Difference between revisions of "April 17, 2012 Patch/pl"

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{{trans}}{{DISPLAYTITLE: Aktualizacja z 17 kwietnia 2012}}
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{{DISPLAYTITLE: Aktualizacja z 17 kwietnia 2012}}
 
{{Patch layout
 
{{Patch layout
 
| before      = {{Patch name|3|28|2012}}
 
| before      = {{Patch name|3|28|2012}}
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* Naprawiono błąd, który powodował, że obronne bufy zmniejszały obrażenia telefraga
 
* Naprawiono błąd, który powodował, że obronne bufy zmniejszały obrażenia telefraga
 
* Fixed a bug that would cause [[Medic]]s to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal <ref>This also applies to dispensers and payload carts (http://forums.steampowered.com/forums/showpost.php?p=30352380&postcount=136)</ref>
 
* Fixed a bug that would cause [[Medic]]s to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal <ref>This also applies to dispensers and payload carts (http://forums.steampowered.com/forums/showpost.php?p=30352380&postcount=136)</ref>
* Opis przedmiotu [[Cozy Camper/pl|Wygodnicki Wczasowicz]] pokazuje już prawidłową wartość zmniejszenia prędkości ruchu podczas celowania. Efekt ten działa od teraz również na [[Huntsman/pl|Łuk]].
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* Opis przedmiotu [[Cozy Camper/pl|Wygodnicki Wczasowicz]] pokazuje już prawidłową wartość zmniejszenia prędkości ruchu podczas celowania. Efekt ten działa od teraz również na [[Huntsman/pl|Łowcę]].
 
* Add the object entindex to the object_deflected game event
 
* Add the object entindex to the object_deflected game event
 
* 本地化檔案已更新<ref>"Zaktualizowano pliki lokalizacyjne" w języku chińskim</ref>
 
* 本地化檔案已更新<ref>"Zaktualizowano pliki lokalizacyjne" w języku chińskim</ref>

Revision as of 01:20, 18 April 2012

Źródło: Team Fortress 2 Update Released (angielski)

Lista zmian

Zmiany w Silniku Source (TF2, DoD:S, HL2M)

  • Naprawiono exploit związany z przedłużaniem się buforowania dźwięku, który powodował awarię serwera
  • Naprawiono awarię serwera, która była powodowana użyciem komendy changelevel2
  • Zaktualizowano system logów konsoli w celu zminimalizowania operacji otwierania oraz zamykania logów. W pewnych przypadkach znacznie poprawiło to wydajność
  • Poprawiono stabilność klienta oraz serwera

Team Fortress 2

  • Dodano Texas Half-Pants oraz Bolt Action Blitzer
  • Zaktualizowano Teufordzkie Kopacze Trzonowców - mogą teraz być noszone również przez Inżyniera
  • Zaktualizowano Kupę Złomu - dodano możliwość wytworzenia, wymiany oraz zapakowania Zestawem do Pakowania.
  • Zaktualizowano Krótkie spięcie
    • Fixed projectiles not being cleared if they were blocked by buildings or other projectiles
    • Usunięto błąd, który powodował nie naliczanie zniszczonych bomb samoprzylepnych w osiągnięciu inżyniera "Jak zabito szkodniki"
  • Usunięto błąd, który pozwalał inżynierowi stawiać budowle w strefach gdzie ta funkcja jest zablokowana
  • Usunięto błąd, który pozwalał Pyro z drużyny czerwonych podpalać członków swojej drużyny przechodząc do spektatora podczas ataku
  • Dodano możliwość usunięcia Kuriozalnych Części za pomocą przycisku Przywróć w plecaku
  • Dodano możliwość usunięcia punktów z broni w jakości Kuriozum za pomocą przycisku Przywróć w plecaku
  • Dodano wyświetlanie numeru skrzynki na jej ikonie w plecaku
  • Dodano opcję wyłączenia celownika podczas używania zoomu - widać wtedy tylko laserowy punkt - opcję znajdziemy w ustawieniach zaawansowanych
  • Naprawiono działanie komendy "inspect" (skanowanie itemów, standardowo przycisk F) na przebranych szpiegach przeciwnika. Od teraz skanowanie nie działa na przebranym wrogim Szpiegu. Jest to element Spy-checku
  • Naprawiono naliczanie głów przez Dalekosiężny Dżezail. Już nie liczy przeciwników, którzy są pod wpływem Übera
  • Naprawiono błąd, który powodował, że obronne bufy zmniejszały obrażenia telefraga
  • Fixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal [1]
  • Opis przedmiotu Wygodnicki Wczasowicz pokazuje już prawidłową wartość zmniejszenia prędkości ruchu podczas celowania. Efekt ten działa od teraz również na Łowcę.
  • Add the object entindex to the object_deflected game event
  • 本地化檔案已更新[2]

Uwagi

  1. This also applies to dispensers and payload carts (http://forums.steampowered.com/forums/showpost.php?p=30352380&postcount=136)
  2. "Zaktualizowano pliki lokalizacyjne" w języku chińskim

Zmienione pliki

Uwaga: poniższa lista zmian jest wygenerowana na podstawie różnicy pomiędzy dwiema rewizjami gry.
Zmiany w rewizji
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/crimecraft_helmet_demo.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/crimecraft_helmet_demo_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/engineer/engineer_chaps.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/engineer/engineer_chaps_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/crimecraft_helmet.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/engineer_chaps.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/engineer_chaps_style.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/crimecraft_helmet_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/engineer_chaps.vvd