Difference between revisions of "Template:Kill taunt table"

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| '''{{Class link|Scout|br=yes}}'''
 
| '''{{Class link|Scout|br=yes}}'''
| {{Table icon|Home Run}}
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| {{Table icon|Grand Slam}}
| {{Icon killicon|weapon=Home Run}}
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| {{Icon killicon|weapon=Grand Slam}}
 
| {{item link|Sandman}}<br/>{{item link|Atomizer}}
 
| {{item link|Sandman}}<br/>{{item link|Atomizer}}
 
| {{lang
 
| {{lang
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| rowspan=2 | '''{{Class link|Soldier|br=yes}}'''
 
| rowspan=2 | '''{{Class link|Soldier|br=yes}}'''
| rowspan=2 | {{Table icon|Kamikaze}}
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| rowspan=2 | {{Table icon|Grenade (taunt)}}
| rowspan=1 | {{Icon killicon|weapon=Kamikaze}}
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| rowspan=1 | {{Icon killicon|weapon=Grenade (taunt)}}
 
| rowspan=2 | {{item link|Equalizer}}<br/>{{item link|Escape Plan}}
 
| rowspan=2 | {{item link|Equalizer}}<br/>{{item link|Escape Plan}}
 
| rowspan=2 | {{lang
 
| rowspan=2 | {{lang
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| '''{{Class link|Demoman|br=yes}}'''
 
| '''{{Class link|Demoman|br=yes}}'''
| {{Table icon|Decapitation}}
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| {{Table icon|Barbarian Swing}}
| {{Icon killicon|weapon=Decapitation}}
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| {{Icon killicon|weapon=Barbarian Swing}}
 
| {{item link|Eyelander}}<br/>{{item link|Horseless Headless Horsemann's Headtaker}}<br/>{{item link|Claidheamh Mòr}}<br/>{{item link|Half-Zatoichi}}<br/>{{item link|Persian Persuader}}<br/>{{item link|Nessie's Nine Iron}}
 
| {{item link|Eyelander}}<br/>{{item link|Horseless Headless Horsemann's Headtaker}}<br/>{{item link|Claidheamh Mòr}}<br/>{{item link|Half-Zatoichi}}<br/>{{item link|Persian Persuader}}<br/>{{item link|Nessie's Nine Iron}}
 
| {{lang
 
| {{lang
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| '''{{Class link|Heavy|br=yes}}'''
 
| '''{{Class link|Heavy|br=yes}}'''
| {{Table icon|Showdown|}}
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| {{Table icon|High Noon}}
 
| {{Icon killicon|weapon=High Noon}}
 
| {{Icon killicon|weapon=High Noon}}
 
| {{item link|Fists}}<br/>{{item link|Saxxy}}<br/>{{item link|Apoco-Fists}}<br/>{{item link|Holiday Punch}}
 
| {{item link|Fists}}<br/>{{item link|Saxxy}}<br/>{{item link|Apoco-Fists}}<br/>{{item link|Holiday Punch}}
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| rowspan=2 | '''{{Class link|Engineer|br=yes}}'''
 
| rowspan=2 | '''{{Class link|Engineer|br=yes}}'''
| {{Table icon|Dischord}}
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| {{Table icon|Guitar Smash}}
| {{Icon killicon|weapon=Dischord}}
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| {{Icon killicon|weapon=Guitar Smash}}
 
| {{item link|Frontier Justice}}
 
| {{item link|Frontier Justice}}
 
| {{lang
 
| {{lang
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}}
 
}}
 
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| {{Table icon|Organ Grinder}}
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| {{Table icon|Arm Blender}}
| {{Icon killicon|weapon=Organ Grinder}}
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| {{Icon killicon|weapon=Arm Blender}}
 
| {{item link|Gunslinger}}
 
| {{item link|Gunslinger}}
 
| {{lang
 
| {{lang
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| '''{{Class link|Medic|br=yes}}'''
 
| '''{{Class link|Medic|br=yes}}'''
| {{Table icon|Spinal Tap}}
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| {{Table icon|Uberslice}}
| {{Icon killicon|weapon=Spinal Tap}}
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| {{Icon killicon|weapon=Uberslice}}
 
| {{item link|Ubersaw}}
 
| {{item link|Ubersaw}}
 
| {{lang
 
| {{lang
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| '''{{Class link|Sniper|br=yes}}'''
 
| '''{{Class link|Sniper|br=yes}}'''
| {{Table icon|Skewer}}
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| {{Table icon|Arrow Stab}}
| {{Icon killicon|weapon=Skewer}}
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| {{Icon killicon|weapon=Arrow Stab}}
 
| {{item link|Huntsman}}<br/>{{item link|Fortified Compound}}
 
| {{item link|Huntsman}}<br/>{{item link|Fortified Compound}}
 
| {{lang
 
| {{lang

Revision as of 19:19, 18 July 2023


See also: {{Ability taunt table}} {{Special taunt table}}

Class Taunt Kill icon Weapon Damage Duration Details
Grand Slam
Grand Slam
Killicon grand slam.png Sandman
Atomizer
500 (Instant kill)
425 with the Atomizer
5.0 seconds Sends the enemy ragdoll flying
Grenade (taunt)
Grenade
Killicon grenade (taunt).png Equalizer
Escape Plan
500 (Instant kill) 3.7 seconds 1.8m blast radius
Can kill multiple enemies
Kills player upon completion
Destroys buildings
Killicon hhg.png
(Lumbricus Lid)
Hadouken
Hadouken
Killicon hadouken.png Shotgun
Flare Gun
Detonator
Reserve Shooter
Manmelter
Panic Attack
Gas Passer
Hot Hand
500 (Instant kill) 3.7 seconds Kills with fire effect
Can kill multiple enemies
Slightly slower than High Noon
Destroys buildings
Armageddon
Armageddon
Killicon armageddon.png Rainblower 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
28 (afterburn)
5.2 seconds Deals heavy damage with fire effect within 1.8m radius
Applies afterburn
Can kill multiple enemies
Damage reduced by half for every enemy hit after the initial target
Killicon rainblower.png
(Afterburn)
Execution
Execution
Killicon scorch shot.png Scorch Shot 420 (Close range)
20 (Medium to long range)
60 (Afterburn)
3.3 seconds Deals heavy damage with fire effect at point blank or close range
Acts like a normal Scorch Shot flare at longer ranges or on miss
Consumes ammo
Can be aimed
Gas Blast
Gas Blast
Killicon gas blast.png Thermal Thruster 500 (Instant kill) 6.6 seconds Kills with fire effect
Slowest kill taunt
Barbarian Swing
Barbarian Swing
Killicon barbarian swing.png Eyelander
Horseless Headless Horsemann's Headtaker
Claidheamh Mòr
Half-Zatoichi
Persian Persuader
Nessie's Nine Iron
500 (Instant kill) 5.0 seconds Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, or the Horseless Headless Horsemann's Headtaker
Counts as an honourable kill with the Half-Zatoichi and allows the user to sheath the weapon without taking damage
High Noon
High Noon
Killicon high noon.png Fists
Saxxy
Apoco-Fists
Holiday Punch
500 (Instant kill) 4.3 seconds Has medium range
Can be aimed
Fastest kill taunt
Guitar Smash
Guitar Smash
Killicon guitar smash.png Frontier Justice 500 (Instant kill) 4.2 seconds Smashes the victim's head in, causing their neck to disappear
Arm Blender
Arm Blender
Killicon arm blender.png Gunslinger 1 per hit
(Stun, 14 fast hits)
500 (Instant kill)
4.5 seconds Initial hit stuns
Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning
Uberslice
Uberslice
Killicon uberslice.png Ubersaw 1 (Swing, stun effect)
500 (Instant kill)
4.3 seconds Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
Arrow Stab
Arrow Stab
Killicon arrow stab.png Huntsman
Fortified Compound
None (Stab, stun effect)
500 (Instant kill)
3.3 seconds Arrow stab with stun effect, followed by the killing arrow removal
Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius
Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
Fencing
Fencing
Killicon fencing.png Knife
Your Eternal Reward
Conniver's Kunai
Saxxy
Big Earner
Wanga Prick
Black Rose
Prinny Machete
50 (Swings)
500 (Instant kill)
5.2 seconds Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage
Can affect multiple opponents
Destroys buildings