Difference between revisions of "Monoculus"
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In the ''[[Bombinomicon (Comic)|Bombinomicon]]'' [[Comics|comic]], it is depicted as a large floating eye that fires purple rocket-like eyeballs. | In the ''[[Bombinomicon (Comic)|Bombinomicon]]'' [[Comics|comic]], it is depicted as a large floating eye that fires purple rocket-like eyeballs. | ||
− | + | Monoculus will spawn out of [[Eyeaduct]]'s [[Control_point_(objective)|control point]] at random intervals, in which the players have 1 minute 30 seconds to defeat it, or it will disappear. While Monoculus is alive, the point is unable to be captured. Monoculus's remaining health is displayed as a bar in a purple box near the top center of the screen. | |
− | It fires eye-shaped projectiles that are guaranteed critical hits. When enraged, it shoots three in quick succession. Its projectiles can be deflected, similar to Soldier | + | It fires eye-shaped projectiles that are guaranteed [[critical hits]]. When enraged, it shoots three of these projectiles in quick succession. Its projectiles can be [[compression blast|deflected]], similar to Soldier rockets. |
− | At random intervals, it will teleport, leaving a swirling, purple vortex where it last was. Players are able to enter this vortex, and will be taken to the Underworld. Upon entering the Underworld, the player will spawn on an island taking continuous | + | At random intervals, it will teleport, leaving a swirling, purple vortex where it last was. Players are able to enter this vortex, and will be taken to the [[Underworld]]. Upon entering the Underworld, the player will spawn on an island taking continuous periodic damage. Another portal will be across from the player on another island. The first player who enters this portal will stun Monoculus for as long as it takes for him to reach the ground. Upon exiting the Underworld, a player is spawned at one end of the map, [[ÜberCharge|invulnerable]], crit boosted, overhealed, and having a speed buff as if hit by the [[Disciplinary Action]]. Damaging Monoculus while in this state will stun it. |
− | Upon | + | Upon Monoculus's defeat, it will drop an opened Bombinomicon, surrounded by a red swirling vortex. This Bombinomicon will constantly point at the player who killed Monoculus, tilting and rotating to follow him or her. Players who enter this will again spawn in the Underworld, at the base of a hill. On top of the hill is a large skull and a cage which contains the [[Bombinomicon]]. The cage will slowly descend into the ground where players can collect the Bombinomicon, completing the Dive into a Good Book [[achievement]]. Some time after the book is available, the hill will be filled with explosions, killing any player still on it. |
− | Defeating | + | Defeating Monoculus automatically grants the Optical Defusion achievement, and gives the player [[The MONOCULUS!]] hat. |
== Gallery == | == Gallery == | ||
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== Trivia == | == Trivia == | ||
*Monoculus is Latin for "one eye". | *Monoculus is Latin for "one eye". | ||
− | + | *Surviving an attack from Monoculus as a Heavy will award the Crock Block achievement. | |
− | *Surviving an attack from | ||
− | |||
== See also == | == See also == |
Revision as of 05:47, 28 October 2011
Monoculus | |||||||||
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Found On: | Eyeaduct |
“ | ...Everyone thinks I'm just a one-eyed bloody monster...
Click to listen
— The Demoman
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” |
Monoculus is the RED Demoman's missing eye, haunted by the Bombinomicon. It was summoned by Merasmus when the RED Soldier broke his staff.
In the Bombinomicon comic, it is depicted as a large floating eye that fires purple rocket-like eyeballs.
Monoculus will spawn out of Eyeaduct's control point at random intervals, in which the players have 1 minute 30 seconds to defeat it, or it will disappear. While Monoculus is alive, the point is unable to be captured. Monoculus's remaining health is displayed as a bar in a purple box near the top center of the screen. It fires eye-shaped projectiles that are guaranteed critical hits. When enraged, it shoots three of these projectiles in quick succession. Its projectiles can be deflected, similar to Soldier rockets.
At random intervals, it will teleport, leaving a swirling, purple vortex where it last was. Players are able to enter this vortex, and will be taken to the Underworld. Upon entering the Underworld, the player will spawn on an island taking continuous periodic damage. Another portal will be across from the player on another island. The first player who enters this portal will stun Monoculus for as long as it takes for him to reach the ground. Upon exiting the Underworld, a player is spawned at one end of the map, invulnerable, crit boosted, overhealed, and having a speed buff as if hit by the Disciplinary Action. Damaging Monoculus while in this state will stun it.
Upon Monoculus's defeat, it will drop an opened Bombinomicon, surrounded by a red swirling vortex. This Bombinomicon will constantly point at the player who killed Monoculus, tilting and rotating to follow him or her. Players who enter this will again spawn in the Underworld, at the base of a hill. On top of the hill is a large skull and a cage which contains the Bombinomicon. The cage will slowly descend into the ground where players can collect the Bombinomicon, completing the Dive into a Good Book achievement. Some time after the book is available, the hill will be filled with explosions, killing any player still on it.
Defeating Monoculus automatically grants the Optical Defusion achievement, and gives the player The MONOCULUS! hat.
Gallery
Related achievements
55px Eye-chievements
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Trivia
- Monoculus is Latin for "one eye".
- Surviving an attack from Monoculus as a Heavy will award the Crock Block achievement.