Difference between revisions of "April 27, 2012 Patch"

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| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source      = http://store.steampowered.com/news/7852
 
| source      = http://store.steampowered.com/news/7852
| notes        =  
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| notes        = ===Source Engine Changes (TF2, DoD:S, HL2:DM)===
 
 
===Source Engine Changes (TF2, DoD:S, HL2:DM)===
 
 
Fixed a problem that allowed malicious clients to disable the "<code>ping</code>" and "<code>status</code>" commands for other connected clients
 
Fixed a problem that allowed malicious clients to disable the "<code>ping</code>" and "<code>status</code>" commands for other connected clients
  
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* Community request
 
* Community request
 
** Added <code>SetForcedTauntCam</code> player input for map makers to place the player into third-person
 
** Added <code>SetForcedTauntCam</code> player input for map makers to place the player into third-person
 
 
}}
 
}}

Revision as of 18:42, 27 April 2012

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients

Team Fortress 2

  • Added The Toss-Proof Towel
  • Fixed a bug that caused many avatar images to not show up in the scoreboard
  • Fixed the Sharpened Volcano Fragment not igniting players
  • Fixed damage to buildings applying on-hit effects such as the Übersaw charge
  • Fixed Sticky Jumper stickybombs changing team when air-blasted
  • Fixed large floating point values getting truncated in WebAPI responses
  • sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩
  • Community request
    • Added SetForcedTauntCam player input for map makers to place the player into third-person

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_KillDuringFullMoon.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_KillDuringFullMoon_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_PlayerKillPosthumous.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_PlayerKillPosthumous_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_burningallyextinguished.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_burningallyextinguished_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/heavy/heavy_boxingtowel.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/heavy/heavy_boxingtowel_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/heavy_boxingtowel.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.vvd