Difference between revisions of "Template:Kill taunt table"
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | | + | | {{common string|seconds|5{{dec}}0}} |
| {{lang | | {{lang | ||
| en = Sends the enemy [[ragdoll]] flying | | en = Sends the enemy [[ragdoll]] flying | ||
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| ro = Arunca inamicul in aer <br> Cel mai incet taunt de ucidere | | ro = Arunca inamicul in aer <br> Cel mai incet taunt de ucidere | ||
| ru = Отправляет [[ragdoll/ru|тело]] врага в полет | | ru = Отправляет [[ragdoll/ru|тело]] врага в полет | ||
− | | tr = Yapıldığı an düşman topallayarak havaya gönderilir< | + | | tr = Yapıldığı an düşman topallayarak havaya gönderilir<br>En yavaş öldürme alay hareketidir |
| zh-hans = 将敌人[[ragdoll/zh-hans|整个]]打上天 | | zh-hans = 将敌人[[ragdoll/zh-hans|整个]]打上天 | ||
| zh-hant = 將敵人擊飛至空中<br>時間花費最久的殺人嘲諷 | | zh-hant = 將敵人擊飛至空中<br>時間花費最久的殺人嘲諷 | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | rowspan=2 | 3{{dec}}7 | + | | rowspan=2 | {{common string|seconds|3{{dec}}7}} |
| rowspan=2 | {{lang | | rowspan=2 | {{lang | ||
| en = {{tooltip|1.8m|6 ft}} blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]] | | en = {{tooltip|1.8m|6 ft}} blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]] | ||
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| it = Raggio di esplosione di 0.5m²<br/>Uccide il giocatore<br/>Distrugge le [[Buildings/it|costruzioni]] | | it = Raggio di esplosione di 0.5m²<br/>Uccide il giocatore<br/>Distrugge le [[Buildings/it|costruzioni]] | ||
| ja = 攻撃範囲半径6フィート<br/>複数の敵をキルできる<br/>自分も死亡する<br/>[[buildings/ja|装置]]を破壊できる | | ja = 攻撃範囲半径6フィート<br/>複数の敵をキルできる<br/>自分も死亡する<br/>[[buildings/ja|装置]]を破壊できる | ||
− | | ko = 6피트 안에있는 적에게 폭발 피해를 줍니다<br/>완료 시 플레이어도 죽지만<br>메딕의 기본 메디 건 무적 우버차지나 예방접종기 폭발 저항 우버차지를 받으면 죽지 않습니다<br/>[[buildings/ko|구조물]]을 파괴합니다 | + | | ko = 6피트 안에있는 적에게 폭발 피해를 줍니다<br/>완료 시 플레이어도 죽지만<br/>메딕의 기본 메디 건 무적 우버차지나 예방접종기 폭발 저항 우버차지를 받으면 죽지 않습니다<br/>[[buildings/ko|구조물]]을 파괴합니다 |
| pl = Ok. 2 metry zasięgu <br/>Zabija gracza po wykonaniu. <br/>Niszczy [[buildings/pl|konstrukcje]] | | pl = Ok. 2 metry zasięgu <br/>Zabija gracza po wykonaniu. <br/>Niszczy [[buildings/pl|konstrukcje]] | ||
− | | pt = Raio de explosão de 6 pés (1,82 metros)<br/>Mata após fim da provocação, a não ser que<br>o jogador tenha o [[Rocket Jumper/pt|Salta-Rockets]] equipado<br/>Destrói [[buildings/pt|construções]] | + | | pt = Raio de explosão de 6 pés (1,82 metros)<br/>Mata após fim da provocação, a não ser que<br/>o jogador tenha o [[Rocket Jumper/pt|Salta-Rockets]] equipado<br/>Destrói [[buildings/pt|construções]] |
| pt-br = Raio da explosão de 1,8 m<br/>Capaz de matar múltiplos inimigos<br/>Mata o jogador ao acabar<br/>Destrói [[Buildings/pt-br|construções]] | | pt-br = Raio da explosão de 1,8 m<br/>Capaz de matar múltiplos inimigos<br/>Mata o jogador ao acabar<br/>Destrói [[Buildings/pt-br|construções]] | ||
| ro = distanta explozie de 6ft<br/>Ucide jucatorul dupa ce tauntul s-a facut<br/>Distruge [[constructiile]] | | ro = distanta explozie de 6ft<br/>Ucide jucatorul dupa ce tauntul s-a facut<br/>Distruge [[constructiile]] | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | 3{{dec}}7 | + | | {{common string|seconds|3{{dec}}7}} |
| {{lang | | {{lang | ||
| en = Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]] | | en = Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]] | ||
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| en = 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)<br/>28 (afterburn) | | en = 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)<br/>28 (afterburn) | ||
| cs = 400 napřímo nebo nejbližšímu nepříteli (poškození je sníženo o polovinu pro každého dalšího nepřítele, který je dál než ten první)<br/>28 (dohořívání) | | cs = 400 napřímo nebo nejbližšímu nepříteli (poškození je sníženo o polovinu pro každého dalšího nepřítele, který je dál než ten první)<br/>28 (dohořívání) | ||
− | | da = 400 (skade halveret for hver efterfølgende fjender ramt)<br/> | + | | da = 400 (skade halveret for hver efterfølgende fjender ramt)<br/>28 (efter brand) |
− | | de = 400 bei nächstem Gegner (Schaden halbiert bei jedem weiteren getroffenen Gegner)<br/> | + | | de = 400 bei nächstem Gegner (Schaden halbiert bei jedem weiteren getroffenen Gegner)<br/>28 (Nachbrennen) |
| es = 400 al objetivo inicial o más cercano (el daño se reduce a la mitad por cada enemigo impactado luego del objetivo inicial o más cercano)<br/>28 (quemadura) | | es = 400 al objetivo inicial o más cercano (el daño se reduce a la mitad por cada enemigo impactado luego del objetivo inicial o más cercano)<br/>28 (quemadura) | ||
| fr = 400 de base ou sur la cible la plus proche (dégâts divisés par 2 pour chaque ennemi supplémentaire touché après le coup initial ou la cible la plus proche)<br/>28 (brûlure) | | fr = 400 de base ou sur la cible la plus proche (dégâts divisés par 2 pour chaque ennemi supplémentaire touché après le coup initial ou la cible la plus proche)<br/>28 (brûlure) | ||
| it = 400 al primo bersaglio, 200 al secondo e così via | | it = 400 al primo bersaglio, 200 al secondo e così via | ||
− | | ja = 最も近い敵のみ400(範囲内の2人目以降の敵には順に半分ずつダメージが減少)<br/> | + | | ja = 最も近い敵のみ400(範囲内の2人目以降の敵には順に半分ずつダメージが減少)<br/>28 (延焼) |
| ko = 400 (첫 또는 가장 가까운 적, 그 이후 도발에 맞은 적의 수에 따라 반비례함.)<br/>28 (화상 피해) | | ko = 400 (첫 또는 가장 가까운 적, 그 이후 도발에 맞은 적의 수에 따라 반비례함.)<br/>28 (화상 피해) | ||
− | | pl = 400 (obrażenia zmniejszane o połowe przy każdym przeciwniku)<br/> | + | | pl = 400 (obrażenia zmniejszane o połowe przy każdym przeciwniku)<br/>28 (po spaleniu) |
| pt = Mata com efeito de [[fire/pt|fogo]]<br />Pode matar mais do que um openente de uma vez<br/>Ligeiramente mais lento que {{item link|Showdown}}<br/>Destroi [[buildings/pt|construções]] <br/>Empurra os enimigos alguns metros | | pt = Mata com efeito de [[fire/pt|fogo]]<br />Pode matar mais do que um openente de uma vez<br/>Ligeiramente mais lento que {{item link|Showdown}}<br/>Destroi [[buildings/pt|construções]] <br/>Empurra os enimigos alguns metros | ||
| pt-br = 400 no alvo inicional ou mais próximo (dano reduzido pela metade para cada inimigo atingido após o alvo inicial ou mais próximo)<br/>28 (queimação) | | pt-br = 400 no alvo inicional ou mais próximo (dano reduzido pela metade para cada inimigo atingido após o alvo inicial ou mais próximo)<br/>28 (queimação) | ||
| ru = 400 по первой или ближайшей цели (урон уменьшается вполовину за каждого раненного насмешкой врага)<br/>28 (догорание) | | ru = 400 по первой или ближайшей цели (урон уменьшается вполовину за каждого раненного насмешкой врага)<br/>28 (догорание) | ||
− | | tr = İlk veya en yakın hedefe 400 hasar verir (ilk veya en yakın hedefin ardından hasar verilen her düşman için hasar yarıya düşer)<br/> | + | | tr = İlk veya en yakın hedefe 400 hasar verir (ilk veya en yakın hedefin ardından hasar verilen her düşman için hasar yarıya düşer)<br/>28 (yanma sonrası) |
| zh-hans = 对初始的或最近的目标为 400(每攻击一次后伤害减半)<br/>28(后续燃烧) | | zh-hans = 对初始的或最近的目标为 400(每攻击一次后伤害减半)<br/>28(后续燃烧) | ||
− | | zh-hant = 400(之後被擊中的敵人傷害減半)<br> | + | | zh-hant = 400(之後被擊中的敵人傷害減半)<br/>28(餘火) |
}} | }} | ||
− | | rowspan=2 | 5{{dec}}2 | + | | rowspan=2 | {{common string|seconds|5{{dec}}2}} |
| rowspan=2 | {{lang | | rowspan=2 | {{lang | ||
| en = Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target | | en = Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target | ||
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| da = 420 (På kort afstand)<br/>20 (Medium til lang afstand) | | da = 420 (På kort afstand)<br/>20 (Medium til lang afstand) | ||
| de = 420 (kurze Distanz)<br/>20 (mittlere bis große Distanz) | | de = 420 (kurze Distanz)<br/>20 (mittlere bis große Distanz) | ||
− | | es = 420 (corta distancia)<br>20 (media a larga distancia)<br/>{{tooltip|60|80 en enemigos que estén en llamas}} (quemadura) | + | | es = 420 (corta distancia)<br/>20 (media a larga distancia)<br/>{{tooltip|60|80 en enemigos que estén en llamas}} (quemadura) |
| fr = 420 (courte portée)<br/>20 (longue ou moyenne portée) | | fr = 420 (courte portée)<br/>20 (longue ou moyenne portée) | ||
| it = 420 (Colpo mortale) a distanza ravvicinata, 20 su lunghe distanze | | it = 420 (Colpo mortale) a distanza ravvicinata, 20 su lunghe distanze | ||
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| zh-hant = 近距離:420<br />中遠距離:20 | | zh-hant = 近距離:420<br />中遠距離:20 | ||
}} | }} | ||
− | | 3{{dec}}3 | + | | {{common string|seconds|3{{dec}}3}} |
| {{lang | | {{lang | ||
| en = Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed | | en = Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | 6{{dec}}6 | + | | {{common string|seconds|6{{dec}}6}} |
| {{lang | | {{lang | ||
| en = Kills with [[fire]] effect<br/>Slowest kill taunt | | en = Kills with [[fire]] effect<br/>Slowest kill taunt | ||
| cs = Zabíjí s efektem [[fire/cs|ohně]]<br/>Nejpomalejší smrtelný taunt | | cs = Zabíjí s efektem [[fire/cs|ohně]]<br/>Nejpomalejší smrtelný taunt | ||
| es = Mata con efecto de [[Fire/es|quemadura]]<br/>La burla asesina más lenta | | es = Mata con efecto de [[Fire/es|quemadura]]<br/>La burla asesina más lenta | ||
+ | | fi = Tappaa [[fire/fi|tuli]] efektillä | ||
| fr = Tue avec des dégâts de [[fire/fr|feu]]<br/>Raillerie d'attaque la plus lente | | fr = Tue avec des dégâts de [[fire/fr|feu]]<br/>Raillerie d'attaque la plus lente | ||
| ko = [[fire/ko|불]] 효과와 함께 적을 처치합니다.<br/>가장 느린 처치 도발입니다. | | ko = [[fire/ko|불]] 효과와 함께 적을 처치합니다.<br/>가장 느린 처치 도발입니다. | ||
| pl = Zabija z efektem [[fire/pl|podpalenia]] <br/>Może zabić więcej niż jednego przeciwnika jednocześnie <br/>Najwolniejsza drwina zabójstwa. <br/>Niszczy [[buildings/pl|konstrukcje]] <br/>Odrzuca przeciwnika na niewielką odległość | | pl = Zabija z efektem [[fire/pl|podpalenia]] <br/>Może zabić więcej niż jednego przeciwnika jednocześnie <br/>Najwolniejsza drwina zabójstwa. <br/>Niszczy [[buildings/pl|konstrukcje]] <br/>Odrzuca przeciwnika na niewielką odległość | ||
| pt-br = Mata com efeito de [[Fire/pt-br|fogo]]<br/>Mais lenta das provocações de morte | | pt-br = Mata com efeito de [[Fire/pt-br|fogo]]<br/>Mais lenta das provocações de morte | ||
− | | ru = Убивает противника [[fire/ru|огненным эффектом]]< | + | | ru = Убивает противника [[fire/ru|огненным эффектом]]<br/> Самая медленная убийственная насмешка |
− | | zh-hans = 击杀时带有[[fire/zh-hans|火焰]]效果 < | + | | zh-hans = 击杀时带有[[fire/zh-hans|火焰]]效果 <br/> 最慢的杀敌嘲讽 |
}} | }} | ||
|- | |- | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | | + | | {{common string|seconds|5{{dec}}0}} |
| {{lang | | {{lang | ||
| en = Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage | | en = Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | 4{{dec}}3 | + | | {{common string|seconds|4{{dec}}3}} |
| {{lang | | {{lang | ||
| en = Has medium range<br/>Can be aimed<br/>Fastest kill taunt | | en = Has medium range<br/>Can be aimed<br/>Fastest kill taunt | ||
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| zh-hant = 500(一擊必殺) | | zh-hant = 500(一擊必殺) | ||
}} | }} | ||
− | | 4{{dec}}2 | + | | {{common string|seconds|4{{dec}}2}} |
| {{lang | | {{lang | ||
| en = Smashes the victim's head in, causing their neck to disappear | | en = Smashes the victim's head in, causing their neck to disappear | ||
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| zh-hant = 刺入:14(附擊暈效果) <br>抽出:500(一擊必殺) | | zh-hant = 刺入:14(附擊暈效果) <br>抽出:500(一擊必殺) | ||
}} | }} | ||
− | | 4{{dec}}5 | + | | {{common string|seconds|4{{dec}}5}} |
| {{lang | | {{lang | ||
| en = Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning | | en = Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning | ||
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| da = 1 (Sving, Lammer effekt)<br/>500 (Omgående Drab) | | da = 1 (Sving, Lammer effekt)<br/>500 (Omgående Drab) | ||
| de = 1 (Schwung, Betäubung)<br/>500 (sofortige Tötung) | | de = 1 (Schwung, Betäubung)<br/>500 (sofortige Tötung) | ||
− | | es = 1 (puñalada, aturde al enemigo)<br>500 (muerte instantánea) | + | | es = 1 (puñalada, aturde al enemigo)<br/>500 (muerte instantánea) |
| fi = 1 (Huitaisu, tainnuttaa )<br/>500 (Välitön tappo) | | fi = 1 (Huitaisu, tainnuttaa )<br/>500 (Välitön tappo) | ||
| fr = 1 (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée) | | fr = 1 (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée) | ||
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| zh-hant = 1(刺入,附擊暈效果)<br/>抽出:500(一擊必殺) | | zh-hant = 1(刺入,附擊暈效果)<br/>抽出:500(一擊必殺) | ||
}} | }} | ||
− | | 4{{dec}}3 | + | | {{common string|seconds|4{{dec}}3}} |
| {{lang | | {{lang | ||
| en = Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | | en = Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | ||
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| da = Ingen (Stik, Lammer effekt)<br/>500 (Omgående Drab) | | da = Ingen (Stik, Lammer effekt)<br/>500 (Omgående Drab) | ||
| de = keiner (Stich, Betäubungseffekt)<br/>500 (sofortige Tötung) | | de = keiner (Stich, Betäubungseffekt)<br/>500 (sofortige Tötung) | ||
− | | es = Nada (puñalada, aturde al enemigo)<br>500 (muerte instantánea) | + | | es = Nada (puñalada, aturde al enemigo)<br/>500 (muerte instantánea) |
| fi = Pisto: 0 (Tainnuttaa). Poisto: 500 (Välitön tappo) | | fi = Pisto: 0 (Tainnuttaa). Poisto: 500 (Välitön tappo) | ||
| fr = Aucun (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée) | | fr = Aucun (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée) | ||
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| zh-hant = 刺入:無(擊暈)<br/>抽出:500(一擊必殺) | | zh-hant = 刺入:無(擊暈)<br/>抽出:500(一擊必殺) | ||
}} | }} | ||
− | | 3{{dec}}3 | + | | {{common string|seconds|3{{dec}}3}} |
| {{lang | | {{lang | ||
| en = Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | | en = Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | ||
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| da = 50 (sving)<br/>500 (Omgående Drab) | | da = 50 (sving)<br/>500 (Omgående Drab) | ||
| de = 50 (Stiche)<br/>500 (sofortige Tötung) | | de = 50 (Stiche)<br/>500 (sofortige Tötung) | ||
− | | es = 50 (puñaladas)<br>500 (muerte instantánea) | + | | es = 50 (puñaladas)<br/>500 (muerte instantánea) |
| fi = 50 (Huitaisut)<br/>500 (Välitön tappo) | | fi = 50 (Huitaisut)<br/>500 (Välitön tappo) | ||
| fr = 50 (Premiers coups)<br/>500 (Mort instantanée) | | fr = 50 (Premiers coups)<br/>500 (Mort instantanée) | ||
| it = 50 (Fendenti)<br/>500 (Affondo, uccisione Istantanea) | | it = 50 (Fendenti)<br/>500 (Affondo, uccisione Istantanea) | ||
− | | ja = 50 (振っているとき)<br>500 (即死) | + | | ja = 50 (振っているとき)<br/>500 (即死) |
| ko = 50 (휘두르기)<br/>500 (즉사) | | ko = 50 (휘두르기)<br/>500 (즉사) | ||
| pl = 25 (machnięcie)<br/>500 (Natychmiastowe zabójstwo) | | pl = 25 (machnięcie)<br/>500 (Natychmiastowe zabójstwo) | ||
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| zh-hant = 50(揮擊)<br/>突刺:500(一擊必殺) | | zh-hant = 50(揮擊)<br/>突刺:500(一擊必殺) | ||
}} | }} | ||
− | | 5{{dec}}2 | + | | {{common string|seconds|5{{dec}}2}} |
| {{lang | | {{lang | ||
| en = Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings | | en = Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings | ||
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| da = to sving efterfulgt af et dødsstød<br/>Kan dræbe mere end én modspiller i et enkelt stød<br/> Ødelægger [[buildings/da|bygninger]] | | da = to sving efterfulgt af et dødsstød<br/>Kan dræbe mere end én modspiller i et enkelt stød<br/> Ødelægger [[buildings/da|bygninger]] | ||
| de = Zwei Stiche mit normalem Messerschaden gefolgt von einem tödlichen Stoß<br/>Kann mehrere Gegner mit einem Stoß töten<br/>Zerstört Gebäude | | de = Zwei Stiche mit normalem Messerschaden gefolgt von einem tödlichen Stoß<br/>Kann mehrere Gegner mit einem Stoß töten<br/>Zerstört Gebäude | ||
− | | es = Dos cuchilladas que infligen 25 de daño cada una, y luego una estocada mortal que inflige 500 de daño<br>Puede afectar a varios enemigos<br>Destruye [[Buildings/es|construcciones]] | + | | es = Dos cuchilladas que infligen 25 de daño cada una, y luego una estocada mortal que inflige 500 de daño<br/>Puede afectar a varios enemigos<br/>Destruye [[Buildings/es|construcciones]] |
| fi = Kaksi huitaisua joita seuraa tappava pisto | | fi = Kaksi huitaisua joita seuraa tappava pisto | ||
| fr = Deux coups infligent chacun 25 de dégâts, puis un coup de grâce qui donne 500 de dégâts.br/>Peut tuer plusieurs ennemis à la fois<br/>Détruit les bâtiments | | fr = Deux coups infligent chacun 25 de dégâts, puis un coup de grâce qui donne 500 de dégâts.br/>Peut tuer plusieurs ennemis à la fois<br/>Détruit les bâtiments | ||
Line 597: | Line 598: | ||
| ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다 | | ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다 | ||
| pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje | | pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje | ||
− | | pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br>Destrói construções | + | | pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br/>Destrói construções |
| ro = Poate omori mai multi inamici in acelasi timp<br/>Distruce constructiile | | ro = Poate omori mai multi inamici in acelasi timp<br/>Distruce constructiile | ||
| ru = Два взмаха наносят по 25 ед. урона, после которых следует смертельный укол, наносящий 500 ед. урона<br/>Может убить несколько врагов сразу<br/>Уничтожает постройки | | ru = Два взмаха наносят по 25 ед. урона, после которых следует смертельный укол, наносящий 500 ед. урона<br/>Может убить несколько врагов сразу<br/>Уничтожает постройки |
Revision as of 02:48, 17 October 2022
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Kill taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fi, fr, it, ja, ko, pt, pt-br, pl, ro, ru, tr (add) |
See also:
{{Ability taunt table}}
{{Special taunt table}}
Class | Taunt | Kill icon | Weapon | Damage | Duration | Details |
---|---|---|---|---|---|---|
Grand Slam |
Sandman Atomizer |
500 (Instant kill) 425 with the Atomizer |
5.0 seconds | Sends the enemy ragdoll flying | ||
Grenade |
Equalizer Escape Plan |
500 (Instant kill) | 3.7 seconds | 1.8m blast radius Can kill multiple enemies Kills player upon completion Destroys buildings | ||
(Lumbricus Lid) | ||||||
Hadouken |
Shotgun Flare Gun Detonator Reserve Shooter Manmelter Panic Attack Gas Passer Hot Hand |
500 (Instant kill) | 3.7 seconds | Kills with fire effect Can kill multiple enemies Slightly slower than Showdown Destroys buildings | ||
Armageddon |
Rainblower | 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target) 28 (afterburn) |
5.2 seconds | Deals heavy damage with fire effect within 6ft radius Applies afterburn Can kill multiple enemies Damage reduced by half for every enemy hit after the initial target | ||
(Afterburn) | ||||||
Execution |
Scorch Shot | 420 (Close range) 20 (Medium to long range) 60 (Afterburn) |
3.3 seconds | Deals heavy damage with fire effect at point blank or close range Acts like a normal Scorch Shot flare at longer ranges or on miss Consumes ammo Can be aimed | ||
Gas Blast |
Thermal Thruster | 500 (Instant kill) | 6.6 seconds | Kills with fire effect Slowest kill taunt | ||
Barbarian Swing |
Eyelander Horseless Headless Horsemann's Headtaker Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron |
500 (Instant kill) | 5.0 seconds | Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, or the Horseless Headless Horsemann's Headtaker Counts as an honourable kill with the Half-Zatoichi and allows the user to sheath the weapon without taking damage | ||
High Noon |
Fists Saxxy Apoco-Fists Holiday Punch |
500 (Instant kill) | 4.3 seconds | Has medium range Can be aimed Fastest kill taunt | ||
Guitar Smash |
Frontier Justice | 500 (Instant kill) | 4.2 seconds | Smashes the victim's head in, causing their neck to disappear | ||
Arm Blender |
Gunslinger | 1 per hit (Stun, 14 fast hits) 500 (Instant kill) |
4.5 seconds | Initial hit stuns Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning | ||
Uberslice |
Ubersaw | 1 (Swing, stun effect) 500 (Instant kill) |
4.3 seconds | Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole) | ||
Arrow Stab |
Huntsman Fortified Compound |
None (Stab, stun effect) 500 (Instant kill) |
3.3 seconds | Arrow stab with stun effect, followed by the killing arrow removal Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal | ||
Fencing |
Knife Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Black Rose Prinny Machete |
50 (Swings) 500 (Instant kill) |
5.2 seconds | Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage Can affect multiple opponents Destroys buildings |