Difference between revisions of "Item sets"
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− | '''Item sets''' are a feature introduced in the [[Mann-Conomy Update]], which applies new attributes to the wearer when all items in a set are equipped, | + | '''Item sets''' are a feature introduced in the [[Mann-Conomy Update]], which applies new attributes to the wearer when all items in a set are equipped, effectively changing their class to a completely different class. Changes include greater damage resistance, an immunity to headshots, or silenced cloaking noises. There are currently sixteen item sets; the five [[Polycount Pack]] contest winners, three [[Australian Christmas]] sets, and seven [[Über Update]] sets. The item sets introduced in the Australian Christmas update do not require the corresponding [[headwear]] to activate the set bonus. |
− | + | The first five item sets required that the player have the set hat equipped to activate the item set bonus, and were given specific [[Crafting|crafting blueprints]]. They can be made with ''four [[Crafting|Refined Metal]]'' and any [[weapon]] from the corresponding set. These sets include the ''Special Delivery'', ''Tank Buster'', ''Gas Jockey's Gear'', ''Croc-o-Style'', and ''Saharan Spy''. | |
− | + | While the item sets included with the Über Update don't trigger any set bonus when every item is equipped, they still display when a player is wearing any number of of set pieces in their description. | |
+ | |||
+ | == {{class link|Scout}} == | ||
+ | |||
+ | {{anchor|The Scout|Scout|Special Delivery|The Special Delivery}} | ||
+ | === [[Polycount Pack|The Special Delivery]] === | ||
+ | [[File:Scout_Milkman.png|200px|right|The Special Delivery]] | ||
+ | {{quotation|'''The Scout''' making a special delivery|Drink it in, pal. That's how failure tastes.|sound=Scout_domination08.wav}} | ||
+ | {{Set|The Special Delivery}} | ||
+ | |||
+ | * Primary - '''Shortstop:''' Mann Co.'s latest in high attitude break-action personal defense. | ||
+ | |||
+ | * Secondary - '''Mad Milk:''' Players heal 60% of the damage done to an enemy covered with milk. | ||
+ | |||
+ | * Melee - '''Holy Mackerel:''' Getting hit by a fish has got to be humiliating. | ||
+ | |||
+ | * Headwear - '''Milkman:''' A headwear item for the Scout. | ||
+ | |||
+ | {{Weapon Demonstration|weapon=The Special Delivery|noheader=true}} | ||
+ | |||
+ | |||
+ | {{anchor|The #1 Fan}} | ||
+ | === [[Über Update|The #1 Fan]] === | ||
+ | {{Quotation|'''The Scout''' being the #1 fan|Remember me? Yeah, ya do!|sound=Scout_revenge05.wav}} | ||
+ | {{Set|The #1 Fan}} | ||
+ | |||
+ | * Primary - '''Soda Popper''': +25% faster reloading speed, +50% faster firing speed, -60% clip size, no random critical hits | ||
+ | |||
+ | * Secondary - '''Winger''': +15% damage, -60% clip size | ||
+ | |||
+ | * Melee - '''Atomizer''': Grants triple jump, third jump deals 10 damage, -30% firing speed; -20% damage done | ||
+ | |||
+ | * Headwear - '''Bonk Boy''' | ||
+ | |||
+ | == {{class link|Soldier}} == | ||
+ | |||
+ | {{anchor|The Soldier|Soldier|Tank Buster|The Tank Buster}} | ||
+ | === [[Polycount Pack|The Tank Buster]] === | ||
+ | [[File:Grenadiersoftcap.PNG|200px|right|The Tank Buster]] | ||
+ | {{quotation|'''The Soldier''' busting some tanks|Stop hiding behind your little toys and FIGHT LIKE A MAN.|sound=Soldier_DominationEngineer03.wav}} | ||
+ | {{Set|The Tank Buster}} | ||
+ | |||
+ | * Primary - '''Black Box:''' On Hit: +15 health; -25% clip size. | ||
+ | |||
+ | * Secondary - '''Battalion's Backup:''' Provides a defensive buff that protects nearby team members from [[Critical hit|Crits]] and blocks 35% of incoming damage. Rage increases through damage taken. | ||
+ | |||
+ | * Headwear - '''Grenadier's Softcap:''' A headwear item for the Soldier. | ||
+ | |||
+ | {{Weapon Demonstration|weapon=The Tank Buster|noheader=true}} | ||
+ | |||
+ | {{anchor|General's Formals|The General's Formals}} | ||
+ | === [[Über Update|General's Formals]] === | ||
+ | {{Quotation|'''The Soldier''' getting '''kinky'''|You are all weak! You are all bleeders!|sound=Soldier_taunts10.wav}} | ||
+ | {{Set|General's Formals}} | ||
+ | |||
+ | * Secondary - '''Mantreads''': -75% reduction in push force taken from damage, Deals 3x falling damage to the player you land on: | ||
+ | |||
+ | * Melee - '''Disciplinary Action''': On hit ally: boosts both players' speed for several seconds; -25% damage done | ||
+ | |||
+ | * Headwear - '''Armored Authority''' | ||
+ | |||
+ | * Misc - '''Fancy Dress Uniform''' | ||
+ | |||
+ | {{anchor|Airborne Armaments|The Airborne Armaments}} | ||
+ | === [[Über Update|The Airborne Armaments]] === | ||
+ | [[File:Soldier_Airborne.png|200px|right|The Airborne Armaments]] | ||
+ | {{Quotation|'''The Soldier''' on explosive jumps|Pa-'''POW!'''|sound=Soldier_KaBoomAlts03.wav}} | ||
+ | {{Set|Airborne Armaments}} | ||
+ | |||
+ | * Primary - '''Liberty Launcher''': +40% projectile speed; -25% clip size | ||
+ | |||
+ | * Secondary - '''Reserve Shooter''': +15% faster weapon switch speed, Mini-crits on airbourne targets for 3 seconds after switch; -50% clip size | ||
+ | |||
+ | * Melee - '''Market Gardener''': Deals crits while the wielder is rocket jumping; No random critical hits | ||
+ | |||
+ | * Headwear - '''Jumper's Jeepcap''' | ||
+ | |||
+ | == {{class link|Pyro}} == | ||
+ | |||
+ | {{anchor|The Pyro|Pyro|The Gas Jockey's Gear|Gas Jockey's Gear}} | ||
+ | === [[Polycount Pack|Gas Jockey's Gear]] === | ||
+ | [[File:Attendant.png|200px|right|Gas Jockey's Gear]] | ||
+ | {{quotation|'''The Pyro'''... possibly thanking a fallen foe?|Mmph mphna mprh.|sound=Pyro_specialcompleted-assistedkill01.wav}} | ||
+ | {{Set|The Gas Jockey's Gear}} | ||
+ | |||
+ | * Primary - '''Degreaser:''' 65% faster weapon switch; -25% burn damage. | ||
+ | |||
+ | * Melee - '''Powerjack:''' +75 health restored on kill; +20% damage from melee sources while active. | ||
+ | |||
+ | * Headwear - '''Attendant:''' A headwear item for the Pyro. | ||
+ | |||
+ | {{Weapon Demonstration|weapon=The Gas Jockey's Gear|noheader=true}} | ||
== {{class link|Demoman}} == | == {{class link|Demoman}} == | ||
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* Headwear - '''Sultan's Ceremonial''' | * Headwear - '''Sultan's Ceremonial''' | ||
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== {{class link|Heavy}} == | == {{class link|Heavy}} == | ||
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* Melee - '''Solemn Vow''': Allows you to see enemy health. | * Melee - '''Solemn Vow''': Allows you to see enemy health. | ||
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== {{class link|Sniper}} == | == {{class link|Sniper}} == | ||
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* Headwear - '''Desert Marauder''' | * Headwear - '''Desert Marauder''' | ||
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== {{class link|Spy}} == | == {{class link|Spy}} == | ||
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* Misc - '''Made Man''' | * Misc - '''Made Man''' | ||
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== Update history == | == Update history == |
Revision as of 01:19, 27 June 2011
Item sets are a feature introduced in the Mann-Conomy Update, which applies new attributes to the wearer when all items in a set are equipped, effectively changing their class to a completely different class. Changes include greater damage resistance, an immunity to headshots, or silenced cloaking noises. There are currently sixteen item sets; the five Polycount Pack contest winners, three Australian Christmas sets, and seven Über Update sets. The item sets introduced in the Australian Christmas update do not require the corresponding headwear to activate the set bonus.
The first five item sets required that the player have the set hat equipped to activate the item set bonus, and were given specific crafting blueprints. They can be made with four Refined Metal and any weapon from the corresponding set. These sets include the Special Delivery, Tank Buster, Gas Jockey's Gear, Croc-o-Style, and Saharan Spy.
While the item sets included with the Über Update don't trigger any set bonus when every item is equipped, they still display when a player is wearing any number of of set pieces in their description.
Contents
Scout
The Special Delivery
“ | Drink it in, pal. That's how failure tastes.
Click to listen
— The Scout making a special delivery
|
” |
The Special Delivery | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary - Shortstop: Mann Co.'s latest in high attitude break-action personal defense.
- Secondary - Mad Milk: Players heal 60% of the damage done to an enemy covered with milk.
- Melee - Holy Mackerel: Getting hit by a fish has got to be humiliating.
- Headwear - Milkman: A headwear item for the Scout.
The #1 Fan
“ | Remember me? Yeah, ya do!
Click to listen
— The Scout being the #1 fan
|
” |
The #1 Fan | |
---|---|
Effect |
No effect |
- Primary - Soda Popper: +25% faster reloading speed, +50% faster firing speed, -60% clip size, no random critical hits
- Secondary - Winger: +15% damage, -60% clip size
- Melee - Atomizer: Grants triple jump, third jump deals 10 damage, -30% firing speed; -20% damage done
- Headwear - Bonk Boy
Soldier
The Tank Buster
“ | Stop hiding behind your little toys and FIGHT LIKE A MAN.
Click to listen
— The Soldier busting some tanks
|
” |
The Tank Buster | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary - Black Box: On Hit: +15 health; -25% clip size.
- Secondary - Battalion's Backup: Provides a defensive buff that protects nearby team members from Crits and blocks 35% of incoming damage. Rage increases through damage taken.
- Headwear - Grenadier's Softcap: A headwear item for the Soldier.
General's Formals
“ | You are all weak! You are all bleeders!
Click to listen
— The Soldier getting kinky
|
” |
The General's Formals | |
---|---|
Effect |
No effect |
- Secondary - Mantreads: -75% reduction in push force taken from damage, Deals 3x falling damage to the player you land on:
- Melee - Disciplinary Action: On hit ally: boosts both players' speed for several seconds; -25% damage done
- Headwear - Armored Authority
- Misc - Fancy Dress Uniform
The Airborne Armaments
“ | Pa-POW!
Click to listen
— The Soldier on explosive jumps
|
” |
The Airborne Armaments | |
---|---|
Effect |
No effect |
- Primary - Liberty Launcher: +40% projectile speed; -25% clip size
- Secondary - Reserve Shooter: +15% faster weapon switch speed, Mini-crits on airbourne targets for 3 seconds after switch; -50% clip size
- Melee - Market Gardener: Deals crits while the wielder is rocket jumping; No random critical hits
- Headwear - Jumper's Jeepcap
Pyro
Gas Jockey's Gear
“ | Mmph mphna mprh.
Click to listen
— The Pyro... possibly thanking a fallen foe?
|
” |
The Gas Jockey's Gear | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary - Degreaser: 65% faster weapon switch; -25% burn damage.
- Melee - Powerjack: +75 health restored on kill; +20% damage from melee sources while active.
- Headwear - Attendant: A headwear item for the Pyro.
Demoman
The Expert's Ordinance
“ | Let that be a bloody lesson to ya!
Click to listen
— The Demoman knowing what he's talking about
|
” |
The Expert's Ordnance | |
---|---|
Effect |
No effect |
- Primary - The Loch-N-Load: +20% damage done; +25% projectile speed; -60% clip size; launched bombs shatter on surfaces; +25% damage to self.
- Melee - The Ullapool Caber: Explodes on first hit, reduced damage on subsequent hits, no random crits.
One Thousand and One Demoknights
“ | Thanks fer the ride!
Click to listen
— The Demoman to his magic carpet
|
” |
One Thousand and One Demoknights | |
---|---|
Effect |
No effect |
- Primary - Splendid Screen: +25% fire damage resistance on wearer, +20% explosive damage resistance on wearer, Can deal charge impact damage at any range, +70% increase in charge impact damage
- Secondary - Ali Baba's Wee Booties: +25 max health on wearer, +100% increase in turning control while charging
- Melee - Persian Persuader +100% increase in charge recharge rate, All ammo collected becomes health
- Headwear - Sultan's Ceremonial
Heavy
The Hibernating Bear
“ | I will kill you with bear hands!
Click to listen
— The Heavy making a bad pun
|
” |
The Hibernating Bear | |
---|---|
Effect |
No effect |
- Primary - The Brass Beast: +20% Damage done; 50% slower spin up time; -60% slower movement speed while deployed.
- Secondary - The Buffalo Steak Sandvich: While under the effects, move speed is increased, damage done and taken will be Mini-Crits, and the player may only use melee weapons.
- Melee - The Warrior's Spirit: +30% damage done; -20 max health on wearer.
Note: Only the three weapons are needed for the set bonus. The Big Chief is not required.
Black Market Business
“ | Not usually my job, but... *chuckles*
Click to listen
— The Heavy taking care of some nondescript business
|
” |
Black Market Business | |
---|---|
Effect |
No effect |
- Primary - Tomislav: +75% faster, silent spin-up time; -20% slower firing speed
- Secondary - Family Business: +40% clip size; -15% damage done
- Melee - Eviction Notice: +50% faster firing speed; -60% damage done
- Headwear - Capo's Capper
Medic
Medieval Medic
“ | I am prepared to do vatever it takes!
Click to listen
— The Medic making the best of Medieval Mode
|
” |
The Medieval Medic | |
---|---|
Effect |
No effect |
- Primary - Crusader's Crossbow: Fires special bolts that heal teammates and deal damage to opponents based on distance traveled; the longer the distance, the larger the amount of healing or damage.
- Melee - Amputator: On taunt: heals all nearby teammates within a certain radius, who emit a teamcolored glowing circle effect similar to that of the Battalion's Backup.
Note: Only the two weapons are needed for the set bonus. The Berliner's Bucket Helm is not required.
Clinical Trial
“ | The healing is not as rewarding as the hurting.
Click to listen
— The Medic on the Hippocratic Oath
|
” |
Clinical Trial | |
---|---|
Effect |
No effect |
- Primary - Overdose: -10% damage done; Movement speed bonus based on Übercharge precentage - to a maximum +10%
- Secondary - Quick-Fix: ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects; +40% heal rate, +25% ÜberCharge rate, Move at the speed of any faster heal target; Can't overheal.
- Melee - Solemn Vow: Allows you to see enemy health.
Sniper
The Croc-o-style Kit
“ | Where'd I get you that time? The liver? The kidney? I'm losing track.
Click to listen
— The Sniper aiming anywhere but the head
|
” |
The Croc-o-Style Kit | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary - Sydney Sleeper: On Hit: Jarate applied to target for 8 seconds; +25% charge rate; no random Critical hits; headshots do not Crit.
- Secondary - Darwin's Danger Shield: +25 max health on wearer.
- Melee - Bushwacka: This weapon Crits whenever it would normally Mini-Crit; +20% fire damage vulnerability on wearer.
- Headwear - Ol' Snaggletooth: A headwear item for the Sniper.
Lawrence of Australia
“ | That's some shonky business right there!
Click to listen
— The Sniper on bargains
|
” |
Lawrence of Australia | |
---|---|
Effect |
No effect |
- Primary - Bazaar Bargain: Each consecutive headshot gives +10 charge per second; A body shot reduces the bonus, A missed shot clears the bonus; Base penalty of -20
- Melee - Shahanshah: +25% increase in damage when health is less than 50% of max; -25% decrease in damage when health is more than 50% of max
- Headwear - Desert Marauder
Spy
The Saharan Spy
“ | I hate you!
Click to listen
— The Spy being asked the same question three times
|
” |
The Saharan Spy | |
---|---|
Effect |
Extra effects when taunting. |
- Primary - L'Etranger: +15% Cloak on hit; -20% damage done.
- Melee - Your Eternal Reward: Upon a successful backstab, the Spy instantly disguises as the victim. This weapon is a silent killer; the wearer cannot use the Disguise Kit.
- Headwear - Familiar Fez: A headwear item for the Spy.
The Man of Honor
“ | All in a day's work.
Click to listen
— The Spy on honor
|
” |
The Man of Honor | |
---|---|
Effect |
No effect |
- Primary - Enforcer: +20% damage done; 0.5 sec increase in time taken to Cloak
- Melee - Big Earner: +30% Cloak on kill; -25 max health on wearer
- Headwear - Cosa Nostra Cap
- Misc - Made Man
Update history
September 30, 2010 Patch (Mann-Conomy Update)
- Added 'The Special Delivery', 'The Tank Buster', 'The Gas Jockey's Gear', 'The Croc-o-Style Kit', and 'The Saharan Spy' item sets.
December 17, 2010 Patch (Australian Christmas)
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. This is presumably a side-effect of the previous fix.
June 23, 2011 Patch (Über Update)
- Added 'Black Market Business', 'The Man of Honor', 'Lawrence of Australia', 'One Thousand and One Demoknights', 'The #1 Fan', 'The General's Formals', 'The Airborne Armaments', and 'The Clinical Trial' item sets.
Bugs
- Due to how the bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Gas Jockey's Gear Pyro. This includes the Syringe Gun, the Chargin' Targe, and most taunt attacks.
- Snipers who have the entire Croc-O-Style Kit equipped can still die from headshots if they have around 1 health point. This is either a bug, or a misconception caused by the set bonus description.
- Despite that the crafting screen will present the player with a "Fabricate Set Headgear" prompt when four refined metal and a weapon from the Hibernating Bear, Expert's Ordinance or Medieval Medic set is placed in the craft boxes, the Big Chief, Scotch Bonnet and Berliner's Bucket Helm all lack specific crafting recipes and cannot be obtained this way. This is because these hats are not required to obtain the bonus in their respective sets.
Trivia
- Some of the sets were given different names by Valve than the original creators chose for them
- The Hibernating Bear was originally called Big Chief Hibernating Bear. [1]
- The Medieval Medic was originally named The Medi(c)eval Medic. [2]
- Black Market Business was originally called Black Market Heavy.
- The version of this pack with changes closer to the released version was called the Mobster Heavy.
- The Man of Honor was originally called The Bloody Valentine Pack.
- Due to how damage resistance is calculated, equipping the Chargin' Targe with the Expert's Ordnance item set results in a total fire damage resistance of 55%. Equipping the Splendid Screen with the Expert's Ordnance will result in a total fire damage resistance of 30%.
Gallery
- Presentationbonk2.jpg
The #1 Fan
|
|
- Special Delivery
- The Number One Fan
- Tank Buster
- General's Formals
- Airborne Armaments
- Gas Jockey's Gear
- Expert's Ordnance
- One Thousand and One Demoknights
- Hibernating Bear
- Black Market Business
- Medieval Medic
- Clinical Trial
- Croc-o-Style Kit
- Lawrence of Australia
- Saharan Spy
- Man of Honor
- Mann-Conomy Update
- Australian Christmas
- Über Update
- Items
- Item sets