Difference between revisions of "User:Stbeecher"
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| width="100" | [[Image:Backpack Mercenary.png|75px|link=Mercenary]] | | width="100" | [[Image:Backpack Mercenary.png|75px|link=Mercenary]] | ||
|} | |} | ||
+ | |||
+ | tf_projectile_arrow | ||
+ | deflect_arrow (& headshot) | ||
+ | deflect_huntsman_flyingburn (& headshot) | ||
+ | huntsman (flaming & headshot) | ||
+ | compound_bow (arrow afterburn) |
Revision as of 23:39, 30 August 2010
Backpack Polycount Predictions
Loadout
This is my most common loadout, and many of it is often subject to change.
Class | Primary | Secondary | Melee | Hat | Misc. |
---|---|---|---|---|---|
Scout | EMPTY | ||||
Soldier | |||||
Pyro | |||||
Demoman | EMPTY | ||||
Heavy | |||||
Engineer | |||||
Medic | |||||
Sniper | |||||
Spy | EMPTY |
tf_projectile_arrow deflect_arrow (& headshot) deflect_huntsman_flyingburn (& headshot) huntsman (flaming & headshot) compound_bow (arrow afterburn)