Difference between revisions of "January 26, 2012 Patch"
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{{Patch layout | {{Patch layout | ||
− | | before = {{patch name| | + | | before = {{patch name|1|17|2012}} |
− | | current = {{patch name| | + | | current = {{patch name|1|26|2012}} |
| after = N/A | | after = N/A | ||
− | | source = | + | | source = http://store.steampowered.com/news/7225 |
− | | source-title = | + | | source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released |
| notes = | | notes = | ||
− | + | === Source Engine Changes (TF2, DoD:S, HL2:DM) === | |
+ | * Fixed a demo/replay playback crash | ||
+ | * Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is * no longer subtracted from maxplayers. | ||
+ | |||
+ | === Team Fortress 2 === | ||
+ | * Added the Alladin's Private Reserve for the Demo | ||
+ | * Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix | ||
+ | * Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community | ||
+ | * Localized the team goal strings for cp_steel and pl_frontier | ||
+ | * Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response | ||
+ | * Updated pl_frontier with author-submitted fixes: | ||
+ | ** small prop adjustments | ||
+ | ** several unsewn/gappy displacements fixed up | ||
+ | ** func_push altered below final capture point | ||
+ | * Undocumented changes: Updated all localization files | ||
}} | }} |
Revision as of 00:53, 27 January 2012
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Contents
Patch notes
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is * no longer subtracted from maxplayers.
Team Fortress 2
- Added the Alladin's Private Reserve for the Demo
- Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
- Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
- Localized the team goal strings for cp_steel and pl_frontier
- Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
- Updated pl_frontier with author-submitted fixes:
- small prop adjustments
- several unsewn/gappy displacements fixed up
- func_push altered below final capture point
- Undocumented changes: Updated all localization files
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Patch 1
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_steel.bsp
Modified: team fortress 2 content.gcf/tf/maps/pl_frontier_final.bsp
Added: team fortress 2 content.gcf/tf/resource/closecaption_czech.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_danish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_dutch.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_french.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_italian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_japanese.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_korean.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_koreana.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_romanian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_schinese.dat
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/djinn_lamp.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/djinn_lamp_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/djinn_lamp.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/djinn_lamp_normal.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/pocket_medic_blu.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/pocket_medic_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.vvd