Difference between revisions of "February 24, 2009 Patch"

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* Fixed obscure bug where [[Team#Spectator|spectators]] were able to carry the [[intelligence|flag]]  
 
* Fixed obscure bug where [[Team#Spectator|spectators]] were able to carry the [[intelligence|flag]]  
  
===Mapmaker requests===
+
*Mapmaker requests
* Added new input for forward speed modifier to FuncTrainTrain
+
** Added new input for forward speed modifier to FuncTrainTrain
* Added TeleportToPathTrack input to func_tracktrain
+
** Added TeleportToPathTrack input to func_tracktrain
  
 
| source = http://store.steampowered.com/news/2288/
 
| source = http://store.steampowered.com/news/2288/

Revision as of 10:37, 21 February 2011

Main article: Scout Update
Official update page: The Scout Update

Patch notes

Scout Update Title Card.png

The Scout Update was released February 24, 2009, and marked the fourth Class Pack Update.

Team Fortress 2

  • Added The Force-A-Nature, The Sandman, and Bonk!
  • Added 35 new Scout achievements
  • Added crit boosted on/off sound effects
  • Added new sounds for upgraded Teleporters
  • Added new sound for a fully charged Medic dying
  • Add bonus points section to scores
    • Scouts earn a bonus point for killing Medics who are actively healing a target
  • Added several new speech concepts, mostly hooked up to new Scout lines
  • Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
  • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
  • Added several new Arena mode announcer speech events.
  • Added "First Blood" to Arena mode
  • Removed 2x item respawn times in arena
  • Changed backstab handling to fix facestabs
  • Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range (Has since been reverted). Made backstabs quicker.
  • Spies disguised as enemy team can now see player IDs for enemies
  • Added community maps: cp_egypt, arena_watchtower, and cp_junction
  • Updated cp_fastlane with Arttu's new version
  • Fixed a bug where players would sometimes gib from non-gib damage kills
  • Fixed stat screen showing an entry for a class called "map."
  • Fixed item model panels not using team skins
  • Fixed obscure bug where spectators were able to carry the flag
  • Mapmaker requests
    • Added new input for forward speed modifier to FuncTrainTrain
    • Added TeleportToPathTrack input to func_tracktrain