Difference between revisions of "User:Lolimsogreat21/Sandbox2/Scout"

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(Adding new attack'n'defend maps)
m (Adding new 5cp maps)
Line 6,540: Line 6,540:
 
| area-left9 = 241px
 
| area-left9 = 241px
 
| area-top9 = 460px
 
| area-top9 = 460px
 +
}}
 +
 +
===Canaveral===
 +
{{User:Wookipan/Map overview
 +
| title = Canaveral - overview indicators
 +
| image = Canaveral overview.png
 +
| -
 +
| spawn1 = BLU first spawn
 +
| spawn-color1 = blu
 +
| spawn-left1 = 470px
 +
| spawn-top1 = 555px
 +
| spawn2 = BLU second spawn
 +
| spawn-color2 = blu
 +
| spawn-left2 = 665px
 +
| spawn-top2 = 350px
 +
| spawn3 = BLU third spawn
 +
| spawn-color3 = blu
 +
| spawn-left3 = 350px
 +
| spawn-top3 = 380px
 +
| spawn4 = RED first spawn
 +
| spawn-color4 = red
 +
| spawn-left4 = 436px
 +
| spawn-top4 = 300px
 +
| spawn5 = RED final spawn
 +
| spawn-color5 = red
 +
| spawn-left5 = 295px
 +
| spawn-top5 = 20px
 +
| -
 +
| area3 = Freight House
 +
| area-left3 = 450px
 +
| area-top3 = 365px
 +
| -
 +
| area1 = Cubby hole
 +
| area-left1 = 475px
 +
| area-top1 = 440px
 +
| -
 +
| area2 = Mine shack
 +
| area-left2 = 542px
 +
| area-top2 = 385px
 +
| -
 +
| area5 = Horsemann's house
 +
| area-left5 = 575px
 +
| area-top5 = 265px
 +
| -
 +
| area4 = Yard
 +
| area-left4 = 515px
 +
| area-top4 = 295px
 +
| -
 +
| area6 = Hells Bells
 +
| area-left6 = 430px
 +
| area-top6 = 250px
 +
| -
 +
| area7 = Foyer
 +
| area-left7 = 430px
 +
| area-top7 = 215px
 +
| -
 +
| area8 = Wet Paint!
 +
| area-left8 = 345px
 +
| area-top8 = 183px
 +
| -
 +
| area9 = Hell Pit
 +
| area-left9 = 270px
 +
| area-top9 = 183px
 +
| -
 +
| area10 = Shack
 +
| area-left10 = 210px
 +
| area-top10 = 265px
 +
| -
 +
| objective2 = Checkpoint A
 +
| objective-left2 = 552px
 +
| objective-top2 = 450px
 +
| -
 +
| objective3 = Checkpoint B
 +
| objective-left3 = 565px
 +
| objective-top3 = 329px
 +
| -
 +
| objective4 = Checkpoint C
 +
| objective-left4 = 460px
 +
| objective-top4 = 255px
 +
| -
 +
| objective5 = Checkpoint D
 +
| objective-left5 = 345px
 +
| objective-top5 = 255px
 +
| -
 +
| objective6 = Checkpoint E/Final Checkpoint
 +
| objective-left6 = 245px
 +
| objective-top6 = 195px
 +
}}
 +
 +
===Reckoner===
 +
{{User:Wookipan/Map overview
 +
| title = Reckoner - overview indicators
 +
| image = Reckoner overview.png
 +
| -
 +
| spawn1 = BLU first spawn
 +
| spawn-color1 = blu
 +
| spawn-left1 = 470px
 +
| spawn-top1 = 555px
 +
| spawn2 = BLU second spawn
 +
| spawn-color2 = blu
 +
| spawn-left2 = 665px
 +
| spawn-top2 = 350px
 +
| spawn3 = BLU third spawn
 +
| spawn-color3 = blu
 +
| spawn-left3 = 350px
 +
| spawn-top3 = 380px
 +
| spawn4 = RED first spawn
 +
| spawn-color4 = red
 +
| spawn-left4 = 436px
 +
| spawn-top4 = 300px
 +
| spawn5 = RED final spawn
 +
| spawn-color5 = red
 +
| spawn-left5 = 295px
 +
| spawn-top5 = 20px
 +
| -
 +
| area3 = Freight House
 +
| area-left3 = 450px
 +
| area-top3 = 365px
 +
| -
 +
| area1 = Cubby hole
 +
| area-left1 = 475px
 +
| area-top1 = 440px
 +
| -
 +
| area2 = Mine shack
 +
| area-left2 = 542px
 +
| area-top2 = 385px
 +
| -
 +
| area5 = Horsemann's house
 +
| area-left5 = 575px
 +
| area-top5 = 265px
 +
| -
 +
| area4 = Yard
 +
| area-left4 = 515px
 +
| area-top4 = 295px
 +
| -
 +
| area6 = Hells Bells
 +
| area-left6 = 430px
 +
| area-top6 = 250px
 +
| -
 +
| area7 = Foyer
 +
| area-left7 = 430px
 +
| area-top7 = 215px
 +
| -
 +
| area8 = Wet Paint!
 +
| area-left8 = 345px
 +
| area-top8 = 183px
 +
| -
 +
| area9 = Hell Pit
 +
| area-left9 = 270px
 +
| area-top9 = 183px
 +
| -
 +
| area10 = Shack
 +
| area-left10 = 210px
 +
| area-top10 = 265px
 +
| -
 +
| objective2 = Checkpoint A
 +
| objective-left2 = 552px
 +
| objective-top2 = 450px
 +
| -
 +
| objective3 = Checkpoint B
 +
| objective-left3 = 565px
 +
| objective-top3 = 329px
 +
| -
 +
| objective4 = Checkpoint C
 +
| objective-left4 = 460px
 +
| objective-top4 = 255px
 +
| -
 +
| objective5 = Checkpoint D
 +
| objective-left5 = 345px
 +
| objective-top5 = 255px
 +
| -
 +
| objective6 = Checkpoint E/Final Checkpoint
 +
| objective-left6 = 245px
 +
| objective-top6 = 195px
 
}}
 
}}
  

Revision as of 10:10, 5 August 2024

Contents

Payload

Badwater


Barnblitz


Bloodwater


Borneo


Brimstone


Goldrush

Stage 1


Stage 2


Stage 3


Gravestone


Hellstone


Pier


Precipice


Snowycoast


Swiftwater


Upward


Hassle Castle


Wutville


Terror


Chilly


Bread Space


Camber


Cashworks


Corruption


Embargo


Emerge


Enclosure

Stage 1


Stage 2


Stage 3


Frontier


Frostcliff


Ghoulpit


Hoodoo

Stage 1


Stage 2


Stage 3


Odyssey


Phoenix


Polar


Rumford


Spineyard


Thunder Mountain

Stage 1


Stage 2


Stage 3


Venice


Payload Race

Banana Bay


Helltower


Bonesaw


Hacksaw


Hightower


Nightfall

Stage 1


Stage 2


Stage 3


Pipeline

Stage 1


Stage 2


Stage 3


Attack'n'Defend

DeGroot Keep


Burghausen


Sandcastle



Dustbowl

Stage 1


Stage 2


Stage 3


Egypt

Stage 1


Stage 2


Stage 3


Erebus

Stage 1


Stage 2


Stage 3


Gorge


Gorge Event


Gravel Pit


Junction


Mercenary Park


Mossrock


Mountain Lab


Mann Manor


Snowplow

Stage 1


Stage 2


Steel


Altitude


Brew


Carrier


Coal Pit


Frostwatch

Stage 1


Stage 2


Stage 3


Haarp

Stage 1


Stage 2


Stage 3


Hadal


Hardwood


Lava Pit


Spookeyridge


Sulfur


Overgrown


Control Points

5Gorge


Badlands


Coldfront


Fastlane


Foundry-top


Freight


Granary


Metalworks


Powerhouse


Process


Sunshine


Sinshine


Snakewater


Vanguard


Well (Control point)


Yukon


Canaveral


Reckoner


King of the Hill

Badlands


Brazil


Cauldron


Harvest


Harvest Event


Highpass


Kong King


Lakeside


Ghost Fort


Laughter


Lazarus


Maple Ridge Event


Megalo


Moldergrove


Moonshine Event


Nucleus (King of the Hill)


Probed


Sawmill (King of the Hill)


Slasher


Suijin


Viaduct


Sinthetic


Los Muertos


Capture the Flag

2Fort


2Fort Invasion


Double Cross


Landfall


Snowfall


Sawmill (Capture the Flag)


Turbine


Well (Capture the Flag)


Player Destruction

Farmagddon


SnowVille


Cursed Cove


Monster Bash


Pit of Death


Watergate


Arena

Lumberyard


Graveyard


Badlands (Arena)


Byre


Watchtower


Granary (Arena)


Nucleus (Arena)


Offblast


Ravine


Sawmill (Arena)


Well (Arena)


Mann versus Machine

Big Rock


Coal Town


Ghost Town


Decoy


Rottenburg


Mannhattan


Mannworks