Difference between revisions of "Item quality"

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{{Quotation|'''The Sniper'''|Hmmm, have a gander at this little beauty.|sound=Sniper_specialweapon02.wav}}
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Items can be found in different '''qualities''', or '''rarities'''. The quality of an item alters the colour of its displayed name and often affects its perceived trade value.
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The names of item qualities, and the term "quality" itself, are derived from the game files.
 +
 
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{{anchor|Normal|normal|Normal Items|Stock|Stock Items|Stock items}}
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== Normal items ==
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Scattergun
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| quality    = Normal
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| item-level = Level 1 Scattergun
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}}
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Normal items are also known as 'stock' items. These are the standard weapons that all players start with and are not stored in the [[backpack]]. Therefore they are the only available weapons if the game cannot connect to Steam. Unique variants of these items can be made by using a [[Name Tag]] or [[Description Tag]] with a Normal weapon, which are seen by checking the "Show Stock Items" box in the backpack view.
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{{clr}}{{anchor|Unique|Unique Items}}
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== Unique items ==
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Degreaser
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| item-name-local = The Degreaser
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| quality    = Unique
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| item-level = Level 10 Flame Thrower
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| att-1-positive = 65% faster weapon switch
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| att-2-negative = -25% burn damage
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}}
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Unique is the quality assigned to items which can be dropped randomly through gameplay, obtained through achievements, crafted or purchased from the [[Mann Co. Store]]. As such, Unique is regarded as the "default" quality for items.
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{{clr}}{{anchor|Vintage|Vintage Items|Vintages|vintage}}
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== Vintage items ==
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{{See also|Distribution of Item Quality#vintage quality list|l1=Vintage quality distribution}}
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Natascha
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| quality    = Vintage
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| item-level = Level 5 Minigun
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| att-1-positive = On Hit: 100% chance to slow target
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| att-2-negative = -25% damage done
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| att-3-negative = 30% slower spin up time
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}}
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Vintage was introduced alongside the [[Mann-Conomy Update]], in which certain items were assigned this quality to increase their appeal in [[trading]]; however, they bear no functional difference to their Unique counterparts. In some cases, items that have been re-granted to users by Steam support were assigned Vintage quality. <!-- STOP Readding the blurb about the Mar 15h patch Vintagization, it is not within the scope of this article. No excuses -->
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{{clr}}{{anchor|Genuine|genuine|Genuine Items|Genuines|genuines}}
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== Genuine items ==
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{{See also|Distribution of Item Quality#genuine quality list|l1=Genuine quality distribution}}
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Sun-On-A-Stick
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| quality    = Genuine
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| item-level = Level 10 RIFT Mace
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| att-1-positive = 100% minicrits vs burning players
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| att-2-negative = -15% damage done
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| item-description = Spiky end goes into other man.
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}}
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Genuine was introduced alongside the ''[[RIFT]]'' [[Sun-on-a-Stick]] and [[Sharpened Volcano Fragment]] promotion for those players who had pre-ordered before March 1, 2011. The Genuine quality is used to distinguish items obtained through participation in a promotion opposed to other means.
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{{clr}}{{anchor|Unusual|unusual|Unusual Items|Unusuals|unusuals}}
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== Unusual items ==
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{{See also|Distribution of Item Quality#unusual quality list|l1=Unusual quality distribution}}
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Napper's Respite
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| quality    = Unusual
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| item-level = Level 0 - 100
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| att-1-neutral    = Effect: Circling Heart
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| item-description = After a long day of burning scouts.
 +
}}
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=== Unusual hats ===
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{{see also|Hats|Particle effects#Unusual effects|l2=Unusual effects}}
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Unusual hats are hats with an attached particle effect.
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The only methods of obtaining an Unusual hat are by unlocking a [[Mann Co. Supply Crate]] with a [[Mann Co. Supply Crate Key]], or via trading. Unusual versions of the hats contained in a [[Festive Winter Crate]] could also be obtained by unlocking the crate with a [[Festive Winter Crate Key]] during the [[Australian Christmas]] event.
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[[Crafting#Headgear|Crafting]] together two Unusual hats will not produce an Unusual hat in return; it will simply produce a [[#Unique items|Unique]] <!-- Do NOT remove this. There is no such thing as a normal hat. Read the page before confusing one quality with another --> hat.
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=== Scream Fortress Update ===
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{{main|Scream Fortress}}
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Two new items with the Unusual quality were introduced with this update: the [[Haunted Metal Scrap]] and the [[Horseless Headless Horsemann's Headtaker]]. Besides bearing the Unusual quality, the Horseless Headless Horsemann's Headtaker has no discerning attributes from the [[Eyelander]].
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{{clr}}{{anchor|Community|Community weapons|Community Weapons|Community Items}}
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== Community items ==
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{{see also|List of Community weapon owners|List of Wiki Cap owners}}
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Medi Gun
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| item-level = Level 50 Medi Gun
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| quality    = Community
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| att-1-neutral = Given to valuable Community Contributors
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| att-2-neutral = Effect: Community Sparkle
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| item-flags = Not Tradable or Usable in Crafting
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}}
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Items bearing the Community quality are specially granted by Valve to individuals who have made significant, valuable contributions to the Team Fortress 2 community. Community items have the [[Particle effects#Community Sparkle|Community Sparkle]] particle effect attached and an [[List of Item Attributes#community description|attribute]] with an additional description string set to "Given to valuable Community Contributors". Community items derived from certain stock weapons receive an additional boost to their Phong shading exponent, resulting in the weapon having a more glossy appearance.
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Community items that existed before name and description tags were introduced have a schema ID of the [[#Normal items|Normal]] variant if one exists. This makes them unable to be described or  named, however newer variants have the correct schema ID and behave as expected.
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<gallery>
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File:Commwep_phongcompare.png|Phong boost comparison
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</gallery>
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{{clr}}{{anchor|Self-made items|Self-Made Items|Self-made Items|Self-Made|Self-made}}
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== Self-Made items ==
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{{see also|List of Self-Made item owners}}
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Dalokohs Bar
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| item-level = Level 50 Lunch Box
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| quality    = Self-Made
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| att-1-positive = Adds +50 max health for 30 seconds.
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| att-2-neutral = Effect: Community Sparkle
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| att-3-neutral = I made this!
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| item-flags = Not Tradable or Usable in Crafting
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}}
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The Self-Made quality is assigned to items specially granted by Valve to their creators. Like Community items, they have the "Community Sparkle" particle effect attached and an [[List of Item Attributes#selfmade description|attribute]] with an additional description string set to "I made this!". See the [[Contribution page]] for when the items were added in-game.
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<gallery>
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File:Selfmadedalokohs.png|In-game example
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</gallery>
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{{clr}}{{anchor|Valve Weapons|Developer Weapons|Developer weapons|Valve|Developer}}
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== Valve weapons ==
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{{Backpack item
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| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
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| item-name  = Rocket Launcher
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| item-level = Level 100 Rocket Launcher
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| quality    = Valve
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| att-1-positive = +1009900% damage done
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| att-2-positive = +109900% clip size
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| att-3-positive = +75% faster firing speed
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| att-4-positive = On Hit: +250 health
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| att-5-positive = On Kill: 10 seconds of 100% critical chance
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| att-6-positive = +50% projectile speed
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| att-7-positive = +100% faster move speed on wearer
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| att-8-neutral = Effect: Flying Bits
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| item-flags = Not Tradable or Usable in Crafting
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}}
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Valve weapons are alternate versions of stock [[weapons]] given to Valve employees. All Valve weapons are [[item levels|Level]] 100. These weapons can also have a special particle effect attachment called [[Particle effects#Flying Bits|Flying Bits]]. Because of their nature as developer weapons, certain Valve items possess stacked item attributes as seen in the backpack example; however, these attributes are not a requirement of bearing the Valve quality. The Valve weapon shown in the backpack example is Robin Walker's Rocket Launcher. It can be seen [http://optf2.com/item/162307172 here].
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<gallery>
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File:Flying bits.png|Flying Bits attached to an [[Equalizer]]
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</gallery>
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{{clr}}{{anchor|Item Name Colors|Colors|Rarity Colors|Item name colors}}
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== Item name colors ==
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{| class="wikitable grid"
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! class="header" | Color
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! class="header" | Quality Name
 +
! class="header" | Example
 +
|-
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! style="background:#B2B2B2" | #B2B2B2
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| [[#Normal Items|Normal]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Scattergun|quality=normal}}
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|-
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! style="background:#FFD700" | #FFD700
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| [[#Unique Items|Unique]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|The Degreaser|quality=unique}}
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|-
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! style="background:#476291" | #476291
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| [[#Vintage Items|Vintage]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Vintage Natascha|quality=vintage}}
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|-
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! style="background:#4D7455" | #4D7455
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| [[#Genuine Items|Genuine]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Genuine Sun-On-A-Stick|quality=genuine}}
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|-
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! style="background:#8650AC" | #8650AC
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| [[#Unusual Items|Unusual]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Unusual Napper's Respite|quality=unusual}}
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|-
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! style="background:#70B04A" rowspan="2"| #70B04A
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| [[#Community Items|Community]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; line-height:0.5em; text-align:center;" | {{tf2b|Community Medi Gun|quality=community}}
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|-
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| [[#Self-made Items|Self-made]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; line-height:0.5em; text-align:center;" | {{tf2b|Self-Made Dalokohs Bar|quality=self-made}}
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|-
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! style="background:#A50F79" | #A50F79
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| [[#Valve Weapons|Developer]]
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Valve Rocket Launcher|quality=valve}}
 +
|-
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|}
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 +
=== Unused colors ===
 +
{| class="wikitable grid"
 +
! class="header" | Color
 +
! class="header" | Quality Name
 +
! class="header" | Example
 +
|-
 +
! style="background:#8D834B" | #8D834B
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| Rarity2
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Rarity2|color=#8D834B}}
 +
|-
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! style="background:#CF6A32" | #CF6A32
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| Rarity3
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Rarity3|color=#CF6A32}}
 +
|-
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! style="background:#476291" | #476291
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| Customized
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| style="background:#2a2725; text-shadow:2px 1px 1px #24201B; text-align:center;" | {{tf2b|Customized|color=#476291}}
 +
|-
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|}
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 +
== See also ==
 +
* [[Item levels]]
 +
* [[Item drop system]]
 +
 
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 03:18, 14 April 2011

Hmmm, have a gander at this little beauty.
The Sniper

Items can be found in different qualities, or rarities. The quality of an item alters the colour of its displayed name and often affects its perceived trade value.

The names of item qualities, and the term "quality" itself, are derived from the game files.

Normal items

Backpack Scattergun.png

Scattergun
Level 1 Scattergun

Normal items are also known as 'stock' items. These are the standard weapons that all players start with and are not stored in the backpack. Therefore they are the only available weapons if the game cannot connect to Steam. Unique variants of these items can be made by using a Name Tag or Description Tag with a Normal weapon, which are seen by checking the "Show Stock Items" box in the backpack view.

Unique items

Backpack Degreaser.png

The Degreaser
Level 10 Flame Thrower
65% faster weapon switch
-25% burn damage

Unique is the quality assigned to items which can be dropped randomly through gameplay, obtained through achievements, crafted or purchased from the Mann Co. Store. As such, Unique is regarded as the "default" quality for items.

Vintage items

See also: Vintage quality distribution
Backpack Natascha.png

Vintage Natascha
Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage done
30% slower spin up time

Vintage was introduced alongside the Mann-Conomy Update, in which certain items were assigned this quality to increase their appeal in trading; however, they bear no functional difference to their Unique counterparts. In some cases, items that have been re-granted to users by Steam support were assigned Vintage quality.

Genuine items

See also: Genuine quality distribution
Backpack Sun-on-a-Stick.png

Genuine Sun-on-a-Stick
Level 10 RIFT Mace
100% minicrits vs burning players
-15% damage done
Spiky end goes into other man.

Genuine was introduced alongside the RIFT Sun-on-a-Stick and Sharpened Volcano Fragment promotion for those players who had pre-ordered before March 1, 2011. The Genuine quality is used to distinguish items obtained through participation in a promotion opposed to other means.

Unusual items

See also: Unusual quality distribution
Backpack Napper's Respite.png

Unusual Napper's Respite
Level 0 - 100
Effect: Circling Heart
After a long day of burning scouts.

Unusual hats

See also: Hats, Unusual effects

Unusual hats are hats with an attached particle effect.

The only methods of obtaining an Unusual hat are by unlocking a Mann Co. Supply Crate with a Mann Co. Supply Crate Key, or via trading. Unusual versions of the hats contained in a Festive Winter Crate could also be obtained by unlocking the crate with a Festive Winter Crate Key during the Australian Christmas event.

Crafting together two Unusual hats will not produce an Unusual hat in return; it will simply produce a Unique hat.

Scream Fortress Update

Main article: Scream Fortress

Two new items with the Unusual quality were introduced with this update: the Haunted Metal Scrap and the Horseless Headless Horsemann's Headtaker. Besides bearing the Unusual quality, the Horseless Headless Horsemann's Headtaker has no discerning attributes from the Eyelander.

Community items

See also: List of Community weapon owners, List of Wiki Cap owners
Backpack Medi Gun.png

Community Medi Gun
Level 50 Medi Gun
Given to valuable Community Contributors
Effect: Community Sparkle

( Not Tradable or Usable in Crafting )

Items bearing the Community quality are specially granted by Valve to individuals who have made significant, valuable contributions to the Team Fortress 2 community. Community items have the Community Sparkle particle effect attached and an attribute with an additional description string set to "Given to valuable Community Contributors". Community items derived from certain stock weapons receive an additional boost to their Phong shading exponent, resulting in the weapon having a more glossy appearance.

Community items that existed before name and description tags were introduced have a schema ID of the Normal variant if one exists. This makes them unable to be described or named, however newer variants have the correct schema ID and behave as expected.

Self-Made items

See also: List of Self-Made item owners
Backpack Dalokohs Bar.png

Self-Made Dalokohs Bar
Level 50 Lunch Box
Adds +50 max health for 30 seconds.
Effect: Community Sparkle
I made this!

( Not Tradable or Usable in Crafting )

The Self-Made quality is assigned to items specially granted by Valve to their creators. Like Community items, they have the "Community Sparkle" particle effect attached and an attribute with an additional description string set to "I made this!". See the Contribution page for when the items were added in-game.

Valve weapons

Backpack Rocket Launcher.png

Valve Rocket Launcher
Level 100 Rocket Launcher
+1009900% damage done
+109900% clip size
+75% faster firing speed
On Hit: +250 health
On Kill: 10 seconds of 100% critical chance
+50% projectile speed
+100% faster move speed on wearer
Effect: Flying Bits

( Not Tradable or Usable in Crafting )

Valve weapons are alternate versions of stock weapons given to Valve employees. All Valve weapons are Level 100. These weapons can also have a special particle effect attachment called Flying Bits. Because of their nature as developer weapons, certain Valve items possess stacked item attributes as seen in the backpack example; however, these attributes are not a requirement of bearing the Valve quality. The Valve weapon shown in the backpack example is Robin Walker's Rocket Launcher. It can be seen here.

Item name colors

Color Quality Name Example
#B2B2B2 Normal Scattergun
#FFD700 Unique The Degreaser
#476291 Vintage Vintage Natascha
#4D7455 Genuine Genuine Sun-On-A-Stick
#8650AC Unusual Unusual Napper's Respite
#70B04A Community Community Medi Gun
Self-made Self-Made Dalokohs Bar
#A50F79 Developer Valve Rocket Launcher

Unused colors

Color Quality Name Example
#8D834B Rarity2 Rarity2
#CF6A32 Rarity3 Rarity3
#476291 Customized Customized

See also