Difference between revisions of "User:Lolimsogreat21/Sandbox2/Scout"
m (Fix) |
m (→Payload Race) |
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}} | }} | ||
− | == | + | ==Paarea-topload Race== |
===Banana Bay=== | ===Banana Bay=== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
Line 1,170: | Line 1,170: | ||
| spawn1 = RED spawn | | spawn1 = RED spawn | ||
| spawn-color1 = red | | spawn-color1 = red | ||
− | | | + | | spawn-left1 = 110px |
− | | | + | | spawn-top1 = 140px |
| spawn2 = BLU spawn | | spawn2 = BLU spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left2 = 650px |
− | | | + | | spawn-top2 = 270px |
| - | | - | ||
| area1 = Highline | | area1 = Highline | ||
− | | | + | | area-left1 = 382px |
− | | | + | | area-top1 = 209px |
− | | | + | | area8 = Incline |
− | | | + | | area-left8 = 526px |
− | | | + | | area-top8 = 157px |
− | | | + | | area7 = Platform |
− | | | + | | area-left7 = 600px |
− | | | + | | area-top7 = 247px |
− | | | + | | area6 = Deck |
− | | | + | | area-left6 = 540px |
− | | | + | | area-top6 = 270px |
− | | area5 = | + | | area5 = Sallarea-top Port |
− | | | + | | area-left5 = 580px |
− | | | + | | area-top5 = 325px |
− | | | + | | area4 = Docks |
− | | | + | | area-left4 = 485px |
− | | | + | | area-top4 = 337px |
− | | | + | | area3 = Start point |
− | | | + | | area-left3 = 430px |
− | | | + | | area-top3 = 305px |
− | | | + | | area2 = Siphon |
− | | | + | | area-left2 = 370px |
− | | | + | | area-top2 = 292px |
}} | }} | ||
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| spawn1 = RED spawn | | spawn1 = RED spawn | ||
| spawn-color1 = red | | spawn-color1 = red | ||
− | | | + | | spawn-left1 = 250px |
− | | | + | | spawn-top1 = 526px |
| spawn2 = BLU spawn | | spawn2 = BLU spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | | + | | spawn-left1 = 250px |
− | | | + | | spawn-top1 = 25px |
| - | | - | ||
| area1 = Tower Corridor | | area1 = Tower Corridor | ||
− | | | + | | area-left1 = 130px |
− | | | + | | area-top1 = 280px |
| area2 = Balconies | | area2 = Balconies | ||
− | | | + | | area-left2 = 155px |
− | | | + | | area-top2 = 196px |
| area3 = Central Tower | | area3 = Central Tower | ||
− | | | + | | area-left3 = 240px |
− | | | + | | area-top3 = 290px |
| area4 = Crossing | | area4 = Crossing | ||
− | | | + | | area-left4 = 290px |
− | | | + | | area-top4 = 288px |
| area5 = The Ramp | | area5 = The Ramp | ||
− | | | + | | area-left5 = 360px |
− | | | + | | area-top5 = 207px |
| area6 = Cliff House | | area6 = Cliff House | ||
− | | | + | | area-left6 = 410px |
− | | | + | | area-top6 = 289px |
| area7 = Clocktower | | area7 = Clocktower | ||
− | | | + | | area-left7 = 570px |
− | | | + | | area-top7 = 287px |
}} | }} | ||
Revision as of 21:40, 21 July 2024
Contents
- 1 Payload
- 2 Paarea-topload Race
- 3 Attack'n'Defend
- 4 Control Points
- 5 King of the Hill
- 5.1 Badlands
- 5.2 Brazil
- 5.3 Cauldron
- 5.4 Harvest
- 5.5 Harvest Event
- 5.6 Highpass
- 5.7 Kong King
- 5.8 Lakeside
- 5.9 Ghost Fort
- 5.10 Laughter
- 5.11 Lazarus
- 5.12 Maple Ridge Event
- 5.13 Megalo
- 5.14 Moldergrove
- 5.15 Moonshine Event
- 5.16 Nucleus (King of the Hill)
- 5.17 Probed
- 5.18 Sawmill (King of the Hill)
- 5.19 Slasher
- 5.20 Suijin
- 5.21 Viaduct
- 5.22 Sinthetic
- 5.23 Los Muertos
- 6 Capture the Flag
- 7 Player Destruction
- 8 Arena
- 9 Mann versus Machine
Payload
Badwater
Badwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Back roof 6 courtyard 7 Back steps 8 Roof 9 Front steps 10 Alcove 11 Side room 12 Map room 13 Bridge 14 Attic 15 Alley/Chokepoint 16 Chicken wire room 17 Sniper's hut 18 Backyard 19 Platforms 20 Pit
Locations
|
Barnblitz
Barnblitz - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Attacker's yard 2 Approach 3 Left shed 4 Platform 5 Defender's yard 6 Entrance 7 Dropdown 8 Upper level 9 House entrance 10 Second storey 11 Third storey 12 Roof 13 Left entrance 14 Main entrance 15 Right entrance A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Bloodwater
Bloodwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Alcove 11 Side room 12 Map room 13 Bridge 14 Attic 15 Alley/Chokepoint 16 Chicken wire room 17 Sniper's hut 18 Backyard 19 Platforms 20 Pit
Locations
|
Borneo
Borneo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shed 2 Small house 3 Maintenance building 4 Grey structure 5 Bridge 6 Hill interior 7 Tunnel 8 Giant garage 9 Casali building A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Brimstone
Brimstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Lumber mill 2 Garage 3 Wet paint! 4 Shortcut to B 5 Library 6 Dump truck 7 Brick building 8 Warehouse 9 Sniper's nest A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Goldrush
Stage 1
Goldrush, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Elevated tracks 2 Cliffs 3 Hut 4 Tunnel 5 Imperial building 6 Red deck 7 Ditch 8 Attic 9 Mine shaft
Locations
|
Stage 2
Goldrush, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Watchtower 2 House 3 Bridge 4 Sniper's ledge 5 Battlements 6 Choke area 7 Main buildings 8 Sentry-deck
Locations
|
Stage 3
Goldrush, stage3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Truck house 2 Basin 3 Platform 4 Main deck 5 Main hallway 6 Sentry deck 7 Sniper's deck 8 Valley 9 Narrow building 10 Chokepoint 11 House 12 Battlements
Locations
|
Gravestone
Gravestone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shack 2 Shortcut 3 Red barn 4 Jimi Jam 5 Kitchen 6 Binski logging sawmill 7 Backyard A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Hellstone
Hellstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Freight House 2 Cubby hole 3 Mine shack 4 Horsemann's house 5 Yard 6 Hells bells A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Pier
Pier - location indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Caves 3 Minivan parking space 4 Cliff 5 Bridge 6 Red carpet building 7 Wine cellar 8 Docks 9 Warehouse 10 Kitchen 11 Sandy beach 12 Barn bridge 13 Small barn 14 Building adjacent to the barn 15 Target range A BLU first spawn B BLU second spawn C RED first spawn / BLU third spawn D RED final spawn Locations
Spawns
|
Precipice
Precipice - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Buildings 3 Loading zone 4 Shack A 5 Shack B 6 Caves 7 Flank 8 Shipping yard 9 Hidden room A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Snowarea-topcoast
Snowarea-topcoast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side structure 2 Quonset hut 3 Kennels 4 Mines 5 Shutter gate 6 Excevation site A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Swiftwater
Swiftwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Main house 3 Ditch 4 Shifty's Quick Shot shack 5 Tunnel 6 Sawmill 7 Catwalks 8 Barn 9 Silos 10 Front area 11 Railway building 12 Corner house 13 Steep decline 14 Battlements 15 Cliff A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Upward
Upward - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Hassle Castle
Hassle Castle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Wutville
Wutville - overview indicators |
---|
Mouseover the markers to see the name of the location
1 RÜDY's station 2 Arch 3 Plaza 4 Alleyway 5 Wooden path 6 Side path A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED third spawn Locations
Spawns
|
Terror
Terror - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Chilly
Chilly - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Paarea-topload Race
Banana Bay
Banana Bay - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Highline 2 Siphon 3 Start point 4 Docks 5 Sallarea-top Port 6 Deck 7 Platform 8 Incline A RED spawn B BLU spawn Locations
Spawns
|
Helltower
Helltower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Corridor 2 Balconies 3 Central Tower 4 Crossing 5 The Ramp 6 Cliff House 7 Clocktower A RED spawn B BLU spawn Locations
Spawns
|
Attack'n'Defend
DeGroot Keep
DeGroot Keep - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rock 2 Main battlefield 3 Battlements 4 Castle halls
Locations
|
Dustbowl
Dustbowl - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Right exit shed 2 Canyon 3 Left exit shed 4 Tunnels 5 Bridge 6 Platform 7 Dugout 8 Large shed 9 Control point building 10 Office 11 Mining tunnel 12 Double tunnels 13 Gated tunnel 14 Courtyard 15 Middle building 16 Loading dock 17 Ledge 18 Alleys 19 Valley A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED final spawn Locations
Spawns
|
Egypt
Egypt - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large courtyard 3 Small courtyard 4 Tunnels 5 Point courtyard 6 Stairs 7 Main building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central pillar 13 Caves 14 Open courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
|
Erebus
Stage 1
Erebus, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree Stunps 2 Lower area 3 Lumber Yard 4 Sawmill 5 Mineshafts A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Erebus, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ravine 2 Cliff 3 Cave 4 Sniper's Deck 5 Shed 6 Left Flank 7 Central area 8 Church A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Scout - Locations |
---|
Mouseover the markers to see the name of the location
1 Building 237 2 Yard 3 Elevation 4 Computer room 5 Under Flank 6 Propane Yard 7 Red Shed A BLU spawn B RED spawn Locations
Spawns
|
Gorge
Gorge - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
|
Gorge Event
Gorge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance yard 2 Toll both 3 Upper deck 4 Checkpoint building 5 Gorge (valley) 6 Flank hallway 7 Main hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED only spawn Locations
Spawns
|
Gravel Pit
Gravel Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 B side tunnel 2 Radar building 3 Shadow side 4 Balcony 5 A/B connector 6 A side tunnel 7 Path 8 Valley 9 Radio tower 10 Laser tower 11 Ground level A BLU spawn B RED spawn Locations
Spawns
|
Junction
Junction - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Balconies 2 B lobby 3 Balconies 4 B/C flank 5 Platform 6 A/C flank 7 A/B route 8 A lobby 9 Stairs A BLU spawn B RED spawn Locations
Spawns
|
Mercenary Park
Mercenary Park - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Gift shop 2 Playground 3 Mann.Co building 4 Transport cages 5 Catwalks 6 Server room 7 Elevator shaft 8 Institute for Research and Development (YTI Room) 9 Ventilation shaft 10 Side stairs 11 Platform A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Mossrock
Mossrock - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Captain Dan's Wood pulp 2 Casali Shafting Co. 3 Riverwalk 4 Radio Shack with Radio Room 5 Island flank 6 Jenkin Coal Co. 7 Shipping 8 One tree hill 9 Trestle A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Mountain Lab
Mountain Lab - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Mann Manor
Mann Manor - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Snowplow
Stage 1
Snowplow, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left exit building 2 Right side building 3 Right side structure 4 Structural path 5 Warehouse 6 Wooden tower A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn Locations
Spawns
|
Stage 2
Snowplow, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Supply shed 2 Left house 3 Battlements 4 Left path structure A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Steel
Steel - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hill 2 Cliffs 3 Shipping dock 4 Launch room 5 Storehouse 6 Canyon 7 Rocks 8 Truck yard 9 Wooden building 10 narrow building A BLU spawn B RED spawn Locations
Spawns
|
Control Points
5Gorge
5Gorge = overview indicators |
---|
Mouseover the markers to see the name of the location
1 Pit 2 Upper ring 3 Lobby 4 Main hallway 5 Flank hallway 6 Valley (Gorge) 7 Main building 8 Second floor 9 Small shed 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Badlands
Badlands (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Pillars 3 Window and the Balcony 4 Valley 5 Ledge 6 Bridge 7 Battlements 8 Lower left entrance
Locations
|
Coldfront
Coldfront - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rocks 2 High cliff 3 Yard 4 Garage 5 Platform 6 Silo 7 Outer ring 8 Side entrance A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Fastlane
Fastlane - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Valley 3 House 4 Bridge 5 Lobby 6 Upper hallway A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Foundry
Foundry - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof and the central platform 2 Transition building 3 Platform 4 Yard 5 Side path 6 Upper walkway 7 Stairs 8 Foundry room A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Freight
Freight - overview indicatotors |
---|
Mouseover the markers to see the name of the location
1 Central building 2 Yard 3 Stairs 4 Water 5 Main entrance 6 Flank entrance 7 Yard exit 8 Stairs to the second floor 9 Tracks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Granary
Granary - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Crates 2 Garage 3 Choke 4 Left yard 5 Chute hallway 6 Right yard 7 Granary mill 8 Yard 9 Pipes 10 Yard 11 Headquarters
Locations
|
Metalworks
Metalworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Control point bridge 2 Choke 3 Pipe room 4 Yard 5 Flank 6 bridge 7 Main building 8 Walkway 9 Front yard A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Powerhouse
Powerhouse - overview indicators |
---|
Mouseover the markers to see the name of the location
1 End of paths 2 Team sides 3 Water 4 Chokepoint 5 Launch pad room 6 Control room A RED spawn B BLU spawn Locations
Spawns
|
Process
Process - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Platform 2 Behind 3 Sewers 4 Choke 5 IT/PC 6 Spiral 7 Balcony 8 Rollout 9 Tunnel 10 Upper A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sunshine
Sunshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sinshine
Sinshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Cafe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Snakewater
Snakewater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Kitchen/Shed 2 House 3 Buildings 4 Main 5 Cliff 6 Lobby 7 Right flank 8 Lower/Main 9 Left flank A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Vanguard
Vanguard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center yard 2 Scaffoldings 3 Right balcony 4 Center Scaffoldings 5 Elevator 6 Left building 7 Observation room 8 Air vent A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Well (Control point)
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Yukon
Yukon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge valley 2 Valley 3 Back path 4 Main path 5 Lower tunnel 6 Side tunnel 7 Bridge 8 Basin 9 Right path A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
King of the Hill
Badlands
Badlands (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Rocky pillars 3 Balcony 4 Valley A RED spawn B BLU spawn Locations
Spawns
|
Brazil
Brazil - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Outside route 3 Middle route 4 Inside route 5 Vault room (Above the Alley) 6 Alley 7 Stairwell 8 Hurg perch 9 Coal house 10 Back road A BLU spawn B RED spawn Locations
Spawns
|
Cauldron
Cauldron - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn areas 2 Tracks/Ramp 3 Battlements 4 High ground 5 Side buildings A RED spawn B BLU spawn Locations
Spawns
|
Harvest
Harvest - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Harvest Event
Harvest event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center shed 2 Farmhouse 3 Side sheds A RED spawn B BLU spawn Locations
Spawns
|
Highpass
Highpass - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Yard 3 Industrial houses A BLU spawn B RED spawn Locations
Spawns
|
Kong King
Kong King - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Alleyways 2 Buses 3 Covered bridges 4 Double stairs 5 Short stairs 6 Side stairs 7 Pillar rooms A RED spawn B BLU spawn Locations
Spawns
|
Lakeside
Lakeside - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Sandstone archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Obelisk 9 Water temple A RED spawn B BLU spawn Locations
Spawns
|
Ghost Fort
Ghost Fort - overview images |
---|
Mouseover the markers to see the name of the location
1 Team courtyards 2 Small wooden structure 3 Catwalks archway 4 Winding tunnel 5 Forts 6 Health room 7 Ammunition archway 8 Tower 9 Pit temple A RED spawn B BLU spawn Locations
Spawns
|
Laughter
Laughter - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Badlands Bandito/Pirate's Blunder 2 Bottle Buster/Pumpkin Smash 3 Spawn Yard 4 Gift Shop/Arcade 5 Robotic Sideshow/Real Live Crocodiles 6 Stairs 7 Mike Toss/Hall of Mirrors 8 Balcony 9 Sawmill of Love/Mad Mansion A BLU spawn B RED spawn Locations
Spawns
|
Lazarus
Lazarus - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Outside exit 3 Low route 4 High rout 5 Digs 6 Corridor 7 Stairs 8 Garage 9 Altar A BLU spawn B RED spawn Locations
Spawns
|
Maple Ridge Event
Maple Ridge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Hall 3 Flank fence 4 Library 5 Patio 6 Chapel 7 Pipes 8 Ramp 9 Redmond's house A RED spawn B BLU spawn Locations
Spawns
|
Megalo
Megalo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Valley 3 Factories A RED spawn B BLU spawn Locations
Spawns
|
Moldergrove
Moldergrove - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Blinski Logging 3 End of the Line 4 Central building 5 Mine Pit 6 Red valley Mountain A RED spawn B BLU spawn Locations
Spawns
|
Moonshine Event
Moonshine Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Industrial Houses 3 Bayou Shipping House A RED spawn B BLU spawn Locations
Spawns
|
Nucleus (King of the Hill)
Nucleus (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building A RED spawn B BLU spawn Locations
Spawns
|
Probed
Probed - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn yard 2 Transition Building 3 Sheds 4 Grain Silo A RED spawn B BLU spawn Locations
Spawns
|
Sawmill (King of the Hill)
Sawmill (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
|
Slasher
Slasher - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Campfire 2 Mines 3 Middle Entrance 4 Boat Rentals 5 Maintance 6 Boat dock 7 Bonfire 8 Supply Shed 9 Ramps 10 Ranger Lodge A RED spawn B BLU spawn Locations
Spawns
|
Suijin
Suijin - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Far Islands 2 Cliffside Temple 3 Bamboo Buildings 4 Temple Tower 5 Calligraphy Temple A RED spawn B BLU spawn Locations
Spawns
|
Viaduct
Viaduct - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transition building 3 Valley 4 Scullery (House) 5 Stairs 6 Hills 7 Summit with the point A RED spawn B BLU spawn Locations
Spawns
|
Sinthetic
Sinthetic - overview indicatros |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transitional Building 3 Valley 4 House 5 Flanks 6 Tunnels A RED spawn B BLU spawn Locations
Spawns
|
Los Muertos
Los Muertos - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bus 2 Terminal 3 Bakery 4 Alley (And the Balcony) 5 House 6 Street 7 Belltower 8 Cathedral (And the Sarcophagus (Tomb)) 9 Entrance 10 Town Square 11 Planters 12 Crypt 13 Church A RED spawn B BLU spawn Locations
Spawns
|
Capture the Flag
2Fort
2Fort - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
|
2Fort Invasion
2Fort Invasion - overview indicators |
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1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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Double Cross
Double Cross - overview indicators |
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1 Main Bridge 2 Train Bridge 3 Battlements 4 Courtyard 5 Intelligence room A RED spawn B BLU spawn Locations
Spawns
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Landfall
Landfall - overview indicators |
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1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A RED spawn B BLU spawn Locations
Spawns
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Snowfall
Snowfall - overview indicators |
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Mouseover the markers to see the name of the location
1 Tree 2 Resources deck 3 Lumber Building 4 Side route 5 Shack 6 Courtyard 7 Rooftops A BLU spawn B RED spawn Locations
Spawns
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Sawmill (Capture the Flag)
Sawmill (Capture the Flag) - overview indicators |
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1 Rooftops 2 Cave 3 Watterfall 4 Alcoves 5 Center Shed 6 Log Shed A BLU spawn B RED spawn Locations
Spawns
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Turbine
Turbine - overview indicators |
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1 Turbines 2 Alcoves 3 Balcony 4 Vents 5 Main Hallway 6 Raised Platform A BLU spawn B RED spawn Locations
Spawns
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Well (Capture the Flag)
Well (Control point) - overview indicators |
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1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
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Player Destruction
Farmagddon
Farmageddon - overview indicators |
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1 Grain Shed 2 Road 3 Hayrack Ride 4 Combine 5 Machine Shed 6 Machine room A RED spawn B BLU spawn Locations
Spawns
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SnowVille
SnowVille . overview indicators |
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1 Wood Shed 2 Rooftops 3 Garage 4 Coal Shed 5 Alcoves 6 Center Shed 7 Sewers 8 Small Delivery Zone 9 Cave A RED spawn B BLU spawn Locations
Spawns
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Cursed Cove
Cursed Cove - overview indicators |
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1 Beach 2 Docks 3 Port 4 Gate 5 Courtyard A BLU spawn B RED spawn Locations
Spawns
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Monster Bash
Monster Bash - overview indicators |
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1 Chemicals 2 Courtyard 3 Causeway 4 Grand Foyer 5 Lab 6 Ballroom 7 Balcony 8 Patio 9 Gallery 10 Library A BLU spawn B RED spawn Locations
Spawns
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Pit of Death
Pit of Death - overview indicators |
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1 Courtyard 2 Bridge Route 3 Dock Route 4 Staircase 5 Rooftops (Above)/Hallway (Below) 6 Ledges 7 Pit Access 8 Basemenet 9 Pit Flanks 10 Overlook Building 11 Broken Bridge A RED spawn B BLU spawn Locations
Spawns
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Watergate
Watergate - overview indicators |
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1 Open Alley 2 Catwalk 3 Gatehouse 4 Dropoff 5 Central Corridors 6 Cellars (Entrance) 7 Sewers 8 Overhead Bar (Above)/Central Sewer (Below) 9 Dilapidated Boat 10 Overhead Catwalks A RED spawn B BLU spawn Locations
Spawns
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Arena
Lumberyard
Lumberyard - overview indicators |
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1 Cliff Side 2 Central Building 3 Mountain Side
Locations
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Graveyard
Graveyard - overview indicators |
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1 Cliff Side 2 Charnel Church 3 Mountain Side A RED spawn B BLU spawn Locations
Spawns
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Badlands (Arena)
Badlands (Arena) - overview indicators |
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1 Closet 2 Rail Cars 3 Bridge 4 Pillars 5 House 6 Valley 7 Well 8 Spire (Blocked off)
Locations
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Byre
Byre - overview indicators |
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1 Ditch 2 Tool Barn 3 Tool Shed 4 Death ray A RED spawn B BLU spawn Locations
Spawns
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Watchtower
Watchtower - overview indicators |
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1 Tower Shack 2 Lower Pipe 3 Higher Pipe 4 Center Valley 5 External Ring
Locations
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Granary (Arena)
Granary (Arena) - overview indicators |
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1 Ledge 2 Choke 3 Garage 4 Catwalks 5 Crates
Locations
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Nucleus (Arena)
Nucleus (Arena) - overview indicators |
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1 Perimiter 2 Roofs 3 Bridges 4 Flank buildings 5 Access Building
Locations
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Offblast
Offblast - overview indicators |
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1 House 2 Cliff-Side 3 Top Floor 4 Main Floor 5 Top Floor
Locations
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Ravine
Ravine - overview indicators |
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1 Yard 2 House 3 Shack 4 Well
Locations
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Sawmill (Arena)
Sawmill (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
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Well (Arena)
Well (Arena) - overview indicators |
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1 Boxcars 2 Waterways 3 Battlements 4 Train Rails 5 Catwalk A BLU spawn B RED spawn Locations
Spawns
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Mann versus Machine
Big Rock
Big Rock - overview indicators |
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1 Left Catwalk 2 Center Bridge 3 Right Catwalk 4 Right Lane 5 Casali Shafting Co. 6 Left Lane 7 Entrance 8 Robot Cave A RED spawn B Robot spawn C Tank spawn Locations
Spawns
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Coal Town
Coal Town - overview indicators |
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1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
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Ghost Town
Ghost Town - overview indicators |
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1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
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Decoy
Decoy - overview indicators |
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1 Mann Co. Hatch of Great Importance 2 Base Bridge 3 Base Bridge 4 Left Cliff 5 Center Structure 6 Right Structure 7 Structure Bridge 8 Left Structure A RED spawn B RED spawn C Robot spawn Locations
Spawns
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Rottenburg
Rottenburg - overview indicators |
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1 Hatch Area 2 Tank Path 3 Overhead Platform 4 Catwalks 5 Tunnel Entrance 6 Stone Tower 7 Pitchfork checkpoint 8 City Gates 9 Barricade 10 Field 11 Rightside Cliff A RED spawn B RED spawn C Robot spawn D Robot/Tank spawn Locations
Spawns
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Mannhattan
Mannhattan - overview indicators |
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1 Warehouse 2 Shipping Containers 3 Grinder 4 Mannhattan Used Fireworks (And Repair) 5 Old Railway Ditch A Robot spawn #1 B Robot spawn #2 C Robot spawn #3 D RED spawn Locations
Spawns
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Mannworks
Mannworks - overview indicators |
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1 Central Hatch 2 Dual Structures 3 Red Structure 4 Center Structure 5 Valley A RED spawn B Robot spawn Locations
Spawns
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