Difference between revisions of "Civilian"
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** Ticking the box in Advanced Multiplayer options called "Remember Active Weapon Between Lives", then dying while holding your secondary or melee weapon. | ** Ticking the box in Advanced Multiplayer options called "Remember Active Weapon Between Lives", then dying while holding your secondary or melee weapon. | ||
** Drawing the Huntsman when the [[Humiliation]] animations start. | ** Drawing the Huntsman when the [[Humiliation]] animations start. | ||
+ | ** Unequiping any weapon, then taunting in front of a resupply locker. | ||
** Emptying all Minigun ammo and holding the empty gun out when Humiliation starts. | ** Emptying all Minigun ammo and holding the empty gun out when Humiliation starts. | ||
** Equipping the [[Buff Banner]], filling your rage meter, then pressing M and equipping the [[Gunboats]]. The player then activates the banner and touches a resupply locker before the bugle has finished sounding. | ** Equipping the [[Buff Banner]], filling your rage meter, then pressing M and equipping the [[Gunboats]]. The player then activates the banner and touches a resupply locker before the bugle has finished sounding. |
Revision as of 13:29, 8 October 2010
Civilian | |
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Basic Information | |
Icon: | N/A |
Type: | N/A |
Health: | 50 / 75 |
Speed: | 100% |
“ | Stop the courier!
Click to listen
— The Administrator
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” |
“Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: none given Please see Team Fortress Wiki style guide for information on how to improve this article. |
Contents
Information
The Civilian is a 'hidden' unused class in Team Fortress 2. He was originally able to be selected by typing join_class civilian into the console upon joining a game. A later patch removed the 'join_class civilian' command, rendering players unable to join the class.
By default, he used the Scout's model, most likely as a placeholder, though this could be changed to other class models. He possessed very low health (the lowest of any class, and the same as the Team Fortress Classic civilian), had no weapons or form of attack, lacked both voice commands and taunts and used generic speech files when he was wounded or killed. Civilians possessed no animations except the ragdoll/gibbing effect upon dying and so appeared to glide along the ground in a reference pose when moving.
The existence of the civilian class seems to indicate that Valve either had planned an updated version of the VIP escort maps from the original Team Fortress, or plans to add this type of map into the game in future patches. Alternatively, the class may have been included in the game files so that independent map makers and modders could add this feature. Additionally, the Administrator possesses a sound file in the GCF in which she commands the team to "Stop the courier." suggesting an official hunted game-mode was in the works at some point.
History
The Civilian class originated from the game Team Fortress Classic. It was used as the VIP in the escort maps. He was armed with only an umbrella (essentially a reskinned Crowbar), and required the team's protection.
Strategy
- As a civilian you have the least health of any class, an average movement speed, and no means of attack. There is absolutely no function that can be performed by this class that can not be done better by another class.
- Playing as a civilian is considered a form of griefing, and is punishable by banning on most servers.
Weapons
The civilian has no weapons, and no means of attacking any enemies.
Becoming the Civilian
- There were several glitches which reportedly allowed the player to become a 'civilian'. However, these did not actually cause the player to join the civilian class but instead placed the character in the default reference pose, giving them a similar appearance to the original placeholder civilian model. All of these (except for the 10th, 11th and 12th glitch) have since been patched:
- For classes that have single clip weapons, using up all the ammo and changing weapons, then choosing the same class.
- By spinning the Minigun and quickly choosing Heavy in the class selection screen.
- Using the "equip" command (used for equipping unlockable weapons).
- Equipping The Razorback while holding Jarate or the SMG. This was patched as it could cause servers to crash.
- Disguising and holding the Electro Sapper then walking into a Resupply locker as a Spy would cause the disguise model to go into the reference pose to any enemy players. This was because the other classes do not possess a "build" animation except for the Spy and Engineer.
- Equipping a different Minigun and then taunting after resupplying at a locker.
- Ticking the box in Advanced Multiplayer options called "Remember Active Weapon Between Lives", then dying while holding your secondary or melee weapon.
- Drawing the Huntsman when the Humiliation animations start.
- Unequiping any weapon, then taunting in front of a resupply locker.
- Emptying all Minigun ammo and holding the empty gun out when Humiliation starts.
- Equipping the Buff Banner, filling your rage meter, then pressing M and equipping the Gunboats. The player then activates the banner and touches a resupply locker before the bugle has finished sounding.
- As a Demoman, Soldier or Sniper, tick the box in Advanced Multiplayer options called "Remember Active Weapon Between Lives", equip a secondary that is non passive and have it out, then press M and equip the Targe, Gunboats or Razorback (Don't go to a Resupply locker), kill yourself.
- As a Heavy, charge toward a Resupply locker and taunt with your Shotgun. Quickly switch to your Sandvich or Dalokohs Bar before the taunt ends, keeping the quick equip window open.
- Be close to locker then taunt , change your weapon (for example: Bonesaw > Übersaw) , wait in menu for another locker open then close menu.
- As an Engineer, equip the Gunslinger. Go outside the spawn and choose the Wrench in your loadout (the Southern Hospitality works fine too). Go back inside the spawn and taunt towards the medical cabinet, using the momentum of the walking to slide close enough. The Engineer will equip a different melee weapon, making his real hand reappear again (which adds a humorous effect to the taunt). When the taunt finishes, the Engineer goes into reference pose. An interesting sidenote is that the Wrench is now invisible in the view model and instead you see his real hand in the Gunslinger pose.
Trivia
- While sv_cheats is set to 1, using "addcond 0" will force the player into the reference pose.
- The Sniper keeps a bobble-head of the original Team Fortress Classic civilian in his RV. This made a brief cameo appearance in the Meet the Sniper video.
- The original (Scout) civilian possesses completely unique death screams. These sounds can still be found in the game files, under crit_death1-5.wav in the player folder. These were also all the death sounds for all classes before they were all given unique voice acting. One Two Three Four Five
Demonstration
See also
- The Hunted (Community Mod)
- Glitches
External links
- Team Roomba's First Griefing video, featuring the unofficial 'Meet the Civilian'
- SWar production's 'How to play the civilian'
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