Difference between revisions of "January 11, 2012 Patch/ru"

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** [[Ellis' Cap|Ellis's Cap]] can now be used as a crafting ingredient
 
** [[Ellis' Cap|Ellis's Cap]] can now be used as a crafting ingredient
 
* Item changes
 
* Item changes
** Added The [[Lucky Shot]] helmet
+
** Добавлена [[Lucky Shot/ru|Lucky Shot]] каска
** Added The [[Killer Exclusive]] to the [[Mann Co. Store|Mann Co. store]]
+
** Добавлен [[Killer Exclusive/ru|Убийственный репортаж]] в [[Mann_Co._Store/ru|Магазин Манн Ко]]
** Added [[Mask of the Shaman]] to the item drop list
+
** [[Mask of the Shaman/ru|Маска шамана]] добавлена в список выпадаемых вещей
 
** Fixed particle display problems for items with multiple effects
 
** Fixed particle display problems for items with multiple effects
** Fixed the [[Dr. Whoa]] paint not drawing correctly for the [[BLU|Blue]] team
+
** Исправлено наложение краски на [[Dr. Whoa/ru|Д-р Ктой]] для [[BLU/ru|Синей]] Команды
** Updated the [[Desert Marauder]] and the [[Villain's Veil]] so they can be equipped together
+
** Обнавлены [[Desert Marauder/ru|Пустынный бандит]] и [[Villain's Veil/ru|Вуаль злодея]] теперь они могут использоваться вместе
** Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together
+
** обнавлены [[Fancy Dress Uniform/ru|Парадная униформа]] и [[Kringle Collection/ru|Тулуп от Крингла]] теперь они могут использоваться вместе
 
** The [[Bombinomicon]] no longer shakes the screen and has a delay before the explosion so that [[Sniper]]s, [[Spies]], and others can get better feedback on the actual cause of death
 
** The [[Bombinomicon]] no longer shakes the screen and has a delay before the explosion so that [[Sniper]]s, [[Spies]], and others can get better feedback on the actual cause of death
 
** The [[Bazaar Bargain]] functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted
 
** The [[Bazaar Bargain]] functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted

Revision as of 06:56, 12 January 2012

Содержание обновления

Изменения движка Source (TF2, DoD:S, HL2:DM)

  • Ограничен эффективный FOV (угол зрения) для игроков, использующих широкоэкранные мониторы (при игре в оконном режиме с пропорцией 1.85:1). Консольная переменная sv_restrict_aspect_ratio_fov может быть применена для снятия ограничения или задания ограничения так же и для полноэкранного режима.

Team Fortress 2

Недокументированые изменения

Изменённые файлы

Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры.Expression error: Unrecognized punctuation character "{".
Изменения в версии
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/maps/cp_foundry_l_0.lmp
Modified: team fortress 2 content.gcf/tf/sound/vo/spy_thanks01.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyShot_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyshot_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.vvd