Difference between revisions of "Particle effects"

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(Mashing together effects into one gallery and section isn't a cleanup)
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It is important to note that an item does not need to possess a particular quality in order for a particle effect to be attached to it.
 
It is important to note that an item does not need to possess a particular quality in order for a particle effect to be attached to it.
  
== List of effects ==
+
== G.R.U. Skull ==
*'''G.R.U. Skull''' - The G.R.U. skull particle effect is emitted when the [[Gloves of Running Urgently]] are wielded by the player.
+
The G.R.U. skull particle effect is emitted when the [[Gloves of Running Urgently]] are wielded by the player.
*'''Overheal''' - When a player is [[overheal]]ed by a [[Medic]], the player will emit medical crosses.
 
*'''Holy Glow''' - Attached to the [[Cheater's Lament]].
 
*'''Community Sparkle''' - Attached to [[Quality#Community items|Community]] or [[Quality#Self-Made items|Self-Made]] items.
 
*'''Treasure Hat''' - There is no known localized name for the [[Treasure Hat]]'s effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player is in motion.
 
*'''Map Stamps''' - Attached to the [[World Traveler's Hat]]. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat, this effect is affected by the movement of the wearer and will only be emitted when the player is in motion.
 
*'''Flying Bits''' - Intended to be used for rendering flames on [[gibs]], this effect is also attached to certain [[Quality#Valve weapons|Valve weapons]].
 
*'''Musical Notes''' - The [[Earbuds]] emit musical note particles from time to time.
 
*'''Noise Makers effects''' - The [[Noise Maker]]s emit musical note or ghost particles when used.
 
*'''Unusual effects''' - Unusual particle effects are particles attached to [[Quality#Unusual|Unusual quality]] items.
 
  
== Gallery ==
 
 
<gallery>
 
<gallery>
Image:GRU particle ingame.png|G.R.U. Skull.
+
Image:GRU particle ingame.png|In game screenshot
Image:GRU skulls.png|Particle effects for teams [[Red]] and [[Blue]].
+
Image:GRU skulls.png|Particle effects for teams [[Red]] and [[Blue]]
Image:Overheal_particle_ingame.png|Overheal.
+
</gallery>
Image:Lament Holy Glow.png|Holy Glow.
+
 
File:Selfmadedalokohs.png|Community Sparkle.
+
== Overheal ==
Image:Treasure Hat ingame.png|Treasure Hat.
+
When a player is [[overheal]]ed by a [[Medic]], the player will emit medical crosses.
 +
 
 +
<gallery>
 +
Image:Overheal_particle_ingame.png|In game screenshot
 +
</gallery>
 +
 
 +
== Holy Glow ==
 +
Attached to the [[Cheater's Lament]]
 +
 
 +
<gallery>
 +
Image:Lament Holy Glow.png|In game screenshot
 +
</gallery>
 +
 
 +
== Community Sparkle ==
 +
Attached to [[Quality#Community items|Community]] or [[Quality#Self-Made items|Self-Made]] items.
 +
 
 +
<gallery>
 +
File:Selfmadedalokohs.png|In game screenshot
 +
</gallery>
 +
 
 +
== Treasure Hat ==
 +
There is no known localized name for the [[Treasure Hat]]'s effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player is in motion.
 +
 
 +
<gallery>
 +
Image:Treasure Hat ingame.png|In game screenshot
 
Image:Coin sprites.png|The sprite sheet used in the effect's spinning animation.
 
Image:Coin sprites.png|The sprite sheet used in the effect's spinning animation.
Image:World Traveler's Hat ingame.png|World Traveler's Hat.
+
</gallery>
 +
 
 +
== Map Stamps ==
 +
Attached to the [[World Traveler's Hat]]. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat, this effect is affected by the movement of the wearer and will only be emitted when the player is in motion.
 +
 
 +
<gallery>
 +
Image:World Traveler's Hat ingame.png|In game screenshot
 
Image:Stamp sprites.png|The sprite sheet used for the effect's spinning animation.
 
Image:Stamp sprites.png|The sprite sheet used for the effect's spinning animation.
File:Flying bits.png|Flying bits.
+
</gallery>
Image:All_class_Earbuds.png|Musical Notes.
+
 
 +
== Flying Bits ==
 +
Intended to be used for rendering flames on [[gibs]], this effect is also attached to certain [[Quality#Valve weapons|Valve weapons]].
 +
 
 +
<gallery>
 +
File:Flying bits.png|In game screenshot
 +
</gallery>
 +
 
 +
== Musical Notes ==
 +
The [[Earbuds]] emit musical note particles from time to time.
 +
<gallery>
 +
Image:All_class_Earbuds.png|The earbuds with particles.
 
Image:Music note.png|The music note sprite.
 
Image:Music note.png|The music note sprite.
File:Ghost_Particle.png|Noise Makers effect.
 
File:Music_Note_Particle.png|Noise Makers effect.
 
 
</gallery>
 
</gallery>
  
== Unusual effects gallery ==
+
== Noise Makers effects==
 +
The [[Noise Maker]]s emit musical note or ghost particles when used.
 +
<gallery>
 +
File:Ghost_Particle.png|"Noise" particle effect.
 +
File:Music_Note_Particle.png|"Noise" particle effect.
 +
</gallery>
 +
 
 +
== Unusual effects ==
 +
Unusual particle effects are particles attached to [[Quality#Unusual|Unusual quality]] items.
 +
 
 
The different particle effects are viewable in [[Media:Superrare_particles_pilk.gif|this animation]], as well as in this [http://www.youtube.com/watch?v=4dQKl8CaZuU video].
 
The different particle effects are viewable in [[Media:Superrare_particles_pilk.gif|this animation]], as well as in this [http://www.youtube.com/watch?v=4dQKl8CaZuU video].
  

Revision as of 10:13, 7 February 2011

Particle effects are used frequently in Team Fortress 2 to serve as decoration or visual cues for various in-game events.

A detailed explanation of particle effects in general can be found on Template:W. Documentation for the Source engine's implementation can be found here.

It is important to note that an item does not need to possess a particular quality in order for a particle effect to be attached to it.

G.R.U. Skull

The G.R.U. skull particle effect is emitted when the Gloves of Running Urgently are wielded by the player.

Overheal

When a player is overhealed by a Medic, the player will emit medical crosses.

Holy Glow

Attached to the Cheater's Lament

Community Sparkle

Attached to Community or Self-Made items.

Treasure Hat

There is no known localized name for the Treasure Hat's effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player is in motion.

Map Stamps

Attached to the World Traveler's Hat. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat, this effect is affected by the movement of the wearer and will only be emitted when the player is in motion.

Flying Bits

Intended to be used for rendering flames on gibs, this effect is also attached to certain Valve weapons.

Musical Notes

The Earbuds emit musical note particles from time to time.

Noise Makers effects

The Noise Makers emit musical note or ghost particles when used.

Unusual effects

Unusual particle effects are particles attached to Unusual quality items.

The different particle effects are viewable in this animation, as well as in this video.