Difference between revisions of "Well (Capture the Flag)/ru"
Line 5: | Line 5: | ||
}} | }} | ||
− | '''Well''' | + | '''Well''' - карта типа [[Game_modes/ru#Захват флага|Захват флага]], была добавлена в игру [[January 25, 2008 Patch/ru|25 Января 2008 года]], как первая официальная карта после релиза игры. Эта карты была создана на основе своего аналога, который был типа [[Game_modes/ru#Захват контрольных точек|Захват контрольных точек]]. Основное отличие карты Well (Захват флага) от Well (Захват контрольных точек) is the middle building present in has been completely removed and replaced with a much smaller shed, with only one [[train]] passing through the center rather than two. The map is symmetrical from both sides of the train track. Another noticeable difference are the respawn rooms. In the CTF version they are only found where the second Control Point would be, in other words not far from the entrance to the team's base. |
To win your team must capture the opposing team's [[Intelligence]] continuously until you reach the game's capture limit (default limit is 3) whilst preventing the enemy from achieving the same. | To win your team must capture the opposing team's [[Intelligence]] continuously until you reach the game's capture limit (default limit is 3) whilst preventing the enemy from achieving the same. |
Revision as of 17:25, 18 July 2010
Well - карта типа Захват флага, была добавлена в игру 25 Января 2008 года, как первая официальная карта после релиза игры. Эта карты была создана на основе своего аналога, который был типа Захват контрольных точек. Основное отличие карты Well (Захват флага) от Well (Захват контрольных точек) is the middle building present in has been completely removed and replaced with a much smaller shed, with only one train passing through the center rather than two. The map is symmetrical from both sides of the train track. Another noticeable difference are the respawn rooms. In the CTF version they are only found where the second Control Point would be, in other words not far from the entrance to the team's base.
To win your team must capture the opposing team's Intelligence continuously until you reach the game's capture limit (default limit is 3) whilst preventing the enemy from achieving the same.
Вводное видео
Язык: | English · čeština · dansk · Deutsch · español · suomi · français · italiano · 日本語 · 한국어 · Nederlands · polski · português do Brasil · русский · 中文(简体) · 中文(繁體) |