Difference between revisions of "Template:List of projectiles"
(Added /fr.) |
(Added /nl) |
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| en = List of projectiles | | en = List of projectiles | ||
| fr = Liste des projectiles | | fr = Liste des projectiles | ||
+ | | nl = Lijst van projectielen | ||
}} | }} | ||
|- | |- | ||
Line 10: | Line 11: | ||
| en = Speed | | en = Speed | ||
| fr = Vitesse | | fr = Vitesse | ||
+ | | nl = Snelheid | ||
}}|{{lang | }}|{{lang | ||
| en = Initial speed. Arced projectiles change speed over time. | | en = Initial speed. Arced projectiles change speed over time. | ||
Line 16: | Line 18: | ||
| en = HU]]/s | | en = HU]]/s | ||
| fr = UH]]/s | | fr = UH]]/s | ||
+ | | nl = HE]]/s | ||
}})</small> | }})</small> | ||
! style="background:#F3A957;" width="100px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="100px" | {{tooltip|{{lang | ||
| en = Arcs | | en = Arcs | ||
| fr = Trajectoire courbe | | fr = Trajectoire courbe | ||
+ | | nl = Boog | ||
}}|{{lang | }}|{{lang | ||
| en = Determines if the projectile travels in a straight line or if it slowly arcs to the ground | | en = Determines if the projectile travels in a straight line or if it slowly arcs to the ground | ||
| fr = Détermine si le projectile part en ligne droite ou se dirige progressivement vers le sol | | fr = Détermine si le projectile part en ligne droite ou se dirige progressivement vers le sol | ||
+ | | nl = Bepaalt de baan van het projectiel: of het zich in een rechte lijn voortbeweegt of stilaan zakt | ||
}}}} | }}}} | ||
! style="background:#F3A957;" width="100px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="100px" | {{tooltip|{{lang | ||
| en = Sticks | | en = Sticks | ||
| fr = Colle | | fr = Colle | ||
+ | | nl = Kleeft | ||
}}|{{lang | }}|{{lang | ||
| en = Determines if the projectile sticks to a surface | | en = Determines if the projectile sticks to a surface | ||
| fr = Détermine si le projectile adhère à une surface | | fr = Détermine si le projectile adhère à une surface | ||
+ | | nl = Bepaalt of het projectiel aan een oppervlak blijft kleven | ||
}}}} | }}}} | ||
! style="background:#F3A957;" width="100px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="100px" | {{tooltip|{{lang | ||
| en = Reflectable | | en = Reflectable | ||
| fr = Peut être renvoyé | | fr = Peut être renvoyé | ||
+ | | nl = Terugkaatsbaar | ||
}}|{{lang | }}|{{lang | ||
| en = Determines if the projectile can be reflected by the Pyro's compression blast | | en = Determines if the projectile can be reflected by the Pyro's compression blast | ||
| fr = Détermine si le projectile peut être renvoyé par le tir d'air comprimé du Pyro | | fr = Détermine si le projectile peut être renvoyé par le tir d'air comprimé du Pyro | ||
+ | | nl = Bepaalt of het projectiel teruggekaatst kan worden door de compressiestoot van de Pyro | ||
}}}} | }}}} | ||
! style="background:#F3A957;" width="100px" | {{lang | ! style="background:#F3A957;" width="100px" | {{lang | ||
| en = Can be destroyed by | | en = Can be destroyed by | ||
| fr = Peut être détruit par | | fr = Peut être détruit par | ||
+ | | nl = Kan vernietigd worden door | ||
}} | }} | ||
|- | |- | ||
Line 51: | Line 61: | ||
| en = Uncharged | | en = Uncharged | ||
| fr = Non chargée | | fr = Non chargée | ||
+ | | nl = Niet opgeladen | ||
}}}} | }}}} | ||
|} | |} | ||
Line 57: | Line 68: | ||
| en = Fully charged | | en = Fully charged | ||
| fr = Complètement chargée | | fr = Complètement chargée | ||
+ | | nl = Volledig opgeladen | ||
}}}} | }}}} | ||
|} | |} | ||
Line 74: | Line 86: | ||
| en = Baseball | | en = Baseball | ||
| fr = Balle de base-ball | | fr = Balle de base-ball | ||
+ | | nl = Honkbal | ||
}} / {{lang | }} / {{lang | ||
| en = Bauble | | en = Bauble | ||
| fr = Boule de Noël | | fr = Boule de Noël | ||
+ | | nl = Kerstbal | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Scout}} | | style="border-right:none;" | {{icon class|Scout}} | ||
Line 94: | Line 108: | ||
| en = Cleaver | | en = Cleaver | ||
| fr = Couperet | | fr = Couperet | ||
+ | | nl = Hakmes | ||
}} | }} | ||
| width="20px" style="border-right:none;" | {{icon class|Scout}} | | width="20px" style="border-right:none;" | {{icon class|Scout}} | ||
Line 109: | Line 124: | ||
| en = Large energy beam | | en = Large energy beam | ||
| fr = Gros tir d'énergie | | fr = Gros tir d'énergie | ||
+ | | nl = Grote energiestraal | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Soldier}} | | style="border-right:none;" | {{icon class|Soldier}} | ||
Line 124: | Line 140: | ||
| en = Small energy beam | | en = Small energy beam | ||
| fr = Petit tir d'énergie | | fr = Petit tir d'énergie | ||
+ | | nl = Kleine energiestraal | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Soldier}} | | style="border-right:none;" | {{icon class|Soldier}} | ||
Line 137: | Line 154: | ||
| en = Nothing | | en = Nothing | ||
| fr = Rien | | fr = Rien | ||
+ | | nl = Niets | ||
}} | }} | ||
|- | |- | ||
Line 145: | Line 163: | ||
| en = Flare | | en = Flare | ||
| fr = Fusée | | fr = Fusée | ||
+ | | nl = Lichtkogel | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Pyro}} | | style="border-right:none;" | {{icon class|Pyro}} | ||
Line 170: | Line 189: | ||
| en = Grenade | | en = Grenade | ||
| fr = Grenade | | fr = Grenade | ||
+ | | nl = Granaat | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Demoman}} | | style="border-right:none;" | {{icon class|Demoman}} | ||
Line 192: | Line 212: | ||
| en = Cannonball | | en = Cannonball | ||
| fr = Boulet de canon | | fr = Boulet de canon | ||
+ | | nl = Kanonskogel | ||
}} | }} | ||
| width="20px" style="border-right:none;" | {{icon class|Demoman}} | | width="20px" style="border-right:none;" | {{icon class|Demoman}} | ||
Line 207: | Line 228: | ||
| en = Jar | | en = Jar | ||
| fr = Bocal | | fr = Bocal | ||
+ | | nl = Bokaal | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Sniper}} | | style="border-right:none;" | {{icon class|Sniper}} | ||
Line 225: | Line 247: | ||
| en = Rocket | | en = Rocket | ||
| fr = Roquette | | fr = Roquette | ||
+ | | nl = Raket | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Soldier}} | | style="border-right:none;" | {{icon class|Soldier}} | ||
Line 260: | Line 283: | ||
| en = MONOCULUS | | en = MONOCULUS | ||
| fr = MONOCULUS | | fr = MONOCULUS | ||
+ | | nl = MONOCULUS | ||
}}]]''' | }}]]''' | ||
| | | | ||
Line 266: | Line 290: | ||
| en = Firing normally | | en = Firing normally | ||
| fr = Tir normal | | fr = Tir normal | ||
+ | | nl = Normaal | ||
}}}} | }}}} | ||
|} | |} | ||
Line 272: | Line 297: | ||
| en = Enraged | | en = Enraged | ||
| fr = Quand énervé | | fr = Quand énervé | ||
+ | | nl = Boos | ||
}}}} | }}}} | ||
|} | |} | ||
Line 279: | Line 305: | ||
| en = Level 3 | | en = Level 3 | ||
| fr = Niveau 3 | | fr = Niveau 3 | ||
+ | | nl = Level 3 | ||
}}) | }}) | ||
| | | | ||
Line 289: | Line 316: | ||
| en = Stickybomb | | en = Stickybomb | ||
| fr = Bombe collante | | fr = Bombe collante | ||
+ | | nl = Kleefbom | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Demoman}} | | style="border-right:none;" | {{icon class|Demoman}} | ||
Line 300: | Line 328: | ||
| en = Minimum charge | | en = Minimum charge | ||
| fr = Charge minimale | | fr = Charge minimale | ||
+ | | nl = Minimaal opgeladen | ||
}}}} | }}}} | ||
|} | |} | ||
Line 306: | Line 335: | ||
| en = Maximum charge | | en = Maximum charge | ||
| fr = Charge maximale | | fr = Charge maximale | ||
+ | | nl = Maximaal opgeladen | ||
}}}} | }}}} | ||
|} | |} | ||
Line 312: | Line 342: | ||
| en = To world | | en = To world | ||
| fr = Au décor | | fr = Au décor | ||
+ | | nl = Op de omgeving | ||
}}}} | }}}} | ||
| {{c|{{common string|Yes}}}} | | {{c|{{common string|Yes}}}} | ||
Line 317: | Line 348: | ||
| en = In air | | en = In air | ||
| fr = Dans les airs | | fr = Dans les airs | ||
+ | | nl = In de lucht | ||
}}:'''<br>{{item name|Short Circuit}}<br>'''{{lang | }}:'''<br>{{item name|Short Circuit}}<br>'''{{lang | ||
| en = On surface | | en = On surface | ||
| fr = Sur une surface | | fr = Sur une surface | ||
+ | | nl = Op een oppervlak | ||
}}:'''<br>{{lang | }}:'''<br>{{lang | ||
| en = Bullets | | en = Bullets | ||
| fr = Balles | | fr = Balles | ||
+ | | nl = Kogels | ||
}}<br>{{lang | }}<br>{{lang | ||
| en = Melee weapons | | en = Melee weapons | ||
| fr = Armes de corps à corps | | fr = Armes de corps à corps | ||
+ | | nl = Slagwapens | ||
}}<br>{{lang | }}<br>{{lang | ||
| en = Syringes | | en = Syringes | ||
| fr = Seringues | | fr = Seringues | ||
+ | | nl = Naalden | ||
}}<br>{{item name|Scottish Resistance}}<br>{{item name|Short Circuit}} | }}<br>{{item name|Scottish Resistance}}<br>{{item name|Short Circuit}} | ||
|- | |- | ||
Line 334: | Line 370: | ||
| en = Syringe | | en = Syringe | ||
| fr = Seringue | | fr = Seringue | ||
+ | | nl = Naald | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Medic}} | | style="border-right:none;" | {{icon class|Medic}} | ||
Line 348: | Line 385: | ||
| en = To world | | en = To world | ||
| fr = Au décor | | fr = Au décor | ||
+ | | nl = Op de omgeving | ||
}}}} | }}}} | ||
| {{c|{{common string|No}}}} | | {{c|{{common string|No}}}} | ||
Line 353: | Line 391: | ||
| en = Nothing | | en = Nothing | ||
| fr = Rien | | fr = Rien | ||
+ | | nl = Niets | ||
}} | }} | ||
|- | |- | ||
Line 360: | Line 399: | ||
| en = Repair claw | | en = Repair claw | ||
| fr = Pince | | fr = Pince | ||
+ | | nl = Reparatieklauw | ||
}} | }} | ||
| style="border-right:none;" | {{icon class|Engineer}} | | style="border-right:none;" | {{icon class|Engineer}} | ||
Line 373: | Line 413: | ||
|- | |- | ||
|}<noinclude> | |}<noinclude> | ||
− | {{translation switching|en, fr}} | + | {{translation switching|en, fr, nl}} |
</noinclude> | </noinclude> |
Revision as of 13:28, 30 April 2013
List of projectiles | |||||||||
---|---|---|---|---|---|---|---|---|---|
Projectile | Weapon | Speed (HU/s) | Arcs | Sticks | Reflectable | Can be destroyed by | |||
Arrow |
Huntsman |
|
Yes | Yes | Yes | Arrow Short Circuit | |||
Crusader's Crossbow |
| ||||||||
Baseball / Bauble |
|
Yes | No | Yes | Short Circuit | ||||
Cleaver |
Flying Guillotine |
|
Yes | No | Yes | Short Circuit | |||
Large energy beam |
Cow Mangler 5000 |
|
No | No | Yes | Short Circuit | |||
Small energy beam |
Righteous Bison |
|
No | No | No | Nothing | |||
Pomson 6000 | |||||||||
Flare |
|
Yes | No | Yes | Arrow Short Circuit | ||||
Manmelter |
| ||||||||
Grenade |
Grenade Launcher |
|
Yes | No | Yes | Short Circuit | |||
Loch-n-Load |
| ||||||||
Cannonball |
Loose Cannon |
|
Yes | No | Yes | Short Circuit | |||
Jar |
Jarate |
|
Yes | No | Yes | Arrow Short Circuit | |||
Mad Milk | |||||||||
Rocket |
Rocket Launcher |
|
No | No | Yes | Arrow Short Circuit | |||
Direct Hit |
| ||||||||
Liberty Launcher |
| ||||||||
MONOCULUS |
| ||||||||
Sentry Gun (Level 3) |
|
Short Circuit | |||||||
Stickybomb |
|
Yes | To world | Yes | In air: Short Circuit On surface: Bullets Melee weapons Syringes Scottish Resistance Short Circuit | ||||
Syringe |
|
Yes | To world | No | Nothing | ||||
Repair claw |
Rescue Ranger |
|
Yes | Yes | Yes | Short Circuit |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of projectiles/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, fr, nl (add) |