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Revision as of 09:19, 22 June 2011
Team Fortress 2 went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of concept art were made public.
Contents
Classes
Scout
- Scoutcon3.png
- Scoutcon2.png
- Scoutcon4.png
Soldier
- Soldier.jpg
- Soldierprofile.jpg
Pyro
- Pyro concept.jpg
- Pyroconceptold1.jpg
Demoman
- Dm concept1.jpg
- Dm concept2.jpg
- Dm concept3.jpg
- Dm concept3a.jpg
- Dm concept4.jpg
- Dm concept5.jpg
- Dm concept5a.jpg
- Dm concept6.jpg
- Dm concept7.jpg
- Dm concept8.jpg
- Demoman concept.jpg
- Sketches3.jpeg
Meet the Demoman sketches.
Heavy
Engineer
Medic
- Medic concept5.jpg
Sniper
Spy
Multiple classes
- Allclass concept.jpg
Weapons
- Nailgun concept.jpg
- Rocketlauncher concept.jpg
Heavy weapons.
- Minigun concept1.jpg
Medic weapons.
- Medipack concept.jpg
Medipack concept.
SMG.
Map concepts
Community Item concepts
- StungCept.jpg
Environment concepts
Props
Lil' Chew Chew sketch.
- Lilchewchew concept03.jpeg
Lil' Chew Chew draft sketch
Team Fortress 2: Brotherhood of Arms
Other art
Human commando from the Invasion TF2 phase.
- Human commando concept.jpg
External links
- TF2 blog Artwork page
- Homepage of Moby Francke, Valve concept artist
- TF2 blog post on the Demoman
- TF2 blog post on the Scout
- TF2 blog post on the alpine art style
- Article on TF2's visual design
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