to the point.
Screenshots
Additional Links
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