Difference between revisions of "April 20, 2011 Patch"

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m (Auto: templateParamFilter, patchLayoutFilter (Requested on User:WindBOT/PageRequestsForce))
m (Cosmetic changes)
 
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* Added new [[styles]] to the [[Troublemaker's Tossle Cap]]
 
* Added new [[styles]] to the [[Troublemaker's Tossle Cap]]
  
===Undocumented changes===
+
=== Undocumented changes ===
 
*Item server is contacted upon losing connection to loadout (indicated visually in a same way trades are requested).
 
*Item server is contacted upon losing connection to loadout (indicated visually in a same way trades are requested).
 
*The ability '+25% Charge Rate' for the [[Sydney Sleeper]] is now indicated as a positive (blue) attribute in the backpack. Previously it was negative (red).
 
*The ability '+25% Charge Rate' for the [[Sydney Sleeper]] is now indicated as a positive (blue) attribute in the backpack. Previously it was negative (red).
 
}}
 
}}

Latest revision as of 16:06, 7 June 2012

Patch notes

Team Fortress 2

Undocumented changes

  • Item server is contacted upon losing connection to loadout (indicated visually in a same way trades are requested).
  • The ability '+25% Charge Rate' for the Sydney Sleeper is now indicated as a positive (blue) attribute in the backpack. Previously it was negative (red).

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/tr_target.bsp
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/parasite_skin_dx8.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/grimm_hatte.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/pyromancers_mask_s1.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/beanie.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/beanie_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/beanie_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/beanie_stripe_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/beanie_stripe_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/beanie_stripe_white.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_pyromancers_mask.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_pyromancers_mask.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_pyromancers_mask.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_pyromancers_mask.phy
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_pyromancers_mask.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/pyro_pyromancers_mask.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/beanie.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/beanie.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/beanie.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/beanie.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/beanie.vvd