Difference between revisions of "Death"
SilverAura (talk | contribs) (→Being Finished Off) |
Cooper Kid (talk | contribs) (→Bleeding: Added Three-Rune Blade to list of weapons that cause bleed.) |
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{{main|Bleeding}} | {{main|Bleeding}} | ||
{{Kill notice|extend=yes|invert=yes|killer=Sniper|victim=Spy|weapon=bleed|width=25%}} | {{Kill notice|extend=yes|invert=yes|killer=Sniper|victim=Spy|weapon=bleed|width=25%}} | ||
− | Bleeding can be induced by the [[Tribalman's Shiv]], [[Southern Hospitality]] and the [[ | + | Bleeding can be induced by the [[Tribalman's Shiv]], [[Southern Hospitality]], [[Boston Basher]] and the [[Three-Rune Blade]]. Should the player die from the bleed condition, it will award 1 point to the inflicter. |
== Environmental hazards == | == Environmental hazards == |
Revision as of 14:14, 8 June 2011
“ | You! Yes, you! You are dead!
Click to listen
— The Heavy.
|
” |
Death occurs when a player's health points drop to zero, resulting in a kill. There are several types of kills that can be inflicted either by players or by the environment. A death yields a range of points to the player or players who dealt the killing blow and adds one point to the victim's death count.
The name of the player and their respective killer is displayed in the recent kills log on the upper right corner of the HUD. After a kill, the player is placed in the respawn cycle and must wait a certain length of time before rejoining the game.
Upon death, a class will turn into a ragdoll and drop their weapon, yielding ammo and metal to other players should they walk over it.
Contents
Player Kills
Regular Kills
A regular kill awards 1 point to the player.
Revenge Kills
Revenge kills occur after killing or assisting a player that is dominating you and are worth 2 points.
Sentry Gun Kills
Occurs when an the Sentry Gun of an Engineer gets a kill, awards 1 point to the player. Can also be assisted.
Suicide
Adds a death to the player's score. Occurs when the player types kill
or explode
into the console, or when the player switches teams.
Headshot kills
- With the Sniper Rifle
Awards 1.5 points to the player.
- With the Huntsman
Awards 2 points to the player.
- Deflected arrow headshot
Awards 1.5 points to the player.
- With the Ambassador
Awards 1.5 points to the player.
Backstab
Awards 2 points to the player.
Kill assists
Awards 1/2 a point to the assister.
Being Finished Off
Awards 1 point to the killer. This occurs if a player kills himself when he has been damaged by another player. It may also be shown if a damaged player disconnects, uses the kill
command in console or gets an environmental death.
Telefrag
Awards 1 point to the killer. This occurs if a player is standing upon a teleporter exit as it is being used by a member of the other team.
Destruction
Awards 1 point to the player on the destruction of an enemy building.
Bleeding
Bleeding can be induced by the Tribalman's Shiv, Southern Hospitality, Boston Basher and the Three-Rune Blade. Should the player die from the bleed condition, it will award 1 point to the inflicter.