Difference between revisions of "Mechanics/fi"

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==Hahmoluokat==
 
==Hahmoluokat==
 
[[Image:Team Fortress 2 Group Photo.jpg|thumb|350px|right|Vasemmalta oikealle: [[Pyro/fi|Pyro]], [[Engineer/fi|Engineer]], [[Spy/fi|Spy]], [[Heavy/fi|Heavy]], [[Sniper/fi|Sniper]], [[Scout/fi|Scout]], [[Soldier/fi|Soldier]], [[Demoman/fi|Demoman]] ja [[Medic/fi|Medic]].]]
 
[[Image:Team Fortress 2 Group Photo.jpg|thumb|350px|right|Vasemmalta oikealle: [[Pyro/fi|Pyro]], [[Engineer/fi|Engineer]], [[Spy/fi|Spy]], [[Heavy/fi|Heavy]], [[Sniper/fi|Sniper]], [[Scout/fi|Scout]], [[Soldier/fi|Soldier]], [[Demoman/fi|Demoman]] ja [[Medic/fi|Medic]].]]
{{hatnote|Main article: [[Classes]]}}
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{{hatnote|Main article: [[Classes/fi|Classes]]}}
 
Team Fortress 2:ssa on yhdeksän pelattavaa hahmoluokkaa. Ne on luokiteltu "hyökkäys"-, "puolustus"- sekä "tukiluokkiin", vaikka tällä luokittelulla ei ole vaikutusta itse peliin. Hahmoluokkien ominaisuudet voivat vaihdella [[loadout/fi|varustuksen]] mukaan.
 
Team Fortress 2:ssa on yhdeksän pelattavaa hahmoluokkaa. Ne on luokiteltu "hyökkäys"-, "puolustus"- sekä "tukiluokkiin", vaikka tällä luokittelulla ei ole vaikutusta itse peliin. Hahmoluokkien ominaisuudet voivat vaihdella [[loadout/fi|varustuksen]] mukaan.
:{{Icon class|class=scout|link=Scout}} '''[[Scout]]''': An offensive class with 133.33% [[Classes#Speed|move speed]] and 125 [[Classes#Health points|health points]] specializing in hit-and-run combat and objective-capturing. Can [[double jump]] and captures [[control point (objective)|control points]] (and pushes [[Payload cart]]s) at a rate equivalent to 2 people.
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:{{Icon class|class=scout|link=Scout/fi}} '''[[Scout/fi|Scout]]''': An offensive class with 133.33% [[Classes/fi#Speed|move speed]] and 125 [[Classes/fi#Health points|health points]] specializing in hit-and-run combat and objective-capturing. Can [[double jump/fi|double jump]] and captures [[control point (objective)/fi|control points]] (and pushes [[Payload cart/fi|Payload cart]]s) at a rate equivalent to 2 people.
:{{Icon class|class=soldier|link=Soldier}} '''[[Soldier]]''': An offensive class with 80% move speed and 200 health points able to adapt to a variety of situations. Can [[rocket jump]].
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:{{Icon class|class=soldier|link=Soldier/fi}} '''[[Soldier/fi|Soldier]]''': An offensive class with 80% move speed and 200 health points able to adapt to a variety of situations. Can [[rocket jump/fi|rocket jump]].
:{{Icon class|class=pyro|link=Pyro}} '''[[Pyro]]''': An offensive class with 100% move speed and 175 health points ideal for close quarters combat and group support. Can [[fire|ignite]] enemies and never catches fire.
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:{{Icon class|class=pyro|link=Pyro/fi}} '''[[Pyro/fi|Pyro]]''': An offensive class with 100% move speed and 175 health points ideal for close quarters combat and group support. Can [[fire/fi|ignite]] enemies and never catches fire.
:{{Icon class|class=demoman|link=Demoman}} '''[[Demoman]]''': A defensive class with 93.33% move speed and 175 health points specializing in area denial and damage output. Can [[sticky jump]].
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:{{Icon class|class=demoman|link=Demoman/fi}} '''[[Demoman/fi]]''': A defensive class with 93.33% move speed and 175 health points specializing in area denial and damage output. Can [[sticky jump/fi|sticky jump]].
:{{Icon class|class=heavy|link=Heavy}} '''[[Heavy]]''': A defensive class with 76.67% move speed and 300 health points that excels in dealing and receiving sustained damage.
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:{{Icon class|class=heavy|link=Heavy/fi}} '''[[Heavy/fi|Heavy]]''': A defensive class with 76.67% move speed and 300 health points that excels in dealing and receiving sustained damage.
:{{Icon class|class=engineer|link=Engineer}} '''[[Engineer]]''': A defensive class with 100% move speed and 125 health points that specializes in area denial and support. Can create, maintain, and upgrade [[buildings]].
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:{{Icon class|class=engineer|link=Engineer/fi}} '''[[Engineer/fi|Engineer]]''': A defensive class with 100% move speed and 125 health points that specializes in area denial and support. Can create, maintain, and upgrade [[buildings/fi|buildings]].
:{{Icon class|class=medic|link=Medic}} '''[[Medic]]''': A support class with 106.67% move speed and 150 health points that focuses on improving the longevity and efficacy of team mates. Regenerates health passively and can deploy [[ÜberCharge]]s.
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:{{Icon class|class=medic|link=Medic/fi}} '''[[Medic/fi|Medic]]''': A support class with 106.67% move speed and 150 health points that focuses on improving the longevity and efficacy of team mates. Regenerates health passively and can deploy [[ÜberCharge/fi|ÜberCharge]]s.
:{{Icon class|class=sniper|link=Sniper}} '''[[Sniper]]''': A support class with 100% move speed and 125 health points ideal for long-distance target elimination. Can [[headshot]].
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:{{Icon class|class=sniper|link=Sniper/fi}} '''[[Sniper/fi|Sniper]]''': A support class with 100% move speed and 125 health points ideal for long-distance target elimination. Can [[headshot/fi|headshot]].
:{{Icon class|class=spy|link=Spy}} '''[[Spy]]''': A support class with 100% move speed and 125 health points ideal for covert disruption and assassination. Can [[disguise]], [[Cloak]], and [[backstab]].
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:{{Icon class|class=spy|link=Spy/fi}} '''[[Spy/fi|Spy]]''': A support class with 100% move speed and 125 health points ideal for covert disruption and assassination. Can [[disguise/fi|disguise]], [[Cloak/fi|Cloak]], and [[backstab/fi|backstab]].
Game code exists for a [[Civilian]] class, though it has never officially been included in any game modes.
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Game code exists for a [[Civilian/fi|Civillian]] class, though it has never officially been included in any game modes.

Revision as of 20:58, 3 May 2012

Combat taking place on 2Fort.
And that is how you do it, men!
Soldier

Team Fortress 2:n mekaniikat määrittävät säännöt ja kyvyt pelaajille, palvelimille sekä and sisältöeditoreille. Näiden mekaniikoiden ymmärtäminen sallii virtaviivaisempaa ja monimutkaisempaa pelaamista.

Pelimoottori

Pääartikkeli: Source Engine

Team Fortress 2 pyörii Orange Box -versiolla Source-pelimoottorista, ja se on suunniteltu toimimaan PC:llä, Xbox 360:lla, PS3:lla ja Macilla. TF2 on optimoitu ja tasapainotettu 24 tai vähemmän pelaajan pelejä varten (18 Xbox 360:lla ja 16 PS3:lla), mutta palvelimilla voi olla enimmillään 32 pelaajaa jos se on niin säädetty (ainoastaan PC:llä/Macilla). Kaikki pelaajien toiminnot ja asetukset käsitellään konsolikomentoina sekä muuttujina, jotka tunnetaan nimellä ConVars.

Hahmoluokat

Vasemmalta oikealle: Pyro, Engineer, Spy, Heavy, Sniper, Scout, Soldier, Demoman ja Medic.
Main article: Classes

Team Fortress 2:ssa on yhdeksän pelattavaa hahmoluokkaa. Ne on luokiteltu "hyökkäys"-, "puolustus"- sekä "tukiluokkiin", vaikka tällä luokittelulla ei ole vaikutusta itse peliin. Hahmoluokkien ominaisuudet voivat vaihdella varustuksen mukaan.

Leaderboard class scout.png Scout: An offensive class with 133.33% move speed and 125 health points specializing in hit-and-run combat and objective-capturing. Can double jump and captures control points (and pushes Payload carts) at a rate equivalent to 2 people.
Leaderboard class soldier.png Soldier: An offensive class with 80% move speed and 200 health points able to adapt to a variety of situations. Can rocket jump.
Leaderboard class pyro.png Pyro: An offensive class with 100% move speed and 175 health points ideal for close quarters combat and group support. Can ignite enemies and never catches fire.
Leaderboard class demoman.png Demoman/fi: A defensive class with 93.33% move speed and 175 health points specializing in area denial and damage output. Can sticky jump.
Leaderboard class heavy.png Heavy: A defensive class with 76.67% move speed and 300 health points that excels in dealing and receiving sustained damage.
Leaderboard class engineer.png Engineer: A defensive class with 100% move speed and 125 health points that specializes in area denial and support. Can create, maintain, and upgrade buildings.
Leaderboard class medic.png Medic: A support class with 106.67% move speed and 150 health points that focuses on improving the longevity and efficacy of team mates. Regenerates health passively and can deploy ÜberCharges.
Leaderboard class sniper.png Sniper: A support class with 100% move speed and 125 health points ideal for long-distance target elimination. Can headshot.
Leaderboard class spy.png Spy: A support class with 100% move speed and 125 health points ideal for covert disruption and assassination. Can disguise, Cloak, and backstab.

Game code exists for a Civillian class, though it has never officially been included in any game modes.