Difference between revisions of "Item sets"

From Team Fortress Wiki
Jump to: navigation, search
(I'm surprised that no one added this yet.)
m (Typo)
Line 4: Line 4:
 
Hats required for the item set bonuses that were introduced in the Polycount Pack were given guaranteed [[Crafting|crafting blueprints]]. The Polycount set hats require four [[Crafting|Refined Metal]]s and any [[weapon]] from the set of which the player wishes to craft the hat.
 
Hats required for the item set bonuses that were introduced in the Polycount Pack were given guaranteed [[Crafting|crafting blueprints]]. The Polycount set hats require four [[Crafting|Refined Metal]]s and any [[weapon]] from the set of which the player wishes to craft the hat.
  
The item sets added in the Über Update don't grant any set bonuses when every item is equippted. However, in the likeness of the older item sets, it's still displayed which items a player has equipptede, along with the title of the set.
+
The item sets added in the Über Update don't grant any set bonuses when every item is equippted. However, in the likeness of the older item sets, it's still displayed which items a player has equippted, along with the title of the set.
  
 
== Polycount sets ==
 
== Polycount sets ==

Revision as of 18:05, 26 June 2011

You call that snipin'?
The Sniper after surviving a headshot

Item sets are a feature introduced in the Mann-Conomy Update, which applies new attributes to the wearer when all items in a set are equipped, such as greater damage resistance or immunity to headshots. There are currently ten item sets; five originated from the Polycount Pack, and another three were later added in the Australian Christmas update, leaving the Engineer as the only class to currently lack his own item set. Seven more packs were released in the Über Update. The item sets introduced in the Australian Christmas update do not require the corresponding hat in order for the set bonus to activate.

Hats required for the item set bonuses that were introduced in the Polycount Pack were given guaranteed crafting blueprints. The Polycount set hats require four Refined Metals and any weapon from the set of which the player wishes to craft the hat.

The item sets added in the Über Update don't grant any set bonuses when every item is equippted. However, in the likeness of the older item sets, it's still displayed which items a player has equippted, along with the title of the set.

Polycount sets

Leaderboard class scout.png Scout

Drink it in, pal. That's how failure tastes.
The Scout making a special delivery
Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

  • Primary - Shortstop: Mann Co.'s latest in high attitude break-action personal defense.
  • Secondary - Mad Milk: Players heal 60% of the damage done to an enemy covered with milk.
  • Melee - Holy Mackerel: Getting hit by a fish has got to be humiliating.
  • Headwear - Milkman: A headwear item for the Scout.


EmbedVideo received the bad id "[[:Template:Dictionary/demonstrations/the special delivery]]" for the service "youtube".

Leaderboard class soldier.png Soldier

The Tank Buster
Stop hiding behind your little toys and FIGHT LIKE A MAN.
The Soldier busting some tanks
Main article: Item sets
The Tank Buster
Backpack The Tank Buster Bundle.png
Effect

Leave a Calling Card on your victims

  • Primary - Black Box: On Hit: +15 health; -25% clip size.
  • Secondary - Battalion's Backup: Provides a defensive buff that protects nearby team members from Crits and blocks 35% of incoming damage. Rage increases through damage taken.
  • Headwear - Grenadier's Softcap: A headwear item for the Soldier.


Leaderboard class pyro.png Pyro

Gas Jockey's Gear
Mmph mphna mprh.
The Pyro... possibly thanking a fallen foe?
Main article: Item sets
The Gas Jockey's Gear
Backpack The Gas Jockey's Gear Bundle.png
Effect

Leave a Calling Card on your victims

  • Primary - Degreaser: 65% faster weapon switch; -25% burn damage.
  • Melee - Powerjack: +75 health restored on kill; +20% damage from melee sources while active.
  • Headwear - Attendant: A headwear item for the Pyro.


Leaderboard class sniper.png Sniper

Where'd I get you that time? The liver? The kidney? I'm losing track.
The Sniper aiming anywhere but the head
Main article: Item sets
The Croc-o-Style Kit
Backpack The Croc-o-Style Kit Bundle.png
Effect

Leave a Calling Card on your victims

  • Secondary - Darwin's Danger Shield: +25 max health on wearer.
  • Melee - Bushwacka: This weapon Crits whenever it would normally Mini-Crit; +20% fire damage vulnerability on wearer.
  • Headwear - Ol' Snaggletooth: A headwear item for the Sniper.

Leaderboard class spy.png Spy

Saharan Spy
I hate you!
The Spy being asked the same question three times
Main article: Item sets
The Saharan Spy
Backpack The Saharan Spy Bundle.png
Effect

Extra effects when taunting.

  • Primary - L'Etranger: +15% Cloak on hit; -20% damage done.
  • Melee - Your Eternal Reward: Upon a successful backstab, the Spy instantly disguises as the victim. This weapon is a silent killer; the wearer cannot use the Disguise Kit.
  • Headwear - Familiar Fez: A headwear item for the Spy.

Australian Christmas

Leaderboard class demoman.png Demoman

The Expert's Ordnance
Let that be a bloody lesson to ya!
The Demoman knowing what he's talking about
Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

  • Primary - The Loch-N-Load: +20% damage done; +25% projectile speed; -60% clip size; launched bombs shatter on surfaces; +25% damage to self.
  • Melee - The Ullapool Caber: Explodes on first hit, reduced damage on subsequent hits, no random crits.

Note: Only the two weapons are needed for the set bonus. The Scotch Bonnet is not required.


Leaderboard class heavy.png Heavy

The Hibernating Bear
I will kill you with bear hands!
The Heavy making a bad pun
Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

  • Primary - The Brass Beast: +20% Damage done; 50% slower spin up time; -60% slower movement speed while deployed.
  • Secondary - The Buffalo Steak Sandvich: While under the effects, move speed is increased, damage done and taken will be Mini-Crits, and the player may only use melee weapons.
  • Melee - The Warrior's Spirit: +30% damage done; -20 max health on wearer.

Note: Only the three weapons are needed for the set bonus. The Big Chief is not required.


Leaderboard class medic.png Medic

Medieval Medic
I am prepared to do vatever it takes!
The Medic making the best of Medieval Mode
Main article: Item sets
The Medieval Medic
Backpack The Medieval Medic Bundle.png
Effect

No effect

  • Primary - Crusader's Crossbow: Fires special bolts that heal teammates and deal damage to opponents based on distance traveled; the longer the distance, the larger the amount of healing or damage.
  • Melee - Amputator: On taunt: heals all nearby teammates within a certain radius, who emit a teamcolored glowing circle effect similar to that of the Battalion's Backup.

Note: Only the two weapons are needed for the set bonus. The Berliner's Bucket Helm is not required.


Über Update

Leaderboard class heavy.png Heavy

Not usually my job, but... *chuckles*
The Heavy taking care of some nondescript business
Main article: Item sets
Black Market Business
Item icon Mobster Monday Bundle.png
Effect

No effect

  • Primary - Tomislav: +75% faster, silent spin-up time; -20% slower firing speed
  • Secondary - Family Business: +40% clip size; -15% damage done
  • Melee - Eviction Notice: +50% faster firing speed; -60% damage done
  • Headwear - Capo's Capper

Leaderboard class spy.png Spy

All in a day's work.
The Spy on honor
Main article: Item sets
The Man of Honor
Item icon Mobster Monday Bundle.png
Effect

No effect

  • Primary - Enforcer: +20% damage done; 0.5 sec increase in time taken to Cloak
  • Melee - Big Earner: +30% Cloak on kill; -25 max health on wearer
  • Headwear - Cosa Nostra Cap
  • Misc - Made Man

Leaderboard class sniper.png Sniper

That's some shonky business right there!
The Sniper on bargains
Main article: Item sets
Lawrence of Australia
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

  • Primary - Bazaar Bargain: Each consecutive headshot gives +10 charge per second; A body shot reduces the bonus, A missed shot clears the bonus; Base penalty of -20
  • Melee - Shahanshah: +25% increase in damage when health is less than 50% of max; -25% decrease in damage when health is more than 50% of max
  • Headwear - Desert Marauder

Leaderboard class demoman.png Demoman

Thanks fer the ride!
The Demoman to his magic carpet
Main article: Item sets
One Thousand and One Demoknights
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

  • Primary - Splendid Screen: +25% fire damage resistance on wearer, +20% explosive damage resistance on wearer, Can deal charge impact damage at any range, +70% increase in charge impact damage
  • Secondary - Ali Baba's Wee Booties: +25 max health on wearer, +100% increase in turning control while charging
  • Melee - Persian Persuader +100% increase in charge recharge rate, All ammo collected becomes health
  • Headwear - Sultan's Ceremonial

Leaderboard class scout.png Scout

Remember me? Yeah, ya do!
The Scout being the #1 fan
Main article: Item sets
The #1 Fan
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

  • Primary - Soda Popper: +25% faster reloading speed, +50% faster firing speed, -60% clip size, no random critical hits
  • Secondary - Winger: +15% damage, -60% clip size
  • Melee - Atomizer: Grants triple jump, third jump deals 10 damage, -30% firing speed; -20% damage done
  • Headwear - Bonk Boy

Leaderboard class soldier.png Soldier

You are all weak! You are all bleeders!
The Soldier getting kinky
Main article: Item sets
The General's Formals
Item icon World War Wednesday Bundle.png
Effect

No effect

  • Secondary - Mantreads: -75% reduction in push force taken from damage, Deals 3x falling damage to the player you land on:
  • Melee - Disciplinary Action: On hit ally: boosts both players' speed for several seconds; -25% damage done
  • Headwear - Armored Authority
  • Misc - Fancy Dress Uniform

Leaderboard class soldier.png Soldier

The Airborne Armaments
Pa-POW!
The Soldier on explosive jumps
Main article: Item sets
The Airborne Armaments
Item icon World War Wednesday Bundle.png
Effect

No effect

  • Primary - Liberty Launcher: +40% projectile speed; -25% clip size
  • Secondary - Reserve Shooter: +15% faster weapon switch speed, Mini-crits on airbourne targets for 3 seconds after switch; -50% clip size
  • Melee - Market Gardener: Deals crits while the wielder is rocket jumping; No random critical hits
  • Headwear - Jumper's Jeepcap

Leaderboard class medic.png Medic

The healing is not as rewarding as the hurting.
The Medic on the Hippocratic Oath
Main article: Item sets
Clinical Trial
Item icon Meet The Medic! Bundle.png
Effect

No effect

  • Primary - Overdose: -10% damage done; Movement speed bonus based on Übercharge precentage - to a maximum +10%
  • Secondary - Quick-Fix: ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects; +40% heal rate, +25% ÜberCharge rate, Move at the speed of any faster heal target; Can't overheal.
  • Melee - Solemn Vow: Allows you to see enemy health.

Update history

September 30, 2010 Patch (Mann-Conomy Update)

  • Added 'The Special Delivery', 'The Tank Buster', 'The Gas Jockey's Gear', 'The Croc-o-Style Kit', and 'The Saharan Spy' item sets.

December 17, 2010 Patch (Australian Christmas)

  • Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. This is presumably a side-effect of the previous fix.

June 23, 2011 Patch (Über Update)

  • Added 'Black Market Business', 'The Man of Honor', 'Lawrence of Australia', 'One Thousand and One Demoknights', 'The #1 Fan', 'The General's Formals', 'The Airborne Armaments', and 'The Clinical Trial' item sets.

Bugs

  • Due to how the bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Gas Jockey's Gear Pyro. This includes the Syringe Gun, the Chargin' Targe, and most taunt attacks.
  • Snipers who have the entire Croc-O-Style Kit equipped can still die from headshots if they have around 1 health point. This is either a bug, or a misconception caused by the set bonus description.
  • Despite that the crafting screen will present the player with a "Fabricate Set Headgear" prompt when four refined metal and a weapon from the Hibernating Bear, Expert's Ordinance or Medieval Medic set is placed in the craft boxes, the Big Chief, Scotch Bonnet and Berliner's Bucket Helm all lack specific crafting recipes and cannot be obtained this way. This is because these hats are not required to obtain the bonus in their respective sets.

Trivia

  • Some of the sets were given different names by Valve than the original creators chose for them
    • The Hibernating Bear was originally called Big Chief Hibernating Bear. [1]
    • The Medieval Medic was originally named The Medi(c)eval Medic. [2]
    • Black Market Business was originally called Black Market Heavy.
      • The version of this pack with changes closer to the released version was called the Mobster Heavy.
    • The Man of Honor was originally called The Bloody Valentine Pack.
  • Due to how damage resistance is calculated, equipping the Chargin' Targe with the Expert's Ordnance item set results in a total fire damage resistance of 55%. Equipping the Splendid Screen with the Expert's Ordnance will result in a total fire damage resistance of 30%.

Gallery