Difference between revisions of "Tightrope"
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{{nerf|Wearer takes minicrits when aiming}} | {{nerf|Wearer takes minicrits when aiming}} | ||
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− | ! rowspan=" | + | ! rowspan="1"|{{Class link|Spy}} |
− | ! {{item icon|Invis Watch|100px}}<br /><small>[[Spy#Secondary PDA|Watch]]</small><br/> | + | ! {{item icon|Invis Watch|100px}}<br /><small>[[Spy#Secondary PDA|Watch]]</small><br/>Stopwatch<sup></sup> |
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{{buff|+33% move speed when cloaked}} | {{buff|+33% move speed when cloaked}} | ||
− | {{ | + | {{note|Uses health as cloak.}} |
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Line 75: | Line 69: | ||
! class="header" style="text-align: center;" | New | ! class="header" style="text-align: center;" | New | ||
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− | ! rowspan=" | + | ! rowspan="3" | {{Class link|Scout}} |
− | ! {{Table icon| | + | ! {{Table icon|Crit-a-Cola}} |
− | |{{grey|+ | + | | {{grey|24 second cooldown}} |
− | {{grey|+ | + | | {{buff|No cooldown}} |
− | {{grey| | + | |- |
− | | {{buff|No | + | ! {{Table icon|Winger}} |
+ | | {{grey|+15% damage bonus}} | ||
+ | {{grey|-60% clip size | ||
+ | | {{buff|+25% damage bonus}} | ||
+ | {{buff|-50% clip size}} | ||
+ | {{buff|+75% accuracy}} | ||
+ | |- | ||
+ | ! {{Table icon|Atomizer}} | ||
+ | | {{grey|-20% damage penalty}} | ||
+ | {{grey|30% slower firing speed}} | ||
+ | {{grey|Third jump deals 10 damage}} | ||
+ | | {{buff|No damage penalty}} | ||
+ | {{buff|No firing speed reduction}} | ||
+ | {{nerf|Second and third jumps deal 10 damage}} | ||
|- | |- | ||
+ | ! rowspan="9" | {{Class link|Soldier}} | ||
! {{Table icon|Cow Mangler 5000}} | ! {{Table icon|Cow Mangler 5000}} | ||
| {{grey|Reflected rockets crit}} | | {{grey|Reflected rockets crit}} | ||
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| {{buff|Deals crits while the wielder is rocket jumping and for 0.5 seconds after landing}} | | {{buff|Deals crits while the wielder is rocket jumping and for 0.5 seconds after landing}} | ||
|- | |- | ||
− | ! {{Table icon|Equalizer}} | + | ! {{Table icon|Equalizer}} |
| {{grey|Speed and damage increase as the user becomes injured}} | | {{grey|Speed and damage increase as the user becomes injured}} | ||
| {{nerf|Damage doesn't increase as the user becomes injured}} | | {{nerf|Damage doesn't increase as the user becomes injured}} | ||
Line 156: | Line 164: | ||
! rowspan="1" | {{Class link|Spy}} | ! rowspan="1" | {{Class link|Spy}} | ||
! {{Table icon|Enforcer}} | ! {{Table icon|Enforcer}} | ||
− | | {{grey| | + | | {{grey|+20% damage bonus when disguised}} |
− | | {{buff| | + | {{grey|20% slower firing speed}} |
+ | | {{buff|+20% damage bonus at all times}} | ||
+ | {{buff|No firing speed reduction}} | ||
{{nerf|-15 cloak per shot}} | {{nerf|-15 cloak per shot}} | ||
|- | |- |
Revision as of 11:53, 13 June 2012
Tightrope is a server mod that aims to be a community-run version of the official beta by testing out new weapons, new maps, balance changes and other alterations. It is currently active on all TF2 Tightrope servers. There is a Steam Group for Tightrope.
Contents
Changes currently undergoing testing
New weapons
Class | Notes/Special abilities | |
---|---|---|
Soldier | Secondary Personal Death Ray |
Shoots rockets |
Pyro | Primary Arsonist's Arseblast |
Airblast cures and stores ally status ailments |
Primary Adiabatter |
Airblast type: Overheat | |
Heavy | Primary Glasha |
Fire rate increases the longer it is deployed |
Medic | Primary Practitioner's Pointer |
Keep cursor on enemies with medigun active to point them out to teammates |
Sniper | Melee Ascender |
Climbs walls |
Spy | Watch Stopwatch |
+33% move speed when cloaked |
Changed weapons
Class | Item | Old | New | ||
---|---|---|---|---|---|
Scout | Crit-a-Cola |
24 second cooldown |
No cooldown | ||
Winger |
+15% damage bonus {{grey|-60% clip size |
+25% damage bonus -50% clip size | |||
Atomizer |
-20% damage penalty 30% slower firing speed |
No damage penalty No firing speed reduction | |||
Soldier | Cow Mangler 5000 |
Reflected rockets crit |
Reflected rockets minicrit | ||
Liberty Launcher |
~ |
+25% knockback -25% firing speed | |||
Direct Hit |
Base damage: 57 - 140 |
Base damage does not exceed 125 | |||
Mantreads |
Deals 3x falling damage to the player you land on |
Creates an explosion that deals 3x falling damage when you land | |||
Battalion's Backup |
Rage filled by taking 450 damage |
Rage filled by taking 200 damage | |||
Concheror |
Rage filled by taking 333 damage or dealing 1133 damage |
Rage filled by taking 200 damage or dealing 600 damage | |||
Market Gardener |
Deals crits while the wielder is rocket jumping |
Deals crits while the wielder is rocket jumping and for 0.5 seconds after landing | |||
Equalizer |
Speed and damage increase as the user becomes injured |
Damage doesn't increase as the user becomes injured -50% damage penalty | |||
Disciplinary Action |
Grants 40% speed buff |
Grants 25% speed buff | |||
Pyro | Flame Thrower |
~ |
+10% damage bonus1 | ||
Sharpened Volcano Fragment |
~ |
Now appears to be on fire | |||
Demoman | Grenade Launcher |
Direct hits deal 84 - 123 damage |
Direct hits always deal 100 damage | ||
Loch-n-Load |
Direct hits deal 103 - 147 damage |
Direct hits always deal 120 damage | |||
Heavy | Minigun |
~ |
33% slower spin up time2 | ||
Gloves of Running Urgently |
When active: -6 health drained per second on wearer |
When active: No health drain When active: User is ignited | |||
Engineer | Pomson 6000 |
Drains extra cloak when target is cloaked |
Always drains correct amount of cloak | ||
Spy | Enforcer |
+20% damage bonus when disguised 20% slower firing speed |
+20% damage bonus at all times No firing speed reduction | ||
1This change only applies to the stock Flamethrower.
2This change also applies to all other Miniguns. |
Other changes
- Players can change their field of vision beyond the normal limits when on tightrope servers by altering the custom_fov variable in the console.
Bugs
- Players can enter the civilian pose by unequipping all their weapons with the unequip menu.
External links
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