Difference between revisions of "Voting"
m (→Voting types) |
(→Keyboard commands: Updated Commands based on personal experience with the voting system.) |
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; F1 | ; F1 | ||
− | : Votes "Yes" on the current vote. Client command unknown. | + | : Votes "Yes" on the current vote or chooses a map in a level vote. Client command unknown. |
; F2 | ; F2 | ||
− | : Votes "No" on the current vote. Client command unknown. | + | : Votes "No" on the current vote or chooses a map in a level vote. Client command unknown. |
− | ; F3 | + | ; F3 |
− | : | + | : Chooses a map in a level vote. |
+ | |||
+ | ; F4 | ||
+ | : Chooses a map in a level vote. | ||
+ | |||
+ | ; F5 | ||
+ | : Chooses a map in a level vote or extends the current map in a NextLevel vote. | ||
== Server commands == | == Server commands == |
Revision as of 17:28, 20 April 2011
“ | America wins again!
Click to listen
— The Soldier celebrating democracy at work
|
” |
Voting is a game feature added in the Hatless Update on April 14, 2011. It enables any player to call a vote to enact a change on the server. The various voting options enable players to vote on a map change, to kick a particular player or to scramble the teams. Any player can initiate a vote by clicking on the checkbox icon in the main menu. A vote type can then be selected and the vote is put to all players present in the server.
The voting system was first introduced into the Team Fortress 2 Beta on March 9, 2011. Two later updates that included tweaks to the system were made available in the beta, before the system went live in Team Fortress 2 on April 14.
The voting system can be disabled by setting the server command sv_allow_votes
to 0
. Particular voting types can also be disabled by specific server command (see below).
Voting types
There are five types of votes that can be called:
- Kick: Kick a selected player out of the server.
- RestartGame: Restarts the current round. If this comes to pass, then a notification will be given out to all players that the round will restart. A set number of seconds pass before a new round begins, neither team getting any points.
- ChangeLevel: The current map changes to the selected map.
- NextLevel: The next map is changed to the selected map. Unlike ChangeLevel, the current map doesn't end.
- ScrambleTeams: The players are put in a random team. Note that this will immediately scramble the teams, rather than wait until the end of the round. A notification is given to all players that a scramble will commence before it happens.
Keyboard commands
- F1
- Votes "Yes" on the current vote or chooses a map in a level vote. Client command unknown.
- F2
- Votes "No" on the current vote or chooses a map in a level vote. Client command unknown.
- F3
- Chooses a map in a level vote.
- F4
- Chooses a map in a level vote.
- F5
- Chooses a map in a level vote or extends the current map in a NextLevel vote.
Server commands
Server-side variables can be set to adjust several elements of the voting engine. The following commands are made available:
sv_allow_votes
- Enables or disables the voting system entirely. Defaults to
1
(enabled).
sv_vote_allow_specators
- Allow spectators to participate in votes. Defaults to
0
(disabled).
sv_vote_failure_timer
- Cooldown time (in seconds); the time that must pass after a vote fails for another to be initiated. Defaults to
300
(5 minutes).
sv_vote_issue_kick_allowed
- Allow kick votes to be called. Defaults to
0
(disabled).
sv_vote_kick_ban_duration
- The length of time (in minutes) of the ban on the player if the kick vote is successful. Defaults to
1
. Set to0
to disable the ban entirely and instead only kick the player.
sv_vote_issue_nextlevel_allowed
- Allow the next level to be determined by vote. Defaults to
1
(enabled).
sv_vote_issue_nextlevel_allowextend
- Allow the next level vote to include an 'Extend' option. Defaults to
1
(enabled).
sv_vote_issue_nextlevel_choicesmode
- Allow players to be presented with a list of lowest playtime maps to choose from. Defaults to
1
(enabled).
sv_vote_issue_changelevel_allowed
- Allow a vote that changes the map to the next level immediately to be initiated. Defaults to
0
(disabled).
sv_vote_issue_restart_game_allowed
- Allow a vote that restarts the round to be initiated. Defaults to
1
(enabled).
sv_vote_issue_scramble_teams_allowed
- Allow a vote that scrambles the teams to be initiated. Defaults to
1
(enabled).
Update history
- Added in-game Voting system
- Tuning pass on CallVote cooldowns/timers:
- Increased the cooldown before a player can call another vote
- Increased the cooldown before a failed vote can be resubmitted
- The CallVote screen now hides issues the server has disabled
- Increased the percentage of players required to pass a vote
- Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list
- Temporarily disabled Kick and Changelevel
- Enabled nextlevel_choicesmode by default (to test it)
- The server will automatically ask players to select the nextlevel shortly before the current map is over
- Voting keys changed to F1-F5
- Further increased a vote calling cooldown
April 14, 2011 Patch (Hatless Update)
- Added a new vote system
- Server convars added to control the vote system