Difference between revisions of "April 26, 2011 Patch (Beta)"
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===Gameplay=== | ===Gameplay=== | ||
− | * Medic: | + | * [[Medic]]: |
** Beta Syringe Gun | ** Beta Syringe Gun | ||
− | *** Applies Mad Milk for 1 second | + | *** Applies [[Mad Milk]] for 1 second |
*** 50% slower firing rate | *** 50% slower firing rate | ||
*** 90% less damage | *** 90% less damage | ||
** Beta Bonesaw | ** Beta Bonesaw | ||
*** Allows the user to see enemy health | *** Allows the user to see enemy health | ||
− | * Sniper: | + | * [[Sniper]]: |
** Beta Sniper Rifle | ** Beta Sniper Rifle | ||
*** On Hit: Rifle charge rate increased by 35% | *** On Hit: Rifle charge rate increased by 35% | ||
Line 21: | Line 21: | ||
*** 25% increase in damage when health <50% of max | *** 25% increase in damage when health <50% of max | ||
*** 25% decrease in damage when health >50% of max | *** 25% decrease in damage when health >50% of max | ||
− | * Soldier: | + | * [[Soldier]]: |
** Beta Rocket Launcher | ** Beta Rocket Launcher | ||
*** When the medic healing you is killed you gain crit boost for 8 seconds | *** When the medic healing you is killed you gain crit boost for 8 seconds | ||
Line 37: | Line 37: | ||
===General=== | ===General=== | ||
* Hooked up many community-submitted response rules | * Hooked up many community-submitted response rules | ||
− | * Replay | + | * [[Replay]] |
** Fixed audio sync issues on the Mac | ** Fixed audio sync issues on the Mac | ||
* Synced with all changes and fixes from the official release | * Synced with all changes and fixes from the official release | ||
+ | |||
}} | }} |
Revision as of 00:03, 27 April 2011
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Source: TF2 Beta forums (Web Archive)
Patch notes
Gameplay
- Medic:
- Beta Syringe Gun
- Applies Mad Milk for 1 second
- 50% slower firing rate
- 90% less damage
- Beta Bonesaw
- Allows the user to see enemy health
- Beta Syringe Gun
- Sniper:
- Beta Sniper Rifle
- On Hit: Rifle charge rate increased by 35%
- On Miss: Rifle charge rate decreased by 65%
- Beta Sniper Club
- 25% increase in damage when health <50% of max
- 25% decrease in damage when health >50% of max
- Beta Sniper Rifle
- Soldier:
- Beta Rocket Launcher
- When the medic healing you is killed you gain crit boost for 8 seconds
- On Hit: -10 Health
- Beta Shotgun
- While a medic is healing you, this weapons' damage is increased by 25%
- While not being healed by a medic, your weapon switch time is 25% longer
- Beta Split Equalizer 1
- Damage increases as the user becomes injured
- Blocks healing while in use
- Beta Split Equalizer 2
- Move speed increases as the user becomes injured
- Blocks healing while in use
- Beta Rocket Launcher
General
- Hooked up many community-submitted response rules
- Replay
- Fixed audio sync issues on the Mac
- Synced with all changes and fixes from the official release