Difference between revisions of "List of maps (Classic)/pt-br"
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:2fort_TFC.png|100px|link=2Fort (Classic)|2Fort]] | + | | [[File:2fort_TFC.png|100px|link=2Fort (Classic)/pt-br|2Fort]] |
− | | '''[[2Fort (Classic)|2 Fortresses]]''' | + | | '''[[2Fort (Classic)/pt-br|2 Fortresses]]''' |
| {{botignore|2fort}} | | {{botignore|2fort}} | ||
| Industrial | | Industrial | ||
|- | |- | ||
− | | [[File:Badlands_TFC.png|100px|link=Badlands (Classic)|Badlands]] | + | | [[File:Badlands_TFC.png|100px|link=Badlands (Classic)/pt-br|Badlands]] |
− | | '''[[Badlands (Classic)|Badlands]]''' | + | | '''[[Badlands (Classic)/pt-br|Badlands]]''' |
| {{botignore|badlands}} | | {{botignore|badlands}} | ||
| Deserto do Canyon | | Deserto do Canyon | ||
|- | |- | ||
− | | [[File:Casbah_TFC.png|100px|link=Casbah (Classic)|Casbah]] | + | | [[File:Casbah_TFC.png|100px|link=Casbah (Classic)/pt-br|Casbah]] |
− | | '''[[Casbah (Classic)|Casbah]]''' | + | | '''[[Casbah (Classic)/pt-br|Casbah]]''' |
| casbah | | casbah | ||
| Cidade | | Cidade | ||
|- | |- | ||
− | | [[File:Crossover_TFC.png|100px|link=crossover 2 (Classic)|Crossover 2]] | + | | [[File:Crossover_TFC.png|100px|link=crossover 2 (Classic)/pt-br|Crossover 2]] |
− | | '''[[crossover 2 (Classic)|Crossover]]''' | + | | '''[[crossover 2 (Classic)/pt-br|Crossover]]''' |
| crossover2 | | crossover2 | ||
| Industrial | | Industrial | ||
|- | |- | ||
− | | [[File:Well_TFC.png|100px|link=Well_(Classic)|Well]] | + | | [[File:Well_TFC.png|100px|link=Well_(Classic)/pt-br|Well]] |
− | | '''[[Well (Classic)| The Well]]''' | + | | '''[[Well (Classic)/pt-br| The Well]]''' |
| well | | well | ||
| Industrial | | Industrial | ||
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Flagrun_TFC.png|100px|link=flagrun (Classic)|Flagrun]] | + | | [[File:Flagrun_TFC.png|100px|link=flagrun (Classic)/pt-br|Flagrun]] |
− | | '''[[flagrun (Classic)|Flagrun]]''' | + | | '''[[flagrun (Classic)/pt-br|Flagrun]]''' |
| flagrun | | flagrun | ||
| Cidade Deserta | | Cidade Deserta | ||
|- | |- | ||
− | | [[File:Rock2_TFC.png|100px|link=rock 2 (Classic)|The Rock]] | + | | [[File:Rock2_TFC.png|100px|link=rock 2 (Classic)/pt-br|The Rock]] |
− | | '''[[rock 2 (Classic)|The Rock]]''' | + | | '''[[rock 2 (Classic)/pt-br|The Rock]]''' |
| rock2 | | rock2 | ||
| Prisão | | Prisão | ||
Line 64: | Line 64: | ||
! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Epicenter_TFC.png|100px|link=Epicenter (Classic)|Epicenter]] | + | | [[File:Epicenter_TFC.png|100px|link=Epicenter (Classic)/pt-br|Epicenter]] |
− | | '''[[Epicenter (Classic)|Epicenter]]''' | + | | '''[[Epicenter (Classic)/pt-br|Epicenter]]''' |
| epicenter | | epicenter | ||
| Mideast Town | | Mideast Town | ||
|- | |- | ||
− | | [[File:Ravelin_TFC.png|100px|link=ravelin (Classic)|Ravelin]] | + | | [[File:Ravelin_TFC.png|100px|link=ravelin (Classic)/pt-br|Ravelin]] |
− | | '''[[ravelin (Classic)|Ravelin]]''' | + | | '''[[ravelin (Classic)/pt-br|Ravelin]]''' |
| ravelin | | ravelin | ||
| Industrial | | Industrial | ||
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Push_TFC.png|100px|link=Push (Classic)|Push]] | + | | [[File:Push_TFC.png|100px|link=Push (Classic)/pt-br|Push]] |
− | | '''[[Push (Classic)|Push]]''' | + | | '''[[Push (Classic)/pt-br|Push]]''' |
| push | | push | ||
| Industrial | | Industrial | ||
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Warpath_TFC.png|100px|link=Warpath (Classic | + | | [[File:Warpath_TFC.png|100px|link=Warpath (Classic}/pt-br]] |
− | | '''[[Warpath (Classic)|Warpath]]''' | + | | '''[[Warpath (Classic)/pt-br|Warpath]]''' |
| warpath | | warpath | ||
| Deserto | | Deserto | ||
|- | |- | ||
− | | [[File:Canalzone2_TFC.png|100px|link=cz2 (Classic)]] | + | | [[File:Canalzone2_TFC.png|100px|link=cz2 (Classic)/pt-br]] |
− | | '''[[cz2 (Classic)|Canalzone 2]]''' | + | | '''[[cz2 (Classic)/pt-br|Canalzone 2]]''' |
| cz2 | | cz2 | ||
| Esgoto | | Esgoto | ||
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Dustbowl0003.jpg|100px|link=Dustbowl (Classic)]] | + | | [[File:Dustbowl0003.jpg|100px|link=Dustbowl (Classic)/pt-br]] |
− | | '''[[Dustbowl (Classic)|Dustbowl]]''' | + | | '''[[Dustbowl (Classic)/pt-br|Dustbowl]]''' |
| {{botignore|dustbowl}} | | {{botignore|dustbowl}} | ||
| Deserto | | Deserto | ||
|- | |- | ||
− | | [[File:Avanti_tfc.jpg|100px|link=Avanti (Classic)]] | + | | [[File:Avanti_tfc.jpg|100px|link=Avanti (Classic)/pt-br]] |
− | | '''[[Avanti (Classic)|Avanti]]''' | + | | '''[[Avanti (Classic)/pt-br|Avanti]]''' |
| avanti | | avanti | ||
| Cidade | | Cidade | ||
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Hunted_TFC.png|100px|link=Hunted (Classic)|Hunted]] | + | | [[File:Hunted_TFC.png|100px|link=Hunted (Classic)/pt-br|Hunted]] |
− | | '''[[Hunted (Classic)|Hunted]]''' | + | | '''[[Hunted (Classic)/pt-br|Hunted]]''' |
| hunted | | hunted | ||
| Militar | | Militar | ||
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! class="header" | Ambiente(s) | ! class="header" | Ambiente(s) | ||
|- | |- | ||
− | | [[File:Boot_camp_TFC.jpg|100px|link=Boot_camp (Classic)]] | + | | [[File:Boot_camp_TFC.jpg|100px|link=Boot_camp (Classic)/pt-br]] |
− | | '''[[Boot camp (Classic)|Boot Camp]]''' | + | | '''[[Boot camp (Classic)/pt-br|Boot Camp]]''' |
| boot_camp | | boot_camp | ||
| Militar | | Militar | ||
|- | |- | ||
− | | [[File:Bounce_TFC.jpg|100px|link=Bounce (Classic)]] | + | | [[File:Bounce_TFC.jpg|100px|link=Bounce (Classic)/pt-br]] |
− | | '''[[Bounce (Classic)|Bounce]]''' | + | | '''[[Bounce (Classic)/pt-br|Bounce]]''' |
| bounce | | bounce | ||
| Deserto do Canyon | | Deserto do Canyon | ||
|- | |- | ||
− | | [[File:Crossfire_TFC.jpg|100px|link=Crossfire (Classic)]] | + | | [[File:Crossfire_TFC.jpg|100px|link=Crossfire (Classic)/pt-br]] |
− | | '''[[Crossfire (Classic)|Crossfire]]''' | + | | '''[[Crossfire (Classic)/pt-br|Crossfire]]''' |
| crossfire | | crossfire | ||
| Militar | | Militar | ||
|- | |- | ||
− | | [[File:Datacore_TFC.jpg|100px|link=Datacore (Classic)]] | + | | [[File:Datacore_TFC.jpg|100px|link=Datacore (Classic)/pt-br]] |
− | | '''[[Datacore (Classic)|Datacore]]''' | + | | '''[[Datacore (Classic)/pt-br|Datacore]]''' |
| datacore | | datacore | ||
| Laboratório | | Laboratório | ||
|- | |- | ||
− | | [[File:Frenzy_TFC.jpg|100px|link=Frenzy (Classic)]] | + | | [[File:Frenzy_TFC.jpg|100px|link=Frenzy (Classic)/pt-br]] |
− | | '''[[Frenzy (Classic)|Frenzy]]''' | + | | '''[[Frenzy (Classic)/pt-br|Frenzy]]''' |
| frenzy | | frenzy | ||
| Laboratório | | Laboratório | ||
|- | |- | ||
− | | [[File:Gasworks_TFC.jpg|100px|link=Gasworks (Classic)]] | + | | [[File:Gasworks_TFC.jpg|100px|link=Gasworks (Classic)/pt-br]] |
− | | '''[[Gasworks (Classic)|Gasworks]]''' | + | | '''[[Gasworks (Classic)/pt-br|Gasworks]]''' |
| gasworks | | gasworks | ||
| Laboratório | | Laboratório | ||
|- | |- | ||
− | | [[File:Lambda_bunker_TFC.jpg|100px|link=Lambda_bunker (Classic)]] | + | | [[File:Lambda_bunker_TFC.jpg|100px|link=Lambda_bunker (Classic)/pt-br]] |
− | | '''[[Lambda bunker (Classic)|Lamda Bunker]]''' | + | | '''[[Lambda bunker (Classic)/pt-br|Lamda Bunker]]''' |
| lambda_bunker | | lambda_bunker | ||
| Laboratory | | Laboratory | ||
|- | |- | ||
− | | [[File:rapidcore_TFC.jpg|100px|link=Rapidcore (Classic)]] | + | | [[File:rapidcore_TFC.jpg|100px|link=Rapidcore (Classic)/pt-br]] |
− | | '''[[Rapidcore (Classic)|Rapidcore]]''' | + | | '''[[Rapidcore (Classic)/pt-br|Rapidcore]]''' |
| rapidcore | | rapidcore | ||
| Laboratório | | Laboratório | ||
|- | |- | ||
− | | [[File:Snark_pit_TFC.jpg|100px|link=Snark_pit (Classic)]] | + | | [[File:Snark_pit_TFC.jpg|100px|link=Snark_pit (Classic)/pt-br]] |
− | | '''[[Snark pit (Classic)|Snark Pit]]''' | + | | '''[[Snark pit (Classic)/pt-br|Snark Pit]]''' |
| snark_pit | | snark_pit | ||
| Laboratório | | Laboratório | ||
|- | |- | ||
− | | [[File:Stalkyard_TFC.jpg|100px|link=Stalkyard (Classic)]] | + | | [[File:Stalkyard_TFC.jpg|100px|link=Stalkyard (Classic)/pt-br]] |
− | | '''[[Stalkyard (Classic)|Stalkyard]]''' | + | | '''[[Stalkyard (Classic)/pt-br|Stalkyard]]''' |
| stalkyard | | stalkyard | ||
| Militar | | Militar | ||
|- | |- | ||
− | | [[File:Subtransit_TFC.jpg|100px|link=Subtransit (Classic)]] | + | | [[File:Subtransit_TFC.jpg|100px|link=Subtransit (Classic)/pt-br]] |
− | | '''[[Subtransit (Classic)|Subtransit]]''' | + | | '''[[Subtransit (Classic)/pt-br|Subtransit]]''' |
| subtransit | | subtransit | ||
| Laboratório | | Laboratório | ||
|- | |- | ||
− | | [[File:Undertow_TFC.jpg|100px|link=Undertow (Classic)]] | + | | [[File:Undertow_TFC.jpg|100px|link=Undertow (Classic)/pt-br]] |
− | | '''[[Undertow (Classic)|Undertow]]''' | + | | '''[[Undertow (Classic)/pt-br|Undertow]]''' |
| undertow | | undertow | ||
| Laboratório | | Laboratório | ||
Line 218: | Line 218: | ||
{{TFC Nav}} | {{TFC Nav}} | ||
{{TFC maps nav}} | {{TFC maps nav}} | ||
− | [[Category:Lists (Classic)]][[Category:Maps (Classic)]] | + | [[Category:Lists (Classic)/pt-br]][[Category:Maps (Classic)/pt-br]] |
Revision as of 20:00, 2 February 2011
Mapas são os locais onde o jogo Team Fortress Classic acontece. Team Fortress Classic há três modos de jogo (Captura a Bandeira, Ponto de Controle, e Assassinato/Escolta).
Índice
Captura a Bandeira
Captura a Bandeira Padrão
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
2 Fortresses | 2fort | Industrial | |
Badlands | badlands | Deserto do Canyon | |
Casbah | casbah | Cidade | |
Crossover | crossover2 | Industrial | |
The Well | well | Industrial |
Captura a Bandeira Variante
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Flagrun | flagrun | Cidade Deserta | |
The Rock | rock2 | Prisão |
Oposto da Captura da Bandeira
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Epicenter | epicenter | Mideast Town | |
Ravelin | ravelin | Industrial |
Futebol Americano
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Push | push | Industrial |
Ponto de Controle
Ponto de Controle Padrão
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Warpath | warpath | Deserto | |
Canalzone 2 | cz2 | Esgoto |
Ataque/Defesa
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Dustbowl | dustbowl | Deserto | |
Avanti | avanti | Cidade |
Assassinato/Escolta
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Hunted | hunted | Militar |
Deathmatch
Os mapas a seguir são mapas de Half-Life que podem ser copiados ao Team Fortress Classic. Eles não funcionam completamente no Team Fortress Classic já que só podem ser jogados em um deathmatch de quatro times.
Mapa | Nome do Arquivo | Ambiente(s) | |
---|---|---|---|
Boot Camp | boot_camp | Militar | |
Bounce | bounce | Deserto do Canyon | |
Crossfire | crossfire | Militar | |
Datacore | datacore | Laboratório | |
Frenzy | frenzy | Laboratório | |
Gasworks | gasworks | Laboratório | |
Lamda Bunker | lambda_bunker | Laboratory | |
Rapidcore | rapidcore | Laboratório | |
Snark Pit | snark_pit | Laboratório | |
Stalkyard | stalkyard | Militar | |
Subtransit | subtransit | Laboratório | |
Undertow | undertow | Laboratório |
|
|