Difference between revisions of "User:Digivee/sandbox"
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! class="header" width="45%" | Attributes | ! class="header" width="45%" | Attributes | ||
|- | |- | ||
− | | rowspan="1"|{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Spy|link=Spy}} {{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Pyro|link=Pyro}} <br/> Multiple Classes | + | | rowspan="1"|{{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Engineer|link=Engineer}}{{Icon class|class=Medic|link=Medic}}{{Icon class|class=Spy|link=Spy}} {{Icon class|class=Heavy|link=Heavy}}{{Icon class|class=Pyro|link=Pyro}} <br/> '''Multiple Classes''' |
|[[Image:Primary_grenade.PNG|frameless|]] <br>'''Primary Grenade''' | |[[Image:Primary_grenade.PNG|frameless|]] <br>'''Primary Grenade''' | ||
− | | | + | |133 |
− | |Explodes a | + | |Explodes a large radius around it. |
|- | |- | ||
!{{Icon class|class=Scout|link=Scout}}{{icon class|class=medic}} <br/> Scout and Medic | !{{Icon class|class=Scout|link=Scout}}{{icon class|class=medic}} <br/> Scout and Medic | ||
Line 25: | Line 25: | ||
|- | |- | ||
!{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Heavy|link=Heavy}}Heavy and Demoman | !{{Icon class|class=Demoman|link=Demoman}}{{Icon class|class=Heavy|link=Heavy}}Heavy and Demoman | ||
− | |[[Image:Secondary_grenade_demo.PNG]] <br> Mirv Grenade | + | |[[Image:Secondary_grenade_demo.PNG]] <br> '''Mirv Grenade''' |
− | | | + | |135 (90 per stick, total of 5 sticks) |
|Explodes twice, one large explosion, and multiple smaller explosions. | |Explodes twice, one large explosion, and multiple smaller explosions. | ||
|- | |- | ||
!{{Icon class|class=Engineer|link=Engineer}} Engineer | !{{Icon class|class=Engineer|link=Engineer}} Engineer | ||
− | |[[image:Secondary_grenade_engie.PNG]] <br> EMP Grenade | + | |[[image:Secondary_grenade_engie.PNG]] <br> '''EMP Grenade''' |
|N/A | |N/A | ||
|Explodes all enemies near by if a Demoman of Soldier is hit by the grenade. Also Removes enemy spy disguises. | |Explodes all enemies near by if a Demoman of Soldier is hit by the grenade. Also Removes enemy spy disguises. | ||
|- | |- | ||
!{{Icon class|class=Medic|link=Medic}}<br>Medic | !{{Icon class|class=Medic|link=Medic}}<br>Medic | ||
− | |[[File:Medic_third_grenade.PNG]] <br> Holy Hand Grenade | + | |[[File:Medic_third_grenade.PNG]] <br> '''Holy Hand Grenade''' |
|None | |None | ||
|Heals all teammates within range to full health and slowly harms enemies until they are healed or dead. | |Heals all teammates within range to full health and slowly harms enemies until they are healed or dead. | ||
|- | |- | ||
!{{Icon class|class=Scout|link=Scout}} Scout | !{{Icon class|class=Scout|link=Scout}} Scout | ||
− | |[[image:Secondary_grenade_engie.PNG]] <br> | + | |[[image:Secondary_grenade_engie.PNG]] <br> '''Flash Grenade''' |
|N/A | |N/A | ||
|Disorientates the user and any enemies around him. | |Disorientates the user and any enemies around him. | ||
|- | |- | ||
!{{Icon class|class=Soldier|link=Soldier}} Soldier | !{{Icon class|class=Soldier|link=Soldier}} Soldier | ||
− | |[[File:Soldier_secondary_grenade.PNG]] <br> Nail Grenade | + | |[[File:Soldier_secondary_grenade.PNG]] <br> '''Nail Grenade''' |
− | | | + | |80 |
− | | | + | |Explodes and harms an enemy at several intervals. |
Revision as of 02:47, 26 June 2011
“ | Well don't that beat all?!
Click to listen
— ”'The Engineer”' on ”'Classic Gameplay”'
|
” |
Team Fortress 2 Classic is a server mod that adds Grenades, Bunny Hopping, and some of the original weapons from the first Team Fortress. It is developed and run by ^Pb|Mystery and ^Pb|Chicken.
Contents
Grenades
Each class in TF2C has a primary grenade and a secondary grenade and some classes have a third grenade.
Class | Grenade Name | Damage* | Attributes |
---|---|---|---|
Multiple Classes |
File:Primary grenade.PNG Primary Grenade |
133 | Explodes a large radius around it. |
Scout and Medic |
File:Secondary grenade conc.PNG Conc Grenade |
None | Pushes the user and nearby enemies, allowing for momentum and air to be gained. |
Heavy and Demoman | File:Secondary grenade demo.PNG Mirv Grenade |
135 (90 per stick, total of 5 sticks) | Explodes twice, one large explosion, and multiple smaller explosions. |
Engineer | File:Secondary grenade engie.PNG EMP Grenade |
N/A | Explodes all enemies near by if a Demoman of Soldier is hit by the grenade. Also Removes enemy spy disguises. |
Medic |
File:Medic third grenade.PNG Holy Hand Grenade |
None | Heals all teammates within range to full health and slowly harms enemies until they are healed or dead. |
Scout | File:Secondary grenade engie.PNG Flash Grenade |
N/A | Disorientates the user and any enemies around him. |
Soldier | File:Soldier secondary grenade.PNG Nail Grenade |
80 | Explodes and harms an enemy at several intervals. |