Difference between revisions of "Template:Kill taunt table"

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m (Some small fixups)
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| 5{{lang| en =  | ja = }}{{common string|seconds}}
+
| {{common string|seconds|5{{dec}}0}}
 
| {{lang
 
| {{lang
 
  | en = Sends the enemy [[ragdoll]] flying
 
  | en = Sends the enemy [[ragdoll]] flying
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  | ro = Arunca inamicul in aer <br> Cel mai incet taunt de ucidere
 
  | ro = Arunca inamicul in aer <br> Cel mai incet taunt de ucidere
 
  | ru = Отправляет [[ragdoll/ru|тело]] врага в полет
 
  | ru = Отправляет [[ragdoll/ru|тело]] врага в полет
  | tr = Yapıldığı an düşman topallayarak havaya gönderilir<BR>En yavaş öldürme alay hareketidir
+
  | tr = Yapıldığı an düşman topallayarak havaya gönderilir<br>En yavaş öldürme alay hareketidir
 
  | zh-hans = 将敌人[[ragdoll/zh-hans|整个]]打上天
 
  | zh-hans = 将敌人[[ragdoll/zh-hans|整个]]打上天
 
  | zh-hant = 將敵人擊飛至空中<br>時間花費最久的殺人嘲諷
 
  | zh-hant = 將敵人擊飛至空中<br>時間花費最久的殺人嘲諷
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| rowspan=2 | 3{{dec}}7{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| rowspan=2 | {{common string|seconds|3{{dec}}7}}
 
| rowspan=2 | {{lang
 
| rowspan=2 | {{lang
 
  | en = {{tooltip|1.8m|6 ft}} blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]]
 
  | en = {{tooltip|1.8m|6 ft}} blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]]
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  | it = Raggio di esplosione di 0.5m²<br/>Uccide il giocatore<br/>Distrugge le  [[Buildings/it|costruzioni]]
 
  | it = Raggio di esplosione di 0.5m²<br/>Uccide il giocatore<br/>Distrugge le  [[Buildings/it|costruzioni]]
 
  | ja = 攻撃範囲半径6フィート<br/>複数の敵をキルできる<br/>自分も死亡する<br/>[[buildings/ja|装置]]を破壊できる
 
  | ja = 攻撃範囲半径6フィート<br/>複数の敵をキルできる<br/>自分も死亡する<br/>[[buildings/ja|装置]]を破壊できる
  | ko = 6피트 안에있는 적에게 폭발 피해를 줍니다<br/>완료 시 플레이어도 죽지만<br>메딕의 기본 메디 건 무적 우버차지나 예방접종기 폭발 저항 우버차지를 받으면 죽지 않습니다<br/>[[buildings/ko|구조물]]을 파괴합니다
+
  | ko = 6피트 안에있는 적에게 폭발 피해를 줍니다<br/>완료 시 플레이어도 죽지만<br/>메딕의 기본 메디 건 무적 우버차지나 예방접종기 폭발 저항 우버차지를 받으면 죽지 않습니다<br/>[[buildings/ko|구조물]]을 파괴합니다
 
  | pl = Ok. 2 metry zasięgu <br/>Zabija gracza po wykonaniu. <br/>Niszczy [[buildings/pl|konstrukcje]]
 
  | pl = Ok. 2 metry zasięgu <br/>Zabija gracza po wykonaniu. <br/>Niszczy [[buildings/pl|konstrukcje]]
  | pt = Raio de explosão de 6 pés (1,82 metros)<br/>Mata após fim da provocação, a não ser que<br>o jogador tenha o [[Rocket Jumper/pt|Salta-Rockets]] equipado<br/>Destrói [[buildings/pt|construções]]
+
  | pt = Raio de explosão de 6 pés (1,82 metros)<br/>Mata após fim da provocação, a não ser que<br/>o jogador tenha o [[Rocket Jumper/pt|Salta-Rockets]] equipado<br/>Destrói [[buildings/pt|construções]]
 
  | pt-br = Raio da explosão de 1,8 m<br/>Capaz de matar múltiplos inimigos<br/>Mata o jogador ao acabar<br/>Destrói [[Buildings/pt-br|construções]]
 
  | pt-br = Raio da explosão de 1,8 m<br/>Capaz de matar múltiplos inimigos<br/>Mata o jogador ao acabar<br/>Destrói [[Buildings/pt-br|construções]]
 
  | ro = distanta explozie de 6ft<br/>Ucide jucatorul dupa ce tauntul s-a facut<br/>Distruge [[constructiile]]
 
  | ro = distanta explozie de 6ft<br/>Ucide jucatorul dupa ce tauntul s-a facut<br/>Distruge [[constructiile]]
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| 3{{dec}}7{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|3{{dec}}7}}
 
| {{lang
 
| {{lang
 
  | en = Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]]
 
  | en = Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]]
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  | en = 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)<br/>28 (afterburn)
 
  | en = 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)<br/>28 (afterburn)
 
  | cs = 400 napřímo nebo nejbližšímu nepříteli (poškození je sníženo o polovinu pro každého dalšího nepřítele, který je dál než ten první)<br/>28 (dohořívání)
 
  | cs = 400 napřímo nebo nejbližšímu nepříteli (poškození je sníženo o polovinu pro každého dalšího nepřítele, který je dál než ten první)<br/>28 (dohořívání)
  | da = 400 (skade halveret for hver efterfølgende fjender ramt)<br/>60 (efter brand)
+
  | da = 400 (skade halveret for hver efterfølgende fjender ramt)<br/>28 (efter brand)
  | de = 400 bei nächstem Gegner (Schaden halbiert bei jedem weiteren getroffenen Gegner)<br/>60 (Nachbrennen)
+
  | de = 400 bei nächstem Gegner (Schaden halbiert bei jedem weiteren getroffenen Gegner)<br/>28 (Nachbrennen)
 
  | es = 400 al objetivo inicial o más cercano (el daño se reduce a la mitad por cada enemigo impactado luego del objetivo inicial o más cercano)<br/>28 (quemadura)
 
  | es = 400 al objetivo inicial o más cercano (el daño se reduce a la mitad por cada enemigo impactado luego del objetivo inicial o más cercano)<br/>28 (quemadura)
 
  | fr = 400 de base ou sur la cible la plus proche (dégâts divisés par 2 pour chaque ennemi supplémentaire touché après le coup initial ou la cible la plus proche)<br/>28 (brûlure)
 
  | fr = 400 de base ou sur la cible la plus proche (dégâts divisés par 2 pour chaque ennemi supplémentaire touché après le coup initial ou la cible la plus proche)<br/>28 (brûlure)
 
  | it = 400 al primo bersaglio, 200 al secondo e così via
 
  | it = 400 al primo bersaglio, 200 al secondo e così via
  | ja = 最も近い敵のみ400(範囲内の2人目以降の敵には順に半分ずつダメージが減少)<br/>60 (延焼)
+
  | ja = 最も近い敵のみ400(範囲内の2人目以降の敵には順に半分ずつダメージが減少)<br/>28 (延焼)
 
  | ko = 400 (첫 또는 가장 가까운 적, 그 이후 도발에 맞은 적의 수에 따라 반비례함.)<br/>28 (화상 피해)
 
  | ko = 400 (첫 또는 가장 가까운 적, 그 이후 도발에 맞은 적의 수에 따라 반비례함.)<br/>28 (화상 피해)
  | pl = 400 (obrażenia zmniejszane o połowe przy każdym przeciwniku)<br/>60 (po spaleniu)
+
  | pl = 400 (obrażenia zmniejszane o połowe przy każdym przeciwniku)<br/>28 (po spaleniu)
 
  | pt = Mata  com efeito de [[fire/pt|fogo]]<br />Pode matar mais do que um openente de uma vez<br/>Ligeiramente mais lento que {{item link|Showdown}}<br/>Destroi [[buildings/pt|construções]] <br/>Empurra os enimigos alguns metros
 
  | pt = Mata  com efeito de [[fire/pt|fogo]]<br />Pode matar mais do que um openente de uma vez<br/>Ligeiramente mais lento que {{item link|Showdown}}<br/>Destroi [[buildings/pt|construções]] <br/>Empurra os enimigos alguns metros
 
  | pt-br = 400 no alvo inicional ou mais próximo (dano reduzido pela metade para cada inimigo atingido após o alvo inicial ou mais próximo)<br/>28 (queimação)
 
  | pt-br = 400 no alvo inicional ou mais próximo (dano reduzido pela metade para cada inimigo atingido após o alvo inicial ou mais próximo)<br/>28 (queimação)
 
  | ru = 400 по первой или ближайшей цели (урон уменьшается вполовину за каждого раненного насмешкой врага)<br/>28 (догорание)
 
  | ru = 400 по первой или ближайшей цели (урон уменьшается вполовину за каждого раненного насмешкой врага)<br/>28 (догорание)
  | tr = İlk veya en yakın hedefe 400 hasar verir (ilk veya en yakın hedefin ardından hasar verilen her düşman için hasar yarıya düşer)<br/>60 (yanma sonrası)
+
  | tr = İlk veya en yakın hedefe 400 hasar verir (ilk veya en yakın hedefin ardından hasar verilen her düşman için hasar yarıya düşer)<br/>28 (yanma sonrası)
 
  | zh-hans = 对初始的或最近的目标为 400(每攻击一次后伤害减半)<br/>28(后续燃烧)
 
  | zh-hans = 对初始的或最近的目标为 400(每攻击一次后伤害减半)<br/>28(后续燃烧)
  | zh-hant = 400(之後被擊中的敵人傷害減半)<br>60(餘火)
+
  | zh-hant = 400(之後被擊中的敵人傷害減半)<br/>28(餘火)
 
}}
 
}}
| rowspan=2 | 5{{dec}}2{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| rowspan=2 | {{common string|seconds|5{{dec}}2}}
 
| rowspan=2 | {{lang
 
| rowspan=2 | {{lang
 
  | en = Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target
 
  | en = Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target
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  | da = 420 (På kort afstand)<br/>20 (Medium til lang afstand)
 
  | da = 420 (På kort afstand)<br/>20 (Medium til lang afstand)
 
  | de = 420 (kurze Distanz)<br/>20 (mittlere bis große Distanz)
 
  | de = 420 (kurze Distanz)<br/>20 (mittlere bis große Distanz)
  | es = 420 (corta distancia)<br>20 (media a larga distancia)<br/>{{tooltip|60|80 en enemigos que estén en llamas}} (quemadura)
+
  | es = 420 (corta distancia)<br/>20 (media a larga distancia)<br/>{{tooltip|60|80 en enemigos que estén en llamas}} (quemadura)
 
  | fr = 420 (courte portée)<br/>20 (longue ou moyenne portée)
 
  | fr = 420 (courte portée)<br/>20 (longue ou moyenne portée)
 
  | it = 420 (Colpo mortale) a distanza ravvicinata, 20 su lunghe distanze
 
  | it = 420 (Colpo mortale) a distanza ravvicinata, 20 su lunghe distanze
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  | zh-hant = 近距離:420<br />中遠距離:20
 
  | zh-hant = 近距離:420<br />中遠距離:20
 
}}
 
}}
| 3{{dec}}3{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|3{{dec}}3}}
 
| {{lang
 
| {{lang
 
  | en = Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed
 
  | en = Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| 6{{dec}}6{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|6{{dec}}6}}
 
| {{lang
 
| {{lang
 
  | en = Kills with [[fire]] effect<br/>Slowest kill taunt
 
  | en = Kills with [[fire]] effect<br/>Slowest kill taunt
 
  | cs = Zabíjí s efektem [[fire/cs|ohně]]<br/>Nejpomalejší smrtelný taunt
 
  | cs = Zabíjí s efektem [[fire/cs|ohně]]<br/>Nejpomalejší smrtelný taunt
 
  | es = Mata con efecto de [[Fire/es|quemadura]]<br/>La burla asesina más lenta
 
  | es = Mata con efecto de [[Fire/es|quemadura]]<br/>La burla asesina más lenta
 +
| fi = Tappaa [[fire/fi|tuli]] efektillä
 
  | fr = Tue avec des dégâts de [[fire/fr|feu]]<br/>Raillerie d'attaque la plus lente
 
  | fr = Tue avec des dégâts de [[fire/fr|feu]]<br/>Raillerie d'attaque la plus lente
 
  | ko = [[fire/ko|불]] 효과와 함께 적을 처치합니다.<br/>가장 느린 처치 도발입니다.
 
  | ko = [[fire/ko|불]] 효과와 함께 적을 처치합니다.<br/>가장 느린 처치 도발입니다.
 
  | pl = Zabija z efektem [[fire/pl|podpalenia]] <br/>Może zabić więcej niż jednego przeciwnika jednocześnie <br/>Najwolniejsza drwina zabójstwa. <br/>Niszczy [[buildings/pl|konstrukcje]] <br/>Odrzuca przeciwnika na niewielką odległość
 
  | pl = Zabija z efektem [[fire/pl|podpalenia]] <br/>Może zabić więcej niż jednego przeciwnika jednocześnie <br/>Najwolniejsza drwina zabójstwa. <br/>Niszczy [[buildings/pl|konstrukcje]] <br/>Odrzuca przeciwnika na niewielką odległość
 
  | pt-br = Mata com efeito de [[Fire/pt-br|fogo]]<br/>Mais lenta das provocações de morte
 
  | pt-br = Mata com efeito de [[Fire/pt-br|fogo]]<br/>Mais lenta das provocações de morte
  | ru = Убивает противника [[fire/ru|огненным эффектом]]<BR> Самая медленная убийственная насмешка
+
  | ru = Убивает противника [[fire/ru|огненным эффектом]]<br/> Самая медленная убийственная насмешка
  | zh-hans = 击杀时带有[[fire/zh-hans|火焰]]效果 <BR> 最慢的杀敌嘲讽
+
  | zh-hans = 击杀时带有[[fire/zh-hans|火焰]]效果 <br/> 最慢的杀敌嘲讽
 
}}
 
}}
 
|-
 
|-
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| 5{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|5{{dec}}0}}
 
| {{lang
 
| {{lang
 
  | en = Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage
 
  | en = Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| 4{{dec}}3{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|4{{dec}}3}}
 
| {{lang
 
| {{lang
 
  | en = Has medium range<br/>Can be aimed<br/>Fastest kill taunt
 
  | en = Has medium range<br/>Can be aimed<br/>Fastest kill taunt
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  | zh-hant = 500(一擊必殺)
 
  | zh-hant = 500(一擊必殺)
 
}}
 
}}
| 4{{dec}}2{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|4{{dec}}2}}
 
| {{lang
 
| {{lang
 
  | en = Smashes the victim's head in, causing their neck to disappear
 
  | en = Smashes the victim's head in, causing their neck to disappear
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  | zh-hant = 刺入:14(附擊暈效果) <br>抽出:500(一擊必殺)
 
  | zh-hant = 刺入:14(附擊暈效果) <br>抽出:500(一擊必殺)
 
}}
 
}}
| 4{{dec}}5{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|4{{dec}}5}}
 
| {{lang
 
| {{lang
 
  | en = Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning
 
  | en = Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning
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  | da = 1 (Sving, Lammer effekt)<br/>500 (Omgående Drab)
 
  | da = 1 (Sving, Lammer effekt)<br/>500 (Omgående Drab)
 
  | de = 1 (Schwung, Betäubung)<br/>500 (sofortige Tötung)
 
  | de = 1 (Schwung, Betäubung)<br/>500 (sofortige Tötung)
  | es = 1 (puñalada, aturde al enemigo)<br>500 (muerte instantánea)
+
  | es = 1 (puñalada, aturde al enemigo)<br/>500 (muerte instantánea)
 
  | fi = 1 (Huitaisu, tainnuttaa )<br/>500 (Välitön tappo)
 
  | fi = 1 (Huitaisu, tainnuttaa )<br/>500 (Välitön tappo)
 
  | fr = 1 (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée)
 
  | fr = 1 (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée)
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  | zh-hant = 1(刺入,附擊暈效果)<br/>抽出:500(一擊必殺)
 
  | zh-hant = 1(刺入,附擊暈效果)<br/>抽出:500(一擊必殺)
 
}}
 
}}
| 4{{dec}}3{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|4{{dec}}3}}
 
| {{lang
 
| {{lang
 
  | en = Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
 
  | en = Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
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  | da = Ingen (Stik, Lammer effekt)<br/>500 (Omgående Drab)
 
  | da = Ingen (Stik, Lammer effekt)<br/>500 (Omgående Drab)
 
  | de = keiner (Stich, Betäubungseffekt)<br/>500 (sofortige Tötung)
 
  | de = keiner (Stich, Betäubungseffekt)<br/>500 (sofortige Tötung)
  | es = Nada (puñalada, aturde al enemigo)<br>500 (muerte instantánea)
+
  | es = Nada (puñalada, aturde al enemigo)<br/>500 (muerte instantánea)
 
  | fi = Pisto: 0 (Tainnuttaa). Poisto: 500 (Välitön tappo)
 
  | fi = Pisto: 0 (Tainnuttaa). Poisto: 500 (Välitön tappo)
 
  | fr = Aucun (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée)
 
  | fr = Aucun (1<sup>er</sup> coup, étourdit)<br/>500 (Mort instantanée)
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  | zh-hant = 刺入:無(擊暈)<br/>抽出:500(一擊必殺)  
 
  | zh-hant = 刺入:無(擊暈)<br/>抽出:500(一擊必殺)  
 
}}
 
}}
| 3{{dec}}3{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|3{{dec}}3}}
 
| {{lang
 
| {{lang
 
  | en = Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
 
  | en = Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
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  | da = 50 (sving)<br/>500 (Omgående Drab)
 
  | da = 50 (sving)<br/>500 (Omgående Drab)
 
  | de = 50 (Stiche)<br/>500 (sofortige Tötung)
 
  | de = 50 (Stiche)<br/>500 (sofortige Tötung)
  | es = 50 (puñaladas)<br>500 (muerte instantánea)
+
  | es = 50 (puñaladas)<br/>500 (muerte instantánea)
 
  | fi = 50 (Huitaisut)<br/>500 (Välitön tappo)
 
  | fi = 50 (Huitaisut)<br/>500 (Välitön tappo)
 
  | fr = 50 (Premiers coups)<br/>500 (Mort instantanée)
 
  | fr = 50 (Premiers coups)<br/>500 (Mort instantanée)
 
  | it = 50 (Fendenti)<br/>500 (Affondo, uccisione Istantanea)
 
  | it = 50 (Fendenti)<br/>500 (Affondo, uccisione Istantanea)
  | ja = 50 (振っているとき)<br>500 (即死)
+
  | ja = 50 (振っているとき)<br/>500 (即死)
 
  | ko = 50 (휘두르기)<br/>500 (즉사)
 
  | ko = 50 (휘두르기)<br/>500 (즉사)
 
  | pl = 25 (machnięcie)<br/>500 (Natychmiastowe zabójstwo)
 
  | pl = 25 (machnięcie)<br/>500 (Natychmiastowe zabójstwo)
Line 584: Line 585:
 
  | zh-hant = 50(揮擊)<br/>突刺:500(一擊必殺)
 
  | zh-hant = 50(揮擊)<br/>突刺:500(一擊必殺)
 
}}
 
}}
| 5{{dec}}2{{lang| en = &nbsp;| ja = }}{{common string|seconds}}
+
| {{common string|seconds|5{{dec}}2}}
 
| {{lang
 
| {{lang
 
  | en = Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings
 
  | en = Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings
Line 590: Line 591:
 
  | da = to sving efterfulgt af et dødsstød<br/>Kan dræbe mere end én modspiller i et enkelt stød<br/> Ødelægger [[buildings/da|bygninger]]
 
  | da = to sving efterfulgt af et dødsstød<br/>Kan dræbe mere end én modspiller i et enkelt stød<br/> Ødelægger [[buildings/da|bygninger]]
 
  | de = Zwei Stiche mit normalem Messerschaden gefolgt von einem tödlichen Stoß<br/>Kann mehrere Gegner mit einem Stoß töten<br/>Zerstört Gebäude
 
  | de = Zwei Stiche mit normalem Messerschaden gefolgt von einem tödlichen Stoß<br/>Kann mehrere Gegner mit einem Stoß töten<br/>Zerstört Gebäude
  | es = Dos cuchilladas que infligen 25 de daño cada una, y luego una estocada mortal que inflige 500 de daño<br>Puede afectar a varios enemigos<br>Destruye [[Buildings/es|construcciones]]
+
  | es = Dos cuchilladas que infligen 25 de daño cada una, y luego una estocada mortal que inflige 500 de daño<br/>Puede afectar a varios enemigos<br/>Destruye [[Buildings/es|construcciones]]
 
  | fi = Kaksi huitaisua joita seuraa tappava pisto
 
  | fi = Kaksi huitaisua joita seuraa tappava pisto
 
  | fr = Deux coups infligent chacun 25 de dégâts, puis un coup de grâce qui donne 500 de dégâts.br/>Peut tuer plusieurs ennemis à la fois<br/>Détruit les bâtiments
 
  | fr = Deux coups infligent chacun 25 de dégâts, puis un coup de grâce qui donne 500 de dégâts.br/>Peut tuer plusieurs ennemis à la fois<br/>Détruit les bâtiments
Line 597: Line 598:
 
  | ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다
 
  | ko = 두 번 휘두른 후 적을 죽이는 찌르는 동작을 합니다<br/>한번 찔렀을때 한명보다 많은 적을 처치할 수 있습니다<br/>구조물을 파괴합니다
 
  | pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje
 
  | pl = Dwa machnięcia i ostateczne dźgnięcie<br/>Może zabić więcej niż jednego przeciwnika podczas dźgnięcia<br/>Niszczy konstrukcje
  | pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br>Destrói construções
+
  | pt-br = Dois cortes que causam 25 de dano cada, seguidos de uma apunhalada final que causa 500 de dano<br/>Capaz de afetar múltiplos oponentes<br/>Destrói construções
 
  | ro = Poate omori mai multi inamici in acelasi timp<br/>Distruce constructiile
 
  | ro = Poate omori mai multi inamici in acelasi timp<br/>Distruce constructiile
 
  | ru = Два взмаха наносят по 25 ед. урона, после которых следует смертельный укол, наносящий 500 ед. урона<br/>Может убить несколько врагов сразу<br/>Уничтожает постройки
 
  | ru = Два взмаха наносят по 25 ед. урона, после которых следует смертельный укол, наносящий 500 ед. урона<br/>Может убить несколько врагов сразу<br/>Уничтожает постройки

Revision as of 02:48, 17 October 2022


See also: {{Ability taunt table}} {{Special taunt table}}

Class Taunt Kill icon Weapon Damage Duration Details
Home Run
Grand Slam
Killicon grand slam.png Sandman
Atomizer
500 (Instant kill)
425 with the Atomizer
5.0 seconds Sends the enemy ragdoll flying
Kamikaze
Grenade
Killicon grenade (taunt).png Equalizer
Escape Plan
500 (Instant kill) 3.7 seconds 1.8m blast radius
Can kill multiple enemies
Kills player upon completion
Destroys buildings
Killicon hhg.png
(Lumbricus Lid)
Hadouken
Hadouken
Killicon hadouken.png Shotgun
Flare Gun
Detonator
Reserve Shooter
Manmelter
Panic Attack
Gas Passer
Hot Hand
500 (Instant kill) 3.7 seconds Kills with fire effect
Can kill multiple enemies
Slightly slower than Showdown
Destroys buildings
Armageddon
Armageddon
Killicon armageddon.png Rainblower 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
28 (afterburn)
5.2 seconds Deals heavy damage with fire effect within 6ft radius
Applies afterburn
Can kill multiple enemies
Damage reduced by half for every enemy hit after the initial target
Killicon rainblower.png
(Afterburn)
Execution
Execution
Killicon scorch shot.png Scorch Shot 420 (Close range)
20 (Medium to long range)
60 (Afterburn)
3.3 seconds Deals heavy damage with fire effect at point blank or close range
Acts like a normal Scorch Shot flare at longer ranges or on miss
Consumes ammo
Can be aimed
Gas Blast
Gas Blast
Killicon gas blast.png Thermal Thruster 500 (Instant kill) 6.6 seconds Kills with fire effect
Slowest kill taunt
Decapitation
Barbarian Swing
Killicon barbarian swing.png Eyelander
Horseless Headless Horsemann's Headtaker
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
500 (Instant kill) 5.0 seconds Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, or the Horseless Headless Horsemann's Headtaker
Counts as an honourable kill with the Half-Zatoichi and allows the user to sheath the weapon without taking damage
Showdown
High Noon
Killicon high noon.png Fists
Saxxy
Apoco-Fists
Holiday Punch
500 (Instant kill) 4.3 seconds Has medium range
Can be aimed
Fastest kill taunt
Dischord
Guitar Smash
Killicon guitar smash.png Frontier Justice 500 (Instant kill) 4.2 seconds Smashes the victim's head in, causing their neck to disappear
Organ Grinder
Arm Blender
Killicon arm blender.png Gunslinger 1 per hit
(Stun, 14 fast hits)
500 (Instant kill)
4.5 seconds Initial hit stuns
Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning
Spinal Tap
Uberslice
Killicon uberslice.png Ubersaw 1 (Swing, stun effect)
500 (Instant kill)
4.3 seconds Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
Skewer
Arrow Stab
Killicon arrow stab.png Huntsman
Fortified Compound
None (Stab, stun effect)
500 (Instant kill)
3.3 seconds Arrow stab with stun effect, followed by the killing arrow removal
Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius
Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
Fencing
Fencing
Killicon fencing.png Knife
Your Eternal Reward
Conniver's Kunai
Saxxy
Big Earner
Wanga Prick
Black Rose
Prinny Machete
50 (Swings)
500 (Instant kill)
5.2 seconds Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage
Can affect multiple opponents
Destroys buildings