Difference between revisions of "Template:Class weapons table medic primary"
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(Updated the german version to be up-to-date) |
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{{Con}}-75% Maks. ammunition på bæreren.<br /> | {{Con}}-75% Maks. ammunition på bæreren.<br /> | ||
| de = | | de = | ||
+ | {{Info}}Verschießt spezielle Bolzen, die Teammitglieder heilen. Heilung und Schaden hängen von der Entfernung ab.<br/> | ||
+ | :{{Pro}}+280% Schaden (aus nächster Nähe) bis zu +650% Schaden (aus großer Reichweite) pro Bolzen.<br/> | ||
+ | :{{Pro}}Heilt Verbündete um 75 Leben (aus nächster Nähe) bis zu 150 Leben (aus großer Reichweite) pro Bolzen.<br/> | ||
+ | {{Info}}Diese Waffe lädt automatisch nach, auch wenn sie nicht aktiv ist.<br /> | ||
{{Con}}Verursacht keine Kopfschüsse.<br/> | {{Con}}Verursacht keine Kopfschüsse.<br/> | ||
{{Con}}75% weniger Primärmunition.<br/> | {{Con}}75% weniger Primärmunition.<br/> | ||
− | {{ | + | {{Con}}-97,5% geringere Magazingröße (Einzelschuss-Magazin).<br/> |
− | |||
| es = | | es = | ||
{{Info}}Dispara flechas especiales que hacen daño en función a la distancia que hayan recorrido. Si disparas a un compañero lo sanarás y también actua en función a la distancia recorrida. | {{Info}}Dispara flechas especiales que hacen daño en función a la distancia que hayan recorrido. Si disparas a un compañero lo sanarás y también actua en función a la distancia recorrida. | ||
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{{Con}}O 10% méně poškození.<br/> | {{Con}}O 10% méně poškození.<br/> | ||
| de = | | de = | ||
− | {{Pro}} | + | {{Pro}}Wenn aktiv, erhöht die Überladung die Bewegungsgeschwindigkeit um bis zu 20%.<br/> |
− | {{Con}}Verursacht | + | {{Con}}Verursacht 15% weniger Schaden.<br/> |
| es = | | es = | ||
{{Pro}}La velocidad de movimiento se incrementa según el nivel de Supercarga hasta un máximo de 20%.<br/> | {{Pro}}La velocidad de movimiento se incrementa según el nivel de Supercarga hasta un máximo de 20%.<br/> |
Revision as of 15:20, 29 August 2023
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
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Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38-75 Crit: 113-225 Healing:
(Range-dependent) |
Fires special bolts that heal teammates and deal damage based on distance traveled.
This weapon reloads automatically when not active. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 26 [10 syringes / sec.] |
When active, ÜberCharge percentage increases movement speed by up to 20%. –15% damage penalty. |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table medic primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans (add) |