Difference between revisions of "Template:Did you know"

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==See also==
 
==See also==
 
[[Previously featured facts]]
 
[[Previously featured facts]]
 
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* ...that reflected Huntsman arrow kill is showed as a reflected arrow, but headshoting with it is a normal Sniper rifle headshot kill icon?
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* ...that Pyro can rocketjump by reflecting enemy (Soldier) rocket at his feet to propel himself just like Soldier does!
 
[[Category:Background]]
 
[[Category:Background]]
 
[[Category:Lists]]
 
[[Category:Lists]]
 
[[Category:Main Page]]
 
[[Category:Main Page]]
* ...that reflected Huntsman arrow kill is showed as a reflected arrow, but headshoting with it is a normal Sniper rifle headshot kill icon?
 

Revision as of 17:00, 30 May 2012

Currently displayed facts

  • ...that the music from the Kazotsky Kick taunt can be heard in the CS:GO map Train, coming from a small radio inside the kitchen?
  • ...that the Clinical Trial is the only item set in the game that doesn't feature a cosmetic?
  • ...that the Soldier's Stash does not in any way, shape, or form promote smoking or gambling?


Facts suggestions

  • ...that originally, the Scout was planned to have a Nail Gun as a primary weapon?
  • ...that the Spy-Cicle instantly regenerates in Medieval Mode when the Spy gets ignited?

Add facts below this title

  • ...that in Melee-Only servers, if the Spy-cicle melts, you will be able to use your primary weapon?
  • ...that the Huntsman's fully charged shot will hit the skybox in almost every Valve map?
  • ...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
  • ...that the number displayed when Display damage done as text over your target is enabled, the most damage that can appear is −32,767, which is one more than the lower bound of a 16 bit value?
  • ...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
  • ...that the Engineer's Pip-Boy changes the look of your construction and destruction tools' menu?
  • ...that you can survive your Equalizer's Kamikaze taunt by equipping the Rocket Jumper?
  • ...that the hospital in the Meet the Medic short was based on the Pacific Medical Center near the Valve offices?
  • ...that the inspiration for the Flare Gun came from the stock Incendiary Cannon in Team Fortress Classic and Quake Team Fortress?
  • ...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a gibbed head?
  • ...that the Nessie's Nine Iron whispers "heads" exactly like the Horseless Headless Horsemann's Headtaker does, but the Eyelander doesn't?

  • ...that the Sniper can destroy Jarate mid-throw by shooting it?
  • ...that the baseball meter on the Sandman can be refilled with projectiles from the Wrap Assassin, and vice-versa?
  • ...that the Shortstop shares an ammo pool with the Pistol and Lugermorph, but not with the Winger?
  • ...that you can deflect an enemy baseball with your own?
  • ...that the Backburner originally granted a bonus of +50 maximum health?
  • ...that when the Scout double or triple jumps with the Atomizer, he will leave a purple smoke puff behind instead of his regular white trail?
  • ...that the Razorback originally had a -15% movement speed reduction on the wearer?
  • ...that a Scout getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?
  • ...that the Huntsman, Jarate, and an unpacked crate marked "Razorback" can all be seen in the Meet the Spy video?

See also

Previously featured facts

  • ...that reflected Huntsman arrow kill is showed as a reflected arrow, but headshoting with it is a normal Sniper rifle headshot kill icon?
  • ...that Pyro can rocketjump by reflecting enemy (Soldier) rocket at his feet to propel himself just like Soldier does!