Difference between revisions of "Swamp Theme"
(→Props) |
(→Materials) |
||
Line 228: | Line 228: | ||
{|width=100% border=0 align=center | {|width=100% border=0 align=center | ||
|[[Image:Swamprockwall.jpg]] | |[[Image:Swamprockwall.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Rockwall ''' |
A rockwall for swamps. | A rockwall for swamps. | ||
|[[Image:Swampmud.jpg]] | |[[Image:Swampmud.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Mud ''' |
A swamp wouldn't be a swamp without it. | A swamp wouldn't be a swamp without it. | ||
− | |||
− | |||
|[[Image:Swampgrass.jpg]] | |[[Image:Swampgrass.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Grass ''' |
For less muddy places where grass would grow. | For less muddy places where grass would grow. | ||
+ | |||
+ | |- | ||
|[[Image:Swampmud2.jpg]] | |[[Image:Swampmud2.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Mud #2 ''' |
If you didn't have enough already. | If you didn't have enough already. | ||
− | |||
− | |||
|[[Image:Dirtgrassblend1.jpg]] | |[[Image:Dirtgrassblend1.jpg]] | ||
− | |width= | + | |width=33%|''' Dirt to Grass Blend ''' |
For that transition from dirt to grass. | For that transition from dirt to grass. | ||
|[[Image:Swampmudblend.jpg]] | |[[Image:Swampmudblend.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Mud Blend ''' |
For going from one mud to another. | For going from one mud to another. | ||
Line 258: | Line 256: | ||
|[[Image:Dirtgrassblend2.jpg]] | |[[Image:Dirtgrassblend2.jpg]] | ||
− | |width= | + | |width=33%|''' Dirt to Grass Blend #2 ''' |
For that other transition from dirt to grass. | For that other transition from dirt to grass. | ||
|[[Image:Swampyconcrete.jpg]] | |[[Image:Swampyconcrete.jpg]] | ||
− | |width= | + | |width=33%|''' Swampy Concrete ''' |
It's not very pretty. | It's not very pretty. | ||
− | |||
− | |||
|[[Image:Swampwater.jpg]] | |[[Image:Swampwater.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Water ''' |
Definitely not for drinking. Or swimming. Or anything, really. | Definitely not for drinking. Or swimming. Or anything, really. | ||
+ | |||
+ | |- | ||
|[[Image:Vine.jpg]] | |[[Image:Vine.jpg]] | ||
− | |width= | + | |width=33%|''' Vine ''' |
No swinging. | No swinging. | ||
− | |||
− | |||
|[[Image:Murkywater.jpg]] | |[[Image:Murkywater.jpg]] | ||
− | |width= | + | |width=33%|''' Murky Swamp Water ''' |
Should we mention what you shouldn't do in this water too? | Should we mention what you shouldn't do in this water too? | ||
|[[Image:Staineddoor.jpg]] | |[[Image:Staineddoor.jpg]] | ||
− | |width= | + | |width=33%|''' Stained Office Door ''' |
Don't mind the blood. | Don't mind the blood. | ||
Line 288: | Line 284: | ||
|[[Image:Tourschedule.jpg]] | |[[Image:Tourschedule.jpg]] | ||
− | |width= | + | |width=33%|''' Tour Schedule ''' |
Freeman Airboat Tours schedule. Nothing is final. | Freeman Airboat Tours schedule. Nothing is final. | ||
|[[Image:Leafpile.jpg]] | |[[Image:Leafpile.jpg]] | ||
− | |width= | + | |width=33%|''' Leaf Pile ''' |
Not as soft as it looks. | Not as soft as it looks. | ||
− | |||
− | |||
|[[Image:Swampcobble.jpg]] | |[[Image:Swampcobble.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Cobble ''' |
When you just need some cobble in your swamp. | When you just need some cobble in your swamp. | ||
+ | |||
+ | |- | ||
|[[Image:Cobbleblend.jpg]] | |[[Image:Cobbleblend.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Cobble Blend ''' |
To stain your cobble. | To stain your cobble. | ||
− | |||
− | |||
|[[Image:Swampmud3.jpg]] | |[[Image:Swampmud3.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Mud #3 ''' |
For you mud connoisseurs. | For you mud connoisseurs. | ||
|[[Image:Swampcreteblend.jpg]] | |[[Image:Swampcreteblend.jpg]] | ||
− | |width= | + | |width=33%|''' Swampcrete Blend ''' |
Blend that swampcrete! | Blend that swampcrete! | ||
Line 318: | Line 312: | ||
|[[Image:Karstrock.jpg]] | |[[Image:Karstrock.jpg]] | ||
− | |width= | + | |width=33%|''' Karst Rock ''' |
It's a swampy kind of rock. | It's a swampy kind of rock. | ||
|[[Image:Karstblend.jpg]] | |[[Image:Karstblend.jpg]] | ||
− | |width= | + | |width=33%|''' Karst Rock Blend ''' |
Blend it to grass! | Blend it to grass! | ||
− | |||
− | |||
|[[Image:Swampbrick.jpg]] | |[[Image:Swampbrick.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Brick ''' |
Bricks and mortar for your swampy stronghold. | Bricks and mortar for your swampy stronghold. | ||
+ | |||
+ | |- | ||
|[[Image:Swampwood.jpg]] | |[[Image:Swampwood.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Wood ''' |
Musty and dank wood. Not very enjoyable. | Musty and dank wood. Not very enjoyable. | ||
− | |||
− | |||
|[[Image:Swampbrick2.jpg]] | |[[Image:Swampbrick2.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Brick #2 ''' |
Swamp brick, even more dirty than before! | Swamp brick, even more dirty than before! | ||
|[[Image:Swampwood2.jpg]] | |[[Image:Swampwood2.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Wood #2 ''' |
More musty, dank wood. Still not enjoyable. | More musty, dank wood. Still not enjoyable. | ||
Line 348: | Line 340: | ||
|[[Image:Swampbrick3.jpg]] | |[[Image:Swampbrick3.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Brick #3 ''' |
Swamp brick, dirty at the bottom. | Swamp brick, dirty at the bottom. | ||
|[[Image:Swampwood3.jpg]] | |[[Image:Swampwood3.jpg]] | ||
− | |width= | + | |width=33%|''' Swamp Wood #3 ''' |
It's even more musty and dank wood! | It's even more musty and dank wood! | ||
− | |||
− | |||
|[[Image:Swampcrete2.jpg]] | |[[Image:Swampcrete2.jpg]] | ||
− | |width= | + | |width=33%|''' Swampy Concrete #2 ''' |
Blocks of swampy concrete. | Blocks of swampy concrete. | ||
+ | |||
+ | |- | ||
|[[Image:Wornmetal.jpg]] | |[[Image:Wornmetal.jpg]] | ||
− | |width= | + | |width=33%|''' Worn Metal ''' |
A scrape on this, and you'll need a tetanus shot. | A scrape on this, and you'll need a tetanus shot. | ||
− | |||
− | |||
|[[Image:Neutralstainedconcrete.jpg]] | |[[Image:Neutralstainedconcrete.jpg]] | ||
− | |width= | + | |width=33%|''' Neutral Stained Concrete ''' |
For wet spytech bases without a team. | For wet spytech bases without a team. | ||
− | |||
|} | |} | ||
Revision as of 20:47, 19 January 2012
Swamp Theme | |
---|---|
Website Info | |
URL: | http://swamp.tf2maps.net |
“ | The Swamp Theme is a pack of swampy assets for you to use in your custom Team Fortress 2 map! We've assembled some of the best content creators at TF2Maps.net and forced them to make this set of cool models, textures, particles, and more for you to enjoy. So download it!
|
” |
The Swamp Theme is a collection of swamp-themed assets for mappers to use in their custom maps. These assets include materials, models, particles, and more. The Swamp Theme was assembled by a group of TF2Maps.net members and published here. The Swamp Theme has been featured on the TF2 Official Blog, and was made official in the October 27, 2010 Patch as part of the Scream Fortress Update Halloween 2010 event.
The current version of the Swamp Theme is a second revision which brought many new assets to the pack, as well as a Swamp Theme Map Pack. The Swamp Theme Map Pack features popular custom maps that were created using the Swamp Theme assets. These maps include Atrophy, Fever, Wildmire, and Blackwood. The Hazardous Environments sign found in the Swamp Theme has since been added into the game in the form of Coldfront.
The Swamp Theme contains 40 models, over 30 materials and overlays, six skyboxes, one detail sprite, ten particles, and one new soundscape for mappers to implement in to their maps.
Contents
Contributors
- Aeon 'Void' Bollig
- Kevin 'Ravidge' Brook
- Mike 'Foda' Corsaro
- Sean 'Heyo' Cutino
- Wade 'Nineaxis' Fabry
- Aaron 'Psy' Garcha
- Frazer 'The Midget' Grant
- Alex 'Randdalf' Gulliver
- Tim 'YM' Johnson
- Alex 'Rexy' Kreeger
- Anton 'DaBeatzProject' Lecock
- Wojtek 'Eerieone' Michalak
- Tom 'zpqrei' Pritchard
- Nova 'NovaSilisko' Silisko
- Siewart 'Zeewier' van Wingerden
- Eric 'A Boojum Snark' Ziegler
Content
Props
There are 40 props in the Swamp Theme:
Materials
There are 31 materials in the Swamp Theme:
Overlays
There are 36 overlays in the Swamp Theme:
Skybox textures
There are 6 skybox textures in the Swamp Theme:
Particle effects
There are 10 particle effects in the Swamp Theme:
Source files
A few interesting files, one that shows off all of the Swamp Theme assets for easy access:
Detail sprites
So far, there is only one type of detail sprites in the Swamp Theme:
Swamp Detail Sprites
To give swampy grass some dimension. |
Scripts
So far, the Swamp Theme only has one script:
Swamp Soundscape
To add ambiance to this horrid environment. |
Instructions
These are the instructions for use of the Swamp Theme, as provided on the Swamp Theme site.
Skyboxes
To use one of the skyboxes in your map, go to Map -> Map Properties
in Hammer Editor and change the "Skybox Texture Name" to one of the available Swamp Theme skyboxes.
Available Swamp Skyboxes:
sky_night_02
sky_night_03
sky_haze_01
sky_hurricane_01
sky_fever_01
sky_hurricane_02
Light settings for all six skyboxes are located in the Swamp Theme prefabs. For more information on prefabs, see below.
Detail sprites
To use the custom detail sprites in your map, go to Map -> Map Properties
in Hammer, and change the Detail.vbsp
field to detail_swamp.vbsp
and change the Detail Material File
to detail/detailsprites_swamp
.
Soundscapes
Located in tf\scripts\
To use the soundscapes in your map, simply rename the soundscapes_swampmapname.txt
to the name of your map.
Example: soundscapes_cp_swampland_a3.txt
Available soundscapes:
swamp.outdoors
(2 additional sound positions)- Position 0 - owls, crows
- Position 1 - dogs and birds
swamp.outdoorsrain
(2 additional sound positions)- Position 0 - loud thunder
- Position 1 - quiet thunder
swamp.indoors
(no sound positions)
Particles
Particle manifest located in tf\maps\
To use the particle systems in your map, simply rename the swampmapname_particles.txt
to the name of your map.
Example: cp_swampland_a3_particles.txt
Available particles:
awe_swamp
cloud_mosq
cloud_mosq_high
cloud_moving
(Set the particle's parent to a moving object and have it move back and forth in the skybox)env_buoy_flash
env_rain_001_collision
env_rain_002_collision
env_rain_128
env_rain_64
exp_water
fire01
fire01_heatwaver
goo_bubble
goo_bubble_constant
goo_swamp
lightning_striker
slime_leaking
swamp_constant_smoke
waterdrip
watersplash
zapper
Prefabs
Several prefabs are included for your convenience. You will find them in the Swamp category. If you are unfamiliar with using prefabs, see here: See this article on the VDC.
|