Difference between revisions of "Template:Control Point Timing/Official Map"
(Changed 5Gorge text from A-B-C to 1&5-2&4-3.) |
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{{Control Point Timing | {{Control Point Timing | ||
| NAME0 = {{lang | | NAME0 = {{lang | ||
− | | en = Control | + | | de = Kontrollpunkt 1 & 5 |
− | | ru = | + | | en = Control point 1 & 5 |
+ | | es = Punto de Control 1 y 5 | ||
+ | | fr = Points de Capture 1 et 5 | ||
+ | | pl = Punkty kontrolne 1 i 5 | ||
+ | | ro = Punct de Control 1 și 5 | ||
+ | | ru = Контрольные точки 1 и 5 | ||
+ | | zh-hans = 控制点1和5 | ||
+ | | zh-hant = 控制點1和5 | ||
}} | }} | ||
| NAME1 = {{lang | | NAME1 = {{lang | ||
− | | en = Control | + | | de = Kontrollpunkt 2 & 4 |
− | | ru = | + | | en = Control point 2 & 4 |
+ | | es = Punto de Control 2 y 4 | ||
+ | | fr = Points de Capture 2 et 4 | ||
+ | | pl = Punkty kontrolne 2 i 4 | ||
+ | | ro = Punct de Control 2 și 4 | ||
+ | | ru = Контрольные точки 2 и 4 | ||
+ | | zh-hans = 控制点2和4 | ||
+ | | zh-hant = 控制點2和4 | ||
}} | }} | ||
| NAME2 = {{lang | | NAME2 = {{lang | ||
− | | en = Control point | + | | de = Kontrollpunkt 3 |
− | | ru = Контрольная точка | + | | en = Control point 3 |
+ | | es = Punto de Control 3 | ||
+ | | fr = Point de Capture 3 | ||
+ | | pl = Punkt kontrolny 3 | ||
+ | | ro = Punct de Control 3 | ||
+ | | ru = Контрольная точка 3 | ||
+ | | zh-hans = 控制点3 | ||
+ | | zh-hant = 控制點3 | ||
}} | }} | ||
| AREA0 = 2 | | AREA0 = 2 |
Revision as of 11:00, 10 February 2011
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Control Point Timing/Official Map/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, es, fr, pl, ro, ru, zh-hans, zh-hant (add) |
This template contains the capture point timing for all the official maps (with capture points) included with Team Fortress 2. This template takes three arguments:
Argument | Meaning |
---|---|
MAP | Map name to display. Defaults to the name of the page the template is placed on, so for the individual map pages, this argument may be ommited and the timing information will be displayed. |
SHOWNAME | To display the map name in a header row above the timing information. Defaults to not shown. |
ROWS | Number of 'rows' to show per capture point, i.e. the multiplier count. By default this shows 4 rows if unspecified. |
So in example the following:
{{Control Point Timing/Official Map|MAP = dustbowl|ROWS = 2}}
Would generate:
Control Point | Multiplier | Seconds | ||
---|---|---|---|---|
All control points | ×1 |
| ||
×2 |
|
Valid map names:
Value | Map |
---|---|
5gorge | 5Gorge |
badlands (arena) | Badlands (Arena) |
badlands (control point) | Badlands (Control Point) |
badlands (king of the hill) | Badlands (King of the Hill) |
brazil | Brazil |
byre | Byre |
coldfront | Coldfront |
degroot keep | DeGroot Keep |
dustbowl dustbowl (control point) |
Dustbowl |
dustbowl (training) | Dustbowl (Training) |
egypt | Egypt |
eyeaduct | Eyeaduct |
fastlane | Fastlane |
freight | Freight |
foundry | Foundry |
ghost fort | Ghost Fort |
gorge | Gorge |
gorge event | Gorge Event |
granary (arena) | Granary (Arena) |
granary (control point) | Granary (Control Point) |
gravel pit | Gravel Pit |
gullywash | Gullywash |
harvest | Harvest |
harvest event | Harvest Event |
highpass | Highpass |
hydro | Hydro |
junction | Junction |
kong king | Kong King |
lakeside | Lakeside |
lazarus | Lazarus |
lumberyard | Lumberyard |
mann manor | Mann Manor |
maple ridge event | Maple Ridge Event |
mercenary park | Mercenary Park |
metalworks | Metalworks |
moonshine event | Moonshine Event |
mossrock | Mossrock |
mountain lab | Mountain Lab |
nucleus (arena) | Nucleus (Arena) |
nucleus (king of the hill) | Nucleus (King of the Hill) |
offblast | Offblast |
probed | Probed |
process | Process |
ravine | Ravine |
sawmill (arena) | Sawmill (Arena) |
sawmill (king of the hill) | Sawmill (King of the Hill) |
sinshine | Sinshine |
sunshine | Sunshine |
snakewater | Snakewater |
standin | Standin |
steel | Steel |
vanguard | Vanguard |
viaduct | Viaduct |
watchtower | Watchtower |
well (arena) | Well (Arena) |
well (control point) | Well (Control Point) |
yukon | Yukon |