Difference between revisions of "Template:Class weapons table pyro secondary"
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| en = | | en = | ||
{{Info}}On hit, ignites enemy.<br/> | {{Info}}On hit, ignites enemy.<br/> | ||
− | {{Info}}Alt-fire extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished.<br/> | + | {{Info}}No extra damage on burning targets.<br/> |
+ | {{Info}}Alt-fire extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (up to 35).<br/> | ||
{{Pro}}Does not require ammo.<br/> | {{Pro}}Does not require ammo.<br/> | ||
{{Pro}}Projectiles are 50% faster than other flares.<br/> | {{Pro}}Projectiles are 50% faster than other flares.<br/> | ||
− | |||
{{Con}}Does not get random [[Critical hits|Critical]] hits.<br/> | {{Con}}Does not get random [[Critical hits|Critical]] hits.<br/> | ||
− | |||
{{Con}}Has a 20% slower firing rate.<br/> | {{Con}}Has a 20% slower firing rate.<br/> | ||
| es = | | es = | ||
{{Info}}Al golpear quema al enemigo.<br/> | {{Info}}Al golpear quema al enemigo.<br/> | ||
− | {{Info}}El fuego secundario extingue las llamas en un aliado. El hacer esto le da un crítico por cada aliado que es extinguido. <br/> | + | {{Info}}Sin daño extra a enemigos ardiendo.<br/> |
+ | {{Info}}El fuego secundario extingue las llamas en un aliado. El hacer esto le da un crítico por cada aliado que es extinguido | ||
+ | (hasta 35). <br/> | ||
{{Pro}}No requiere munición.<br/> | {{Pro}}No requiere munición.<br/> | ||
{{Pro}}Los proyectiles son un 50% más rápidos.<br/> | {{Pro}}Los proyectiles son un 50% más rápidos.<br/> | ||
− | |||
{{Con}}Sin impactos [[Critical/es|críticos]] aleatorios.<br/> | {{Con}}Sin impactos [[Critical/es|críticos]] aleatorios.<br/> | ||
− | |||
{{Con}}Velocidad de disparo -20%.<br/> | {{Con}}Velocidad de disparo -20%.<br/> | ||
| fr = | | fr = | ||
{{Info}} Enflamme les ennemis touchés.<br/> | {{Info}} Enflamme les ennemis touchés.<br/> | ||
− | {{Info}} Le tir secondaire permet d'éteindre les coéquipiers en flammes. Chaque coéquipier éteint fournit 1 coup critique garanti à l'arme.<br/> | + | {{Info}} Aucun dommage combustion supplémentaire sur les objectifs.<br/> |
+ | {{Info}} Le tir secondaire permet d'éteindre les coéquipiers en flammes. Chaque coéquipier éteint fournit 1 coup critique garanti à l'arme (jusqu'à 35).<br/> | ||
{{Pro}} Ne nécessite pas de munitions.<br/> | {{Pro}} Ne nécessite pas de munitions.<br/> | ||
{{Pro}} Les projectiles sont 50% plus rapides que les autres fusées de détresse.<br/> | {{Pro}} Les projectiles sont 50% plus rapides que les autres fusées de détresse.<br/> | ||
− | {{ | + | {{Con}} Ne peut causer de [[Critical hit/fr|coups critiques]] aléatoires.<br/> |
− | {{Con}} | + | {{Con}} A une cadence de tir de 20% plus lent<br/> |
| ru = | | ru = | ||
{{Info}}При попадании [[Fire/ru|воспламеняет]] противника.<br/> | {{Info}}При попадании [[Fire/ru|воспламеняет]] противника.<br/> | ||
− | {{Info}}Дает один гарантированный крит за каждого потушенного товарища по команде.<br/> | + | {{Info}}Никаких дополнительных повреждений на сжигание цели.<br/> |
+ | {{Info}}Дает один гарантированный крит за каждого потушенного товарища по команде (до 35).<br/> | ||
{{Pro}}Не требует боеприпасов.<br/> | {{Pro}}Не требует боеприпасов.<br/> | ||
{{Pro}}Скорость полета снаряда: +50% .<br/> | {{Pro}}Скорость полета снаряда: +50% .<br/> | ||
− | {{ | + | {{Con}}Без случайных [[Crit/ru|критов]].<br/> |
− | {{Con}} | + | {{Con}}Имеет 20% медленнее скорости стрельбы.<br/> |
}} | }} | ||
|} | |} |
Revision as of 13:30, 11 June 2012
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit, ignites enemy. Guarantees Critical damage on burning targets. | |
Craft Detonator |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit, ignites enemy. Alt-fire detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
3 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
15% faster weapon switch speed. Mini-crits airborne targets for 3 seconds after switch. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit, ignites enemy. No extra damage on burning targets. |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: es, fr, pt-br, ru (add) |