Difference between revisions of "Sawmill (Capture the Flag)/zh-hant"

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{{DISPLAYTITLE:Sawmill/鋸木廠 (搶奪情報箱模式)}}
 
{{DISPLAYTITLE:Sawmill/鋸木廠 (搶奪情報箱模式)}}
 
{{trans}}
 
{{trans}}
 +
{{hatnote|'''Sawmill''' has multiple variations, including [[Sawmill|Arena]] and [[Sawmill (King of the Hill)|King of the Hill]]}}
 +
 
{{Map infobox
 
{{Map infobox
| game-type                 = Capture the Flag
+
|game-type=Capture the Flag
| file-name                 = arena_sawmill
+
|file-name=ctf_sawmill
| map-image                 = Sawmill.PNG
+
|map-image=CTF Sawmill Center.png
| map-environment           = 高山
+
| map-environment = 高山
| map-setting               = 陰天,雨天
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| map-setting = 陰天,雨天  
| map-deep-water           = 有
+
| map-deep-water = 有
| map-hazards               = [[Sawblades/zh-hant|圓鋸]]
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| map-hazards = [[Sawblades/zh-hant|圓鋸]]
| map-health-pickups-small = 5
+
| map-health-pickups-small = 5
 
| map-health-pickups-medium = 4
 
| map-health-pickups-medium = 4
| map-health-pickups-large  =
+
| map-ammo-pickups-small = 2
| map-ammo-pickups-small   = 2
+
| map-ammo-pickups-medium = 4
| map-ammo-pickups-medium   = 4
 
| map-ammo-pickups-large    =
 
 
}}
 
}}
{{hatnote|'''Sawmill''' 有多種模式,包括[[Sawmill (King of the Hill)/zh-hant|山丘之王]]及[[Sawmill (Capture the Flag)/zh-hant|搶奪情報箱]]模式}}
 
{{Quotation|[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm 狙擊手 V.S 間諜更新(第二天)]|
 
這是建立在一個暴風雨和高山之中的鋸木廠,是一個把控制點設立在地圖中心的山頂競技場地圖;在它底下,隱藏著一個高科技間諜地下基地;以上,我們剛提到最重要的東西,是雨-這是第一張有天氣特效的絕地要塞2地圖。如果前一個句子對你來說不夠長,那就把句號去掉,加上逗號,再加上這個部份:玩家們'''也必須'''注意兩塊在控制點附近的致命[[saw blades/zh-hant|圓鋸]]。這些致命的東西被原居民遺棄,是因為他們想要一個比較不致命,而且沒有間諜基地的鋸木廠。}}
 
  
'''Sawmill(直譯鋸木廠)''' 是在[[Sniper vs. Spy Update/zh-hant|狙擊手 V.S 間諜 更新]]中被正式列為絕地要塞2[[Arena/zh-hant|競技場]]官方地圖。此地圖的[[Capture the Flag/zh-hant|搶奪情報箱]]與[[King of the Hill/zh-hant|山丘之王]]模式版本是在[[The Classless Update/zh-hant|無差別職業更新]]中釋出。
+
{{Quotation|[http://www.teamfortress.com/classless/ The rumours were true!]|Seriously... is there anything this map '''can't''' do?
  
你的目標是消滅敵人的整個團隊,或佔領[[capture point/zh-hant|控制點]],當它可用時。
+
Arena Sawmill has been re-worked to function as the third official Valve ‘Capture the Flag’ map. Two side access routes have been blocked off to concentrate gameplay, and a building near each spawn point is now accessible. These lead to a flooded underground stronghold that holds the enemy’s top secret intelligence—a flag made entirely out of microfilm. Or possibly nylon. Either way, yoink!}}
== 介紹影片 ==
 
{{youtube|DF2DO6ESMUc}}
 
  
== 細部介紹 ==
+
'''Sawmill''' is a [[Capture the Flag]] map and was released with the Classless Update as an official map. Sawmill (Capture the Flag) offers an almost identical layout to its Arena and King of the Hill variations, the only major differences include addition of [[intelligence]] rooms for each team, and blocking off the shed access to each side area. The control point is replaced by a small health pack.
[[File:Arena Sawmill overview.png|thumb|地圖 Sawmill 的俯瞰圖。]]
+
 
*'''瀑布:'''位於[[RED/zh-hant|紅隊]]重生區的右手邊,瀑布下方還有一個大水池。有四根長條木頭像是漂浮般的浮在水池上當作行走用的橋,不過水池本身並沒有很深,在木橋的中間還有個小型醫護包。瀑布後面藏有一條小徑,從外部不容易看到,可用來躲藏行蹤。
+
To win your team must capture the opposing team's intelligence continuously until you reach the game's capture limit (default limit is 3) whilst preventing the enemy from achieving the same.
* '''山洞:'''一條藏在瀑布後面的小徑。
+
 
*'''小木屋:'''位於[[BLU/zh-hant|藍隊]]重生區的右手邊,裡面堆放了木材,最裡面有一個小行醫護包。
+
== Locations ==
*'''中央木屋:''' 位在於地圖正中央的大型建築物,建築物內最中央的部分就是控制點。控制點兩旁有兩個會發出極大噪音的大型電鋸在不斷徘徊,不慎碰到會使玩家立即死亡。
+
[[Image:CTF Sawmill overview.png|thumb|top|Overview of the map.(Large file)]]
* '''屋頂:'''從兩隊[[spawn room/zh-hant|重生區]]的二樓出口走道走出去可以到達屋頂,兩隊屋頂上都有一個入口可以直接進入到中央木屋內。
+
*'''Center Shed:''' The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point(boarded off and unusable in this version). Large circular saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
* '''中央木屋側:'''從兩隊屋頂進入中央木屋內後,會有一個有著玻璃窗戶的小房間,小房間走下階梯後就可以到達中央建築物的一樓。在小房間內常會有[[Engineer/zh-hant|工程師]]設置[[Buildings/zh-hant|建築物]]
+
*'''Log Shed:''' On the right hand side of [[BLU]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed. The far side towards RED's yard is boarded off in the CTF version.
 +
*'''Intelligence room:''' Tucked in the basement of one of the buildings across from the spawn room, and also accessible from a caved-in portion of an adjacent building. The room is completely flooded.
 +
*'''Waterfall:''' Located on the right hand side of [[RED]]'s spawn area, a titular waterfall flows down from a gray cliff into the center of a [[Water|large pool]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes. In the CTF version the far entrance to the BLU yard is boarded off.
 +
* '''The Cave''' - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
 +
* '''Rooftops''' - Outside each [[spawn room]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
 +
* '''The Alcoves''' - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined [[Engineer]], if he sets up a [[Buildings|Sentry nest]] early.
  
 
<gallery widths=150px heights=90px>
 
<gallery widths=150px heights=90px>
File:ARENA Sawmill Waterfall.jpg|瀑布
+
File:CTF Sawmill Center.png|Center Shed (CTF)
File:ARENA Sawmill Log Shed.jpg|木屋
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File:Ctfsawmill06.png|Red Intelligence Room
File:ARENA Sawmill Center Shed.jpg|[[control point/zh-hant|控制點]]設置在中央木屋中
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File:Ctfsawmill01.png|Main Entrance to intel room.
File:arenasawmill caves.jpg|在瀑布後的山洞
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File:Ctfsawmill02.png|Side Entrance to intel room.
File:arenasawmill roofentrance.jpg|通往控制點的屋頂通道
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File:Ctfsawmill03.png|Shed Area <br><sub>''note: the far entrance is boarded off.''</sub>
File:arenasawmill sideentrance.jpg|通往控制點的側通道
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File:Ctfsawmill04.png|Waterfall Area <br><sub>''note: the far entrance is boarded off.''</sub>
File:arenasawmill yard.jpg|在重生點外的空地
+
File:Ctfsawmill05.png|Spawn Area.
 +
File:CTF Sawmill Overview.png|Overview of Sawmill (CTF).
 
</gallery>
 
</gallery>
  
== 策略 ==
+
== Strategy ==
{{hatnote|參見[[Community Sawmill (Arena) strategy|社群 Sawmill 策略]]}}
+
{{hatnote|See [[Community Sawmill (CTF) strategy]]}}
 
 
== 更新紀錄  ==
 
'''[[August 13, 2009 Patch/zh-hant|2009年8月13日]]''' ([[Classless Update/zh-hant|無差別職業更新]])
 
* 新增此地圖至遊戲中。
 
 
 
'''[[May 22, 2009 Patch/zh-hant|2009年5月22日]]'''
 
* 修改控制點在競技場 Sawmill 沒有正確命名的問題。
 
  
'''[[August 13, 2009 Patch/zh-hant|2009年8月21日]]'''
+
== Update history ==
* 修改 DirectX8 使某些模組不能被看見的漏洞。
+
'''[[August 13, 2009 Patch]]''' ([[Classless Update]])
* 修改傳送點可建造至場外的問題。
+
* CTF_Sawmill was added to the game.
 +
'''[[August 21, 2009 Patch]]'''
 +
* Fixed CTF_Sawmill not ending the map when mp_timelimit hits during the middle of a round.
 +
'''[[October 29, 2009 Patch]]'''
 +
* Fixed Engineer exploit.
  
'''[[October 29, 2009 Patch/zh-hant|2009年10月29日]]''' ([[Haunted Halloween Special/zh-hant|2009萬聖節更新]])
+
== Trivia ==
* 修改關於工程師的建造漏洞。
+
* Just like in [[Lumberyard]] and the Arena version of Sawmill, there is a missile silo underneath the capture point.
 +
* The waterfall and lake side routes have been blocked off, but it is still possible to get past that way by jumping on the metal sheets on the wall and jumping onto the main shed roof.
  
== 相關細節 ==
+
== See also ==
* 就像[[Lumberyard/zh-hant|Lumberyard]]一樣,在控制點下的地板下方,也有一個高科技間諜導彈發射井。
+
* [[Sawmill (King of the Hill)]]
* 地圖 Sawmill 最早是出現在[[Huntsman/zh-hant|獵人長弓]] 的更新介紹頁裡<ref>[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm The Sniper vs. Spy Update: Day 2 - Payload Race game mode, Pipeline, Sawmill and Nucleus maps.]</ref>
+
* [[Sawmill|Sawmill (Arena)]]
* Sawmill (競技場) 是 Valve 創造及釋出,具有天氣效果的TF2地圖(下雨環境)。
 
* Sawmill 同時也是第一張具有天氣效果特色的地圖。
 
  
== 參考 ==
+
== External links ==
<references/>
+
*[http://www.teamfortress.com/classless/index.php Classless Update Day 3 - CTF_Sawmill, CP_Yukon]
  
{{SnipervsSpyUpdateNav}}
+
{{ClasslessUpdateNav}}
 
<br />
 
<br />
 
{{Maps nav}}
 
{{Maps nav}}

Revision as of 06:06, 11 August 2011

Sawmill has multiple variations, including Arena and King of the Hill
Sawmill (Capture the Flag)
CTF Sawmill Center.png
資訊
Variants: 競技場模式, 山丘之王模式, SnowVille 以及 Soul-Mill
開發者: 未知
地圖資料
所處地區: 高山
環境設定: 陰天,雨天
特定致死因素: 圓鋸
地圖相片
Loading screen photos.
地圖的俯瞰圖
Sawmill (Capture the Flag) overview.png
Seriously... is there anything this map can't do? Arena Sawmill has been re-worked to function as the third official Valve ‘Capture the Flag’ map. Two side access routes have been blocked off to concentrate gameplay, and a building near each spawn point is now accessible. These lead to a flooded underground stronghold that holds the enemy’s top secret intelligence—a flag made entirely out of microfilm. Or possibly nylon. Either way, yoink!

Sawmill is a Capture the Flag map and was released with the Classless Update as an official map. Sawmill (Capture the Flag) offers an almost identical layout to its Arena and King of the Hill variations, the only major differences include addition of intelligence rooms for each team, and blocking off the shed access to each side area. The control point is replaced by a small health pack.

To win your team must capture the opposing team's intelligence continuously until you reach the game's capture limit (default limit is 3) whilst preventing the enemy from achieving the same.

Locations

Overview of the map.(Large file)
  • Center Shed: The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point(boarded off and unusable in this version). Large circular saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
  • Log Shed: On the right hand side of BLU's spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed. The far side towards RED's yard is boarded off in the CTF version.
  • Intelligence room: Tucked in the basement of one of the buildings across from the spawn room, and also accessible from a caved-in portion of an adjacent building. The room is completely flooded.
  • Waterfall: Located on the right hand side of RED's spawn area, a titular waterfall flows down from a gray cliff into the center of a large pool. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes. In the CTF version the far entrance to the BLU yard is boarded off.
  • The Cave - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
  • Rooftops - Outside each spawn room are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
  • The Alcoves - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined Engineer, if he sets up a Sentry nest early.

Strategy

See Community Sawmill (CTF) strategy

Update history

August 13, 2009 Patch (Classless Update)

  • CTF_Sawmill was added to the game.

August 21, 2009 Patch

  • Fixed CTF_Sawmill not ending the map when mp_timelimit hits during the middle of a round.

October 29, 2009 Patch

  • Fixed Engineer exploit.

Trivia

  • Just like in Lumberyard and the Arena version of Sawmill, there is a missile silo underneath the capture point.
  • The waterfall and lake side routes have been blocked off, but it is still possible to get past that way by jumping on the metal sheets on the wall and jumping onto the main shed roof.

See also

External links