Difference between revisions of "User:Texaneer"
(→Suggestion zone) |
(→Changes that I want them in TF2) |
||
Line 289: | Line 289: | ||
''Too short'' | ''Too short'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="5" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] |
+ | | align="center" | [[File:Item icon Flamethrower.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''[[Flamethrower]]/[[Backburner]]/[[Degreaser]]''' | ||
+ | | | ||
+ | ~ | ||
+ | | | ||
+ | {{nerf|Has 1 second delay after using airblasts}} | ||
+ | {{nerf|Increased airblast cost from 20 to 30 (does not include backburner)}} | ||
+ | | | ||
+ | ''We all know that pyro is OP.'' | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Backburner.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''[[Backburner]]''' | ||
+ | | | ||
+ | {{note|+150% airblast cost}} | ||
+ | {{note|Critical hits enabled}} | ||
+ | | | ||
+ | {{buff|+65% airblast cost}} | ||
+ | {{nerf|No random critical hits)}} | ||
+ | | | ||
+ | ''If it says '''Back'''burner. Why still randomly crits?(Note: it would be implemented when airblast cost increase is applied)'' | ||
+ | |- | ||
| align="center" | [[File:Item icon Degreaser.png|100px]]<br/> | | align="center" | [[File:Item icon Degreaser.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 295: | Line 318: | ||
| | | | ||
{{note|65% faster weapon switch time}} | {{note|65% faster weapon switch time}} | ||
+ | {{note|-25% burn damage penalty}} | ||
+ | {{note|-10% damage penalty}} | ||
| | | | ||
{{nerf|25% faster weapon switch time}} | {{nerf|25% faster weapon switch time}} | ||
+ | {{nerf|-25% damage penalty}} | ||
+ | {{buff|No burn damage penalty}} | ||
| | | | ||
''Woah, calm down pooro'' | ''Woah, calm down pooro'' | ||
Line 323: | Line 350: | ||
''Ok, seriously. [[Axtinguisher]]/[[Postal Pummeler]] is OP as hell!'' | ''Ok, seriously. [[Axtinguisher]]/[[Postal Pummeler]] is OP as hell!'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="5" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] |
| align="center" | [[File:Item icon Splendid Screen.png|100px]]<br/> | | align="center" | [[File:Item icon Splendid Screen.png|100px]]<br/> | ||
<small>[[Secondary]]</small><br/> | <small>[[Secondary]]</small><br/> | ||
Line 331: | Line 358: | ||
| | | | ||
{{nerf|No critical hits from charge}} | {{nerf|No critical hits from charge}} | ||
− | {{nerf|+ | + | {{nerf|+20% melee damage vulnerability on wearer}} |
| | | | ||
− | '' | + | ''Chargin Targe is also good enough...'' |
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Horseless Headless Horsemann's Headtaker.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | ''' | + | '''[[Horseless Headless Horsemann's Headtaker]]''' |
| | | | ||
− | {{note|Unusual quality | + | {{note|Unusual quality}} |
| | | | ||
− | + | {{note|Haunted quality}} | |
− | {{note|Haunted quality | ||
{{note|Horseless Headless Horseman Headtaker can be traded}} | {{note|Horseless Headless Horseman Headtaker can be traded}} | ||
| | | | ||
− | '' | + | ''I don't see anything "unusual" in remodeled halloween eyelander'' |
− | |||
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Nessie's Nine Iron.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[ | + | '''[[Nessie's Nine Iron]]''' |
| | | | ||
− | + | ~ | |
| | | | ||
− | {{ | + | {{note|New description: ''Everytime you score, you'll be rewarded with health and move speed bonus.''}} |
+ | {{note|Will not decapitate on kill much like rest of blade weapons}} | ||
| | | | ||
− | '' | + | ''Alright, we get it. Golf Clubs can't decapitate.'' |
|- | |- | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Scotsman's Skullcutter.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[ | + | '''[[Scotsman's Skullcutter]]''' |
| | | | ||
− | {{note| | + | {{note|Random crits enabled}} |
− | |||
− | |||
| | | | ||
− | {{nerf| | + | {{nerf|No random critical hits}} |
− | |||
− | |||
| | | | ||
''~'' | ''~'' | ||
Line 374: | Line 396: | ||
| align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | | align="center" | [[File:Item icon Persian Persuader.png|100px]]<br/> | ||
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
− | '''[[Persian Persuader]] | + | '''[[Persian Persuader]]''' |
| | | | ||
{{note|+100% increase in charge recharge rate}} | {{note|+100% increase in charge recharge rate}} | ||
− | |||
| | | | ||
{{nerf|+50% increase in charge recharge rate}} | {{nerf|+50% increase in charge recharge rate}} | ||
− | |||
{{nerf|-50% health from healers on wearer}} | {{nerf|-50% health from healers on wearer}} | ||
| | | | ||
''This will work'' | ''This will work'' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | align="center" rowspan="6" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
Line 457: | Line 463: | ||
''~'' | ''~'' | ||
| | | | ||
− | {{note|Can be obtained | + | {{note|Can be obtained from crafting and by purchasing from mann co. store.}} |
| | | | ||
− | '' | + | ''We have Ap-Sap in store. Now we have to do the same thing with this.'' |
|- | |- | ||
| align="center" | [[File:Item icon Fists of Steel.png|100px]]<br/> | | align="center" | [[File:Item icon Fists of Steel.png|100px]]<br/> | ||
Line 473: | Line 479: | ||
''More balanced than before.'' | ''More balanced than before.'' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="3" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| align="center" | [[File:Item icon Rescue Ranger.png|100px]]<br/> | | align="center" | [[File:Item icon Rescue Ranger.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 505: | Line 490: | ||
{{buff|Picking buildings takes only 100 metal}} | {{buff|Picking buildings takes only 100 metal}} | ||
| | | | ||
− | ''I | + | ''I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed.'' |
|- | |- | ||
| align="center" | [[File:Item icon Southern Hospitality.png|100px]]<br/> | | align="center" | [[File:Item icon Southern Hospitality.png|100px]]<br/> | ||
Line 518: | Line 503: | ||
{{nerf|-25% damage penalty}} | {{nerf|-25% damage penalty}} | ||
| | | | ||
− | '' | + | ''Removed SH's stat change during '''Hattless Update''' made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work.'' |
|- | |- | ||
| align="center" | [[File:Item icon Jag.png|100px]]<br/> | | align="center" | [[File:Item icon Jag.png|100px]]<br/> | ||
Line 528: | Line 513: | ||
{{buff|+25% faster building rate('''WORKING''')}} | {{buff|+25% faster building rate('''WORKING''')}} | ||
| | | | ||
− | '' | + | ''I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus.'' |
|- | |- | ||
| align="center" rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | | align="center" rowspan="2" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | ||
Line 550: | Line 535: | ||
{{buff|Taunt heals 50 hp}} | {{buff|Taunt heals 50 hp}} | ||
| | | | ||
− | '' | + | ''It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun.'' |
|- | |- | ||
| align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | | align="center" rowspan="5" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
Line 562: | Line 547: | ||
{{nerf|-25% slower firing speed}} | {{nerf|-25% slower firing speed}} | ||
| | | | ||
− | '' | + | ''Nothing personal. I just wanted to shut up those so called '''"Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper"''' players.'' |
|- | |- | ||
| align="center" | [[File:Item icon Bazaar Bargain.png|100px]]<br/> | | align="center" | [[File:Item icon Bazaar Bargain.png|100px]]<br/> | ||
Line 626: | Line 611: | ||
{{note|3.0 sec Downgrade speed}} | {{note|3.0 sec Downgrade speed}} | ||
| | | | ||
− | {{nerf|2. | + | {{nerf|2.5 sec Downgrade speed}} |
| | | | ||
− | '' | + | ''Still annoying'' |
|- | |- | ||
| align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> | | align="center" | [[File:Item icon Ap-Sap.png|100px]]<br/> | ||
Line 636: | Line 621: | ||
''~'' | ''~'' | ||
| | | | ||
− | {{note|Can be obtained | + | {{note|Can be obtained from crafting}} |
| | | | ||
− | '' | + | ''Ok, we have it pruchaseable. Now make it craftable.'' |
|- | |- | ||
|} | |} | ||
Line 657: | Line 642: | ||
{{Info}}Players who already owned Bill's hat before the update will have in [[Vintage]] quality<br> | {{Info}}Players who already owned Bill's hat before the update will have in [[Vintage]] quality<br> | ||
| | | | ||
− | '' ' | + | ''I don't like bills. Not because I don't have one. Just, don't, like, them.'' |
|- | |- | ||
| align="center" | [[File:Backpack Ellis' Cap.png|100px]]<br/> | | align="center" | [[File:Backpack Ellis' Cap.png|100px]]<br/> | ||
Line 684: | Line 669: | ||
{{Info}}[[Awesomenauts Badge]], [[Vigilant Pin]], [[Whale Bone Charm]], [[Merc Medal]], [[Mark of the Saint]], [[Hitt Mann Badge]], [[Croft's Crest]], [[Heroic Companion Badge]], [[Bolgan Family Crest]], [[Companion Cube Pin]] and [[Atomic Accolade]] are no longer obtainable trough craft, mann co. store purchase and drop. | {{Info}}[[Awesomenauts Badge]], [[Vigilant Pin]], [[Whale Bone Charm]], [[Merc Medal]], [[Mark of the Saint]], [[Hitt Mann Badge]], [[Croft's Crest]], [[Heroic Companion Badge]], [[Bolgan Family Crest]], [[Companion Cube Pin]] and [[Atomic Accolade]] are no longer obtainable trough craft, mann co. store purchase and drop. | ||
| | | | ||
− | '' | + | ''It's a reward from game purchase, isn't it?'' |
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] | ||
Line 693: | Line 678: | ||
{{Info}}Changed from hat into misc<br> | {{Info}}Changed from hat into misc<br> | ||
| | | | ||
− | '' | + | ''It looks terrible as hat.'' |
|- | |- | ||
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | | align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
Line 702: | Line 687: | ||
{{Info}}Can be also worn by Soldier and Pyro<br> | {{Info}}Can be also worn by Soldier and Pyro<br> | ||
| | | | ||
− | '' | + | ''Whatever'' |
|- | |- | ||
| align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | | align="center" rowspan="2" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
Line 719: | Line 704: | ||
| | | | ||
{{Info}}Item is paintable<br> | {{Info}}Item is paintable<br> | ||
− | |||
| | | | ||
''~'' | ''~'' | ||
Line 731: | Line 715: | ||
{{pro}}Hat is paintable | {{pro}}Hat is paintable | ||
| | | | ||
− | '' | + | ''It should have styles.'' |
|- | |- | ||
|} | |} |
Revision as of 11:19, 30 April 2013
“ | You just ain't doin' it right.
Click to listen
— Texaneer about valve items.
|
” |
Texaneer | |
---|---|
![]() | |
Basic information | |
Icon: | ![]() |
Type: | Multiprupose |
Health: | 125 /![]() 150 / ![]() |
Speed: | "As fast as I can" |
Texaneer is a BLU engineer who likes to make some stuff. He's (not) known from making (not so good) gmod videos and playing only in trade_ maps. Except making stuff he likes also Fallout, Transformers, mechs,
Linkin Park, Coldplay, Queen and Minecraft. He also don't like colorful horse mutants(also known as ponies.) and he's sick of it because of their massive apperance and domination over TF2(but not only here. Also in Minecraft or deviantART). He represents ARC's Randomness element.
Contents
Empty Space of Nope.avi
Main Prupose of this page
It not only serves as user account but I want to show to valve how their weapons SUCKS and needs to be changed.
P.s.: Does not includes cookies.
Changes that I want them in TF2
Weapons | ||||
---|---|---|---|---|
Class | Weapon | Current | Changes | Reason |
Multiple classes | ![]() |
~ |
|
~ |
![]() |
~ |
|
no | |
![]() |
~ |
|
~ | |
![]() Scout |
![]() |
|
|
I HATE THAT GUN |
![]() |
|
|
Another badly desinged weapon for scout | |
![]() |
|
|
It's UP for scout. It could be kinda useful for engi, if it get buffed. | |
![]() |
~ |
|
Little improvement. | |
![]() |
|
|
Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | |
![]() |
|
|
Need buff | |
![]() |
|
|
Need buff | |
![]() |
|
|
NO...Idiot | |
![]() |
|
|
GIVE UP WITH DAMAGE PENALTY | |
![]() |
|
|
GIVE UP WITH FIRING SPEED PENALTY | |
![]() Soldier |
![]() |
|
|
The Black Box supposed to be anti-building rocket launcher. |
![]() |
|
|
This weapon requires a buff | |
![]() |
~ |
|
~ | |
![]() |
~ |
|
It quickly runs out of ammo | |
![]() |
~ |
|
Nobody wants to play with stupid charging way such as taking 350 damage to fully charge Battalion Backup. | |
![]() |
~ |
|
We need more Soldierknights than demoknights | |
![]() |
|
|
Too short | |
![]() Pyro |
![]() |
~ |
|
We all know that pyro is OP. |
![]() |
|
|
If it says Backburner. Why still randomly crits?(Note: it would be implemented when airblast cost increase is applied) | |
![]() |
|
|
Woah, calm down pooro | |
![]() |
|
|
~ | |
![]() |
|
|
A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | |
![]() Demoman |
![]() |
~ |
|
Chargin Targe is also good enough... |
![]() |
|
|
I don't see anything "unusual" in remodeled halloween eyelander | |
![]() |
~ |
|
Alright, we get it. Golf Clubs can't decapitate. | |
![]() |
|
|
~ | |
![]() |
|
|
This will work | |
![]() Heavy |
![]() |
|
|
Because this weapon is too weak on long distances. |
![]() |
|
|
More accurate tomislav is better than slow spinning and weak tommy | |
![]() |
|
|
Soap | |
![]() |
|
|
It would be good with fists of steel | |
![]() |
~ |
|
We have Ap-Sap in store. Now we have to do the same thing with this. | |
![]() |
|
|
More balanced than before. | |
![]() Engineer |
![]() |
|
|
I know that this weapon serves as "Tool weapon" prupose, but it should be buffed. Not that much, but buffed. |
![]() |
|
|
Removed SH's stat change during Hattless Update made this weapon stronger(I guess...), why it's removed I'm asking? Maybe this will work. | |
![]() |
|
|
I know, Valve will never change none of these weapons on my list. I perfecly know. Even they won't fix jag which instead of 30% build speed bonus we got 17% bonus. | |
![]() Medic |
![]() |
|
|
Because lack of overheal difficults keeping patient alive. |
![]() |
|
|
It's not so much for heavily wounded medic, even health regeneration doesn't help much(Not that bad, but not so much). If player want fully restore health, then he/she/it should "get stoned" so much till health is 100% or die from filthy F2P scout's scatter gun. | |
![]() Sniper |
![]() |
|
|
Nothing personal. I just wanted to shut up those so called "Headshot-Only-pr0-1337-Unusual-Black Bill-Sniper" players. |
![]() |
~ |
|
If Bazaar is made for headshots, then why not to give more penalties for bodyshots? | |
![]() |
~ |
|
These weapons needs more ammo. | |
![]() |
|
|
Current Cozy is Useless | |
![]() |
|
|
Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. | |
![]() Spy |
![]() |
|
|
Someone suggested this on steam forums. I must say, I approve his suggestion |
![]() |
|
|
Still annoying | |
![]() |
~ |
|
Ok, we have it pruchaseable. Now make it craftable. |
Hats | |||
---|---|---|---|
Class | Hat | Changes | Reason |
All Class | ![]() |
|
I don't like bills. Not because I don't have one. Just, don't, like, them. |
![]() |
|
~ | |
![]() |
|
~ | |
![]() Misc |
|
It's a reward from game purchase, isn't it? | |
![]() Soldier |
![]() |
|
It looks terrible as hat. |
![]() Demoman |
![]() |
|
Whatever |
![]() Heavy |
![]() |
|
That makes no sense, have 2 identical hats for other classes that is not one hat. |
![]() |
|
~ | |
![]() Sniper |
![]() |
|
It should have styles. |
Tools | |||
---|---|---|---|
Class | Tool/s | Changes | Reason |
Tools | ![]() Tools |
|
~ |
![]() Tools |
|
~ |
Sentry Buster | |||
---|---|---|---|
Sentry Buster | Current | Changes | Reason |
![]() |
|
|
Nobody likes sentry busters you hear me? |
Suggestion zone
My head is full of (Sometimes) good ideas. Here we can see my suggestions(Meh-LON):
Item Set Bonus ideas | ||
---|---|---|
Class | Set | Bonus |
![]() Scout |
![]() |
|
![]() Soldier |
![]() |
|
![]() |
| |
![]() Demoman |
![]() |
|
![]() |
| |
![]() Heavy |
![]() Black Market Business suggestion 1 |
|
![]() Black Market Business suggestion 2 |
| |
![]() Sniper |
![]() |
|
![]() Spy |
![]() |
|
Robot Ideas | |||||
---|---|---|---|---|---|
Robot | Name/Image | Weapon | Hat | Misc | Notes / Abilities |
![]() Scout |
150px Gift Robot |
![]() Festive Bat |
![]() Gifting Man From Gifting Land |
None |
|
150px Major Scout |
![]() Baby Face's Blaster |
![]() Hermes |
None |
| |
![]() Soldier |
150px Space Marine |
![]() Righteous Bison |
None | None |
|
150px Super Space Marine |
![]() Cow Mangler 5000 |
None | None |
| |
150px Giant Space Marine |
![]() Cow Mangler 5000 |
![]() Cross-Comm Crash Helmet |
None |
| |
![]() Pyro |
150px FireFighter |
![]() Detonator |
![]() Brigade Helm |
None |
|
![]() Demoman |
150px Samurai Demo |
![]() Half-Zatoichi |
![]() Samur-Eye |
None |
|
150px Giant Samurai |
![]() Half-Zatoichi |
![]() Samur-Eye |
![]() Menpo |
| |
![]() Heavy |
150px Robo-Santa |
![]() Festive Mini-gun |
![]() B.M.O.C. |
![]() All-Father |
|
150px Giant Festive Deflector |
![]() Festive Deflector |
![]() U-clank-a |
![]() Merc's Muffler |
| |
150px Bear Force Heavy |
![]() Warrior's Spirit |
![]() Big Chief |
None |
| |
![]() Engineer |
150px Festive Engineer Robot |
![]() Festive Wrench |
![]() Industrial Festivizer |
None |
|
![]() Medic |
150px Crit Charger |
![]() Kritzkrieg |
![]() Surgeon's Stahlhelm |
None |
|
![]() Sniper |
150px Penetrator |
![]() Machina |
None | ![]() Deus Specs |
|
Crates | ||
---|---|---|
Crate no. | Item | |
![]() No. 59 | ||
![]() Strange Hitman's Heatmaker | ||
![]() Strange Buff Banner | ||
![]() Strange Vita-Saw | ||
![]() Strange Part: Friends Killed (Counts number of killed players from friend list) | ||
![]() Strange Part: Disguised Spys Killed | ||
![]() Strange Part: Sentry Busters Destroyed | ||
![]() | ||
![]() | ||
![]() No. 61 | ||
![]() Strange Enforcer | ||
![]() Strange Sandvich | ||
![]() Strange Kukri | ||
![]() Strange Part: Monsters Defeated (Counts numbers of defeated HHH, Monoculus and/or Merasmus) | ||
![]() Strange Part: Taunt Kills (Can be applied only to weapons which have taunt kills, e.g.: fists, huntsman) | ||
![]() Strange Part: Enviromental Kills | ||
![]() | ||
![]() | ||
![]() No. 62 | ||
![]() Strange Minigun | ||
![]() Strange Killing Gloves of Boxing | ||
![]() Strange Warrior's Spirit | ||
![]() Strange Part: Dominations | ||
![]() Strange Part: Scouts Killed | ||
![]() Strange Part: Assissts | ||
![]() | ||
![]() | ||
![]() No. 60 (salvage) | ||
![]() Strange AWPer Hand | ||
![]() Strange Scottish Handshake | ||
![]() Strange Solemn Vow | ||
![]() Strange Cloak and Dagger | ||
![]() Strange Pomson 6000 |