Difference between revisions of "User talk:Eels"

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(Hey Eels, how do you work HLMV?)
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:[[User:Eels|Eels]] 13:19, 22 March 2013 (PDT)
 
:[[User:Eels|Eels]] 13:19, 22 March 2013 (PDT)
 
::Thanks a lot! --[[User:Enthers|Samuel]] [[User:Enthers|Enthers]] 13:21, 22 March 2013 (PDT)
 
::Thanks a lot! --[[User:Enthers|Samuel]] [[User:Enthers|Enthers]] 13:21, 22 March 2013 (PDT)
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== Hello! ==
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Hello Eels, thanks a lot for checking my mistakes and helping me correct them. Sorry about being a pain the back; but this time, hopefully, I did everything right. Again, thanks for the help! :) [[User:Moonshield|Moonshield]] 07:11, 30 March 2013 (PDT)

Revision as of 14:11, 30 March 2013

Hello, Eels!

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-- Asplode 05:41, 28 November 2012 (PST)

Hi there

Wanted to give you "the speech". A little talk about what and what not happens, maybe you could talk with darkid or other /nl people. But let's start at the beginning. I like you kid, you show some real potential, and you do a good job, a damn good job. So here is just a slight hint how you can do things a bit more efficient. So tak a look at this: Void Monk Hair /NL and this: Tribal Bones /NL. In short: Some language switch others not. Annnnd i have a question. Is it in /nl INGAME this way:
Level 1 Hoed ; or this way: Hoed Level 1 ? Just wanted to know that. In german it is "Name" Level 1 and not Level 1 "Name". Just let me know buddy. That is it, nice to have a little chat and all. δ³Σx² > Add + or - skills for me 20:03, 30 November 2012 (PST)

could you give me some advice?

Hello there, I saw you changed some things in my translations of #1 fan and archimedes (in nl) could you tell me what you fixed and what should be fixed? Maybe give me some hints? I started yesterday and it would be great if you could give me some directions on what I can improve on.

Thanks in advance Rafaeltheraven 10:56, 11 February 2013 (PST)

Hey.

Hey Eels. Don't take this the wrong way but I know that GIF images do not work inside the gallery. I was hoping people would be intelligent enough to click it themselves to see the working image. Thanks for doing your job, by the way.

QuadJustice 17:55, 19 February 2013 (PST)

Thanks for fixing page for me

Thank you for deleting my edit on Blind Justice i'm new here i would delete it my self bud i dont know how :/ Thanks again Arachnit 06:35, 8 March 2013 (PST)

Thanks again and sorry

Thanks again for sending me that message i understand now and sorry for removing the Lang icon thingy :( Arachnit 14:42, 8 March 2013 (PST)

Hello Eels!

Thank you for helping me whit the Dethkapp! Well... If there is something what i missed up, just tell me. Legoformer1000 20:49, 8 March 2013 (PST)

Thanks!

Thank you for fixing my little mistake here :) Leaderboard class soldier.png AgentBull(T|C) 11:59, 9 March 2013 (PST)

Hey Eels, how do you work HLMV?

Everytime I try to open up a .MDL file, HLMV crashes on me. How do you do it? --Samuel Enthers 13:09, 22 March 2013 (PDT)

Launch Source SDK (not Source SDK Base 2006 or Source SDK Base 2007), set current game to Team Fortress 2 and double click Model Viewer.
Then click File → Load Model... → player → items → ...
If it keeps crashing, you might want to verify your tool cache or perform a clean install.
Eels 13:19, 22 March 2013 (PDT)
Thanks a lot! --Samuel Enthers 13:21, 22 March 2013 (PDT)

Hello!

Hello Eels, thanks a lot for checking my mistakes and helping me correct them. Sorry about being a pain the back; but this time, hopefully, I did everything right. Again, thanks for the help! :) Moonshield 07:11, 30 March 2013 (PDT)