Difference between revisions of "Template:List of projectiles"
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! colspan="8" style="background:#F3A957;" | {{navbar float|List of projectiles}}{{lang | ! colspan="8" style="background:#F3A957;" | {{navbar float|List of projectiles}}{{lang | ||
| en = List of projectiles | | en = List of projectiles | ||
+ | | de = Liste der Projektilen | ||
| fr = Liste des projectiles | | fr = Liste des projectiles | ||
| nl = Lijst van projectielen | | nl = Lijst van projectielen | ||
| ru = Список снарядов | | ru = Список снарядов | ||
− | |||
}} | }} | ||
|- | |- | ||
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! style="background:#F3A957;" width="310px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="310px" | {{tooltip|{{lang | ||
| en = Speed | | en = Speed | ||
+ | | de = Geschwindigkeit | ||
| fr = Vitesse | | fr = Vitesse | ||
| nl = Snelheid | | nl = Snelheid | ||
| ru = Скорость | | ru = Скорость | ||
− | |||
}}|{{lang | }}|{{lang | ||
| en = Initial speed. Arced projectiles change speed over time. | | en = Initial speed. Arced projectiles change speed over time. | ||
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}}}} <small>([[Hammer unit{{If lang}}|{{lang | }}}} <small>([[Hammer unit{{If lang}}|{{lang | ||
| en = HU]]/s | | en = HU]]/s | ||
+ | | de = HE]]/s | ||
| fr = UH]]/s | | fr = UH]]/s | ||
| nl = HE]]/s | | nl = HE]]/s | ||
| ru = HU]]/c | | ru = HU]]/c | ||
− | |||
}})</small> | }})</small> | ||
! style="background:#F3A957;" width="80px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="80px" | {{tooltip|{{lang | ||
| en = Arcs | | en = Arcs | ||
+ | | de = Kurve | ||
| fr = Trajectoire courbe | | fr = Trajectoire courbe | ||
| nl = Boog | | nl = Boog | ||
| ru = Траектория | | ru = Траектория | ||
− | |||
}}|{{lang | }}|{{lang | ||
| en = Determines if the projectile travels in a straight line or if it slowly arcs to the ground | | en = Determines if the projectile travels in a straight line or if it slowly arcs to the ground | ||
+ | | de = Bestimmt, ob das Projektil sich in einer geraden Linie bewegt oder ob es langsam zum Boden kurvt | ||
| fr = Détermine si le projectile part en ligne droite ou se dirige progressivement vers le sol | | fr = Détermine si le projectile part en ligne droite ou se dirige progressivement vers le sol | ||
| nl = Bepaalt de baan van het projectiel: of het zich in een rechte lijn voortbeweegt of stilaan zakt | | nl = Bepaalt de baan van het projectiel: of het zich in een rechte lijn voortbeweegt of stilaan zakt | ||
| ru = Определяется, в зависимости от того, как летит снаряд к земле, по прямой или по дуге. | | ru = Определяется, в зависимости от того, как летит снаряд к земле, по прямой или по дуге. | ||
− | |||
}}}} | }}}} | ||
! style="background:#F3A957;" width="80px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="80px" | {{tooltip|{{lang | ||
| en = Sticks | | en = Sticks | ||
+ | | de = Festklebend | ||
| fr = Colle | | fr = Colle | ||
| nl = Kleeft | | nl = Kleeft | ||
| ru = Прикрепление | | ru = Прикрепление | ||
− | |||
}}|{{lang | }}|{{lang | ||
| en = Determines if the projectile sticks to a surface | | en = Determines if the projectile sticks to a surface | ||
+ | | de = Bestimmt, ob das Projektil an einer Oberfläche festklebt | ||
| fr = Détermine si le projectile adhère à une surface | | fr = Détermine si le projectile adhère à une surface | ||
| nl = Bepaalt of het projectiel aan een oppervlak blijft kleven | | nl = Bepaalt of het projectiel aan een oppervlak blijft kleven | ||
| ru = Означает прикрепление снаряда к поверхности | | ru = Означает прикрепление снаряда к поверхности | ||
− | |||
}}}} | }}}} | ||
! style="background:#F3A957;" width="80px" | {{tooltip|{{lang | ! style="background:#F3A957;" width="80px" | {{tooltip|{{lang | ||
| en = Reflectable | | en = Reflectable | ||
+ | | de = Reflektierbar | ||
| fr = Peut être renvoyé | | fr = Peut être renvoyé | ||
| nl = Terugkaatsbaar | | nl = Terugkaatsbaar | ||
| ru = Возможность отражения | | ru = Возможность отражения | ||
− | |||
}}|{{lang | }}|{{lang | ||
| en = Determines if the projectile can be reflected by the Pyro's compression blast | | en = Determines if the projectile can be reflected by the Pyro's compression blast | ||
+ | | de = Bestimmt, ob das Projektil durch den Kompressionsdruck einer Primärwaffe des Pyros reflektierbar ist | ||
| fr = Détermine si le projectile peut être renvoyé par le tir d'air comprimé du Pyro | | fr = Détermine si le projectile peut être renvoyé par le tir d'air comprimé du Pyro | ||
| nl = Bepaalt of het projectiel teruggekaatst kan worden door de compressiestoot van de Pyro | | nl = Bepaalt of het projectiel teruggekaatst kan worden door de compressiestoot van de Pyro | ||
| ru = Означает, что снаряд может быть отражен сжатым воздухом пиромана | | ru = Означает, что снаряд может быть отражен сжатым воздухом пиромана | ||
− | |||
}}}} | }}}} | ||
! style="background:#F3A957;" width="120px" | {{lang | ! style="background:#F3A957;" width="120px" | {{lang | ||
| en = Can be destroyed by | | en = Can be destroyed by | ||
+ | | de = Kann davon zerstört werden | ||
| fr = Peut être détruit par | | fr = Peut être détruit par | ||
| nl = Kan vernietigd worden door | | nl = Kan vernietigd worden door | ||
| ru = Может быть уничтожен | | ru = Может быть уничтожен | ||
− | |||
}} | }} | ||
|- | |- | ||
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| width="180px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|1800|{{lang | | width="180px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|1800|{{lang | ||
| en = Uncharged | | en = Uncharged | ||
+ | | de = Nicht aufgeladen | ||
| fr = Non chargée | | fr = Non chargée | ||
| nl = Niet opgeladen | | nl = Niet opgeladen | ||
| ru = Не заряжен | | ru = Не заряжен | ||
− | |||
}}}} | }}}} | ||
|} | |} | ||
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| width="260px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|2600|{{lang | | width="260px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|2600|{{lang | ||
| en = Fully charged | | en = Fully charged | ||
+ | | de = Voll aufgeladen | ||
| fr = Complètement chargée | | fr = Complètement chargée | ||
| nl = Volledig opgeladen | | nl = Volledig opgeladen | ||
| ru = Полностью заряжен | | ru = Полностью заряжен | ||
− | |||
}}}} | }}}} | ||
|} | |} | ||
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! style="background:#FFDDAD; text-align:center "| [[File:Sandman Baseball.png|link=Sandman{{if lang}}|x25px]] [[File:Festive ornament red.png|link=Wrap Assassin{{if lang}}|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center "| [[File:Sandman Baseball.png|link=Sandman{{if lang}}|x25px]] [[File:Festive ornament red.png|link=Wrap Assassin{{if lang}}|x25px]]<br>{{lang | ||
| en = Baseball | | en = Baseball | ||
+ | | de = Baseball | ||
| fr = Balle de base-ball | | fr = Balle de base-ball | ||
| nl = Honkbal | | nl = Honkbal | ||
| ru = Бейсбольный мяч | | ru = Бейсбольный мяч | ||
− | |||
}} / {{lang | }} / {{lang | ||
| en = Bauble | | en = Bauble | ||
+ | | de = Christbaumkugel | ||
| fr = Boule de Noël | | fr = Boule de Noël | ||
| nl = Kerstbal | | nl = Kerstbal | ||
| ru = Елочный шарик | | ru = Елочный шарик | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Scout}} | | style="border-right:none;" | {{icon class|Scout}} | ||
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! style="background:#FFDDAD; text-align:center "| {{icon item|Flying Guillotine|x40px}}<br>{{lang | ! style="background:#FFDDAD; text-align:center "| {{icon item|Flying Guillotine|x40px}}<br>{{lang | ||
| en = Cleaver | | en = Cleaver | ||
+ | | de = Beil | ||
| fr = Couperet | | fr = Couperet | ||
| nl = Hakmes | | nl = Hakmes | ||
| ru = Нож для мясв | | ru = Нож для мясв | ||
− | |||
}} | }} | ||
| width="20px" style="border-right:none;" | {{icon class|Scout}} | | width="20px" style="border-right:none;" | {{icon class|Scout}} | ||
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! style="background:#FFDDAD; text-align:center "| [[File:RED Cow Mangler 5000 Beam.png|link=Cow Mangler 5000{{if lang}}|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center "| [[File:RED Cow Mangler 5000 Beam.png|link=Cow Mangler 5000{{if lang}}|x25px]]<br>{{lang | ||
| en = Large energy beam | | en = Large energy beam | ||
+ | | de = Großer Energiestrahl | ||
| fr = Gros tir d'énergie | | fr = Gros tir d'énergie | ||
| nl = Grote energiestraal | | nl = Grote energiestraal | ||
| ru = Большой энергетический луч | | ru = Большой энергетический луч | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Soldier}} | | style="border-right:none;" | {{icon class|Soldier}} | ||
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! rowspan="2" style="background:#FFDDAD; text-align:center "| [[File:RED Righteous Bison Beam.png|link=Righteous Bison{{if lang}}|x25px]] [[File:RED Pomson 6000 Beam.png|link=Pomson 6000{{if lang}}|x25px]]<br>{{lang | ! rowspan="2" style="background:#FFDDAD; text-align:center "| [[File:RED Righteous Bison Beam.png|link=Righteous Bison{{if lang}}|x25px]] [[File:RED Pomson 6000 Beam.png|link=Pomson 6000{{if lang}}|x25px]]<br>{{lang | ||
| en = Small energy beam | | en = Small energy beam | ||
+ | | de = Kleiner Energiestrahl | ||
| fr = Petit tir d'énergie | | fr = Petit tir d'énergie | ||
| nl = Kleine energiestraal | | nl = Kleine energiestraal | ||
| ru = Маленький энергетический луч | | ru = Маленький энергетический луч | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Soldier}} | | style="border-right:none;" | {{icon class|Soldier}} | ||
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* {{lang | * {{lang | ||
| en = Nothing | | en = Nothing | ||
+ | | de = Nichts | ||
| fr = Rien | | fr = Rien | ||
| nl = Niets | | nl = Niets | ||
| ru = Ничего | | ru = Ничего | ||
− | |||
}} | }} | ||
|- | |- | ||
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! style="background:#FFDDAD; text-align:center" rowspan="2" | [[File:Flare proj red.png|x25px]] [[File:Detonator proj red.png|link=Detonator{{if lang}}|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" rowspan="2" | [[File:Flare proj red.png|x25px]] [[File:Detonator proj red.png|link=Detonator{{if lang}}|x25px]]<br>{{lang | ||
| en = Flare | | en = Flare | ||
+ | | de = Leuchtrakete | ||
| fr = Fusée | | fr = Fusée | ||
| nl = Lichtkogel | | nl = Lichtkogel | ||
| ru = Сигнальная ракета | | ru = Сигнальная ракета | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Pyro}} | | style="border-right:none;" | {{icon class|Pyro}} | ||
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! style="background:#FFDDAD; text-align:center" rowspan="2" | [[File:Grenade proj red.png|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" rowspan="2" | [[File:Grenade proj red.png|x25px]]<br>{{lang | ||
| en = Grenade | | en = Grenade | ||
+ | | de = Granate | ||
| fr = Grenade | | fr = Grenade | ||
| nl = Granaat | | nl = Granaat | ||
| ru = Граната | | ru = Граната | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Demoman}} | | style="border-right:none;" | {{icon class|Demoman}} | ||
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! style="background:#FFDDAD; text-align:center" | [[File:Loose Cannon proj red.png|link=Loose Cannon{{if lang}}|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" | [[File:Loose Cannon proj red.png|link=Loose Cannon{{if lang}}|x25px]]<br>{{lang | ||
| en = Cannonball | | en = Cannonball | ||
+ | | de = Kanonenkugel | ||
| fr = Boulet de canon | | fr = Boulet de canon | ||
| nl = Kanonskogel | | nl = Kanonskogel | ||
| ru = Пушечное ядро | | ru = Пушечное ядро | ||
− | |||
}} | }} | ||
| width="20px" style="border-right:none;" | {{icon class|Demoman}} | | width="20px" style="border-right:none;" | {{icon class|Demoman}} | ||
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! rowspan="2" style="background:#FFDDAD; text-align:center" | {{icon item|Jarate|45px}}<br>{{icon item|Mad Milk|45px}}<br>{{lang | ! rowspan="2" style="background:#FFDDAD; text-align:center" | {{icon item|Jarate|45px}}<br>{{icon item|Mad Milk|45px}}<br>{{lang | ||
| en = Jar | | en = Jar | ||
+ | | de = Krug | ||
| fr = Bocal | | fr = Bocal | ||
| nl = Bokaal | | nl = Bokaal | ||
| ru = Банка | | ru = Банка | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Sniper}} | | style="border-right:none;" | {{icon class|Sniper}} | ||
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! style="background:#FFDDAD; text-align:center" rowspan="5" | [[File:Rocket.png|link=Rocket Launcher (disambiguation){{if lang}}|35px]]<br>[[File:Sentry Rocket.png|link=Sentry Gun{{if lang}}|x25px]]<br>[[File:Monoculus proj.png|link=MONOCULUS{{if lang}}|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" rowspan="5" | [[File:Rocket.png|link=Rocket Launcher (disambiguation){{if lang}}|35px]]<br>[[File:Sentry Rocket.png|link=Sentry Gun{{if lang}}|x25px]]<br>[[File:Monoculus proj.png|link=MONOCULUS{{if lang}}|x25px]]<br>{{lang | ||
| en = Rocket | | en = Rocket | ||
+ | | de = Rakete | ||
| fr = Roquette | | fr = Roquette | ||
| nl = Raket | | nl = Raket | ||
| ru = Ракета | | ru = Ракета | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Soldier}} | | style="border-right:none;" | {{icon class|Soldier}} | ||
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| style="border-left:none;" | '''[[MONOCULUS{{if lang}}|{{lang | | style="border-left:none;" | '''[[MONOCULUS{{if lang}}|{{lang | ||
| en = MONOCULUS | | en = MONOCULUS | ||
+ | | de = MONOKULUS | ||
| fr = MONOCULUS | | fr = MONOCULUS | ||
| nl = MONOCULUS | | nl = MONOCULUS | ||
| ru = ГЛАЗАСТУС | | ru = ГЛАЗАСТУС | ||
− | |||
}}]]''' | }}]]''' | ||
| | | | ||
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| width="33px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|330|{{lang | | width="33px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|330|{{lang | ||
| en = Firing normally | | en = Firing normally | ||
+ | | de = Normal abgeschossen | ||
| fr = Tir normal | | fr = Tir normal | ||
| nl = Normaal | | nl = Normaal | ||
| ru = Стрельба в обычном состоянии | | ru = Стрельба в обычном состоянии | ||
− | |||
}}}} | }}}} | ||
|} | |} | ||
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| width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|1100|{{lang | | width="110px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|1100|{{lang | ||
| en = Enraged | | en = Enraged | ||
+ | | de = Wütend | ||
| fr = Quand énervé | | fr = Quand énervé | ||
| nl = Boos | | nl = Boos | ||
| ru = Во время ярости | | ru = Во время ярости | ||
− | |||
}}}} | }}}} | ||
|} | |} | ||
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| style="border-left:none;" | '''{{item link|Sentry Gun}}''' ({{lang | | style="border-left:none;" | '''{{item link|Sentry Gun}}''' ({{lang | ||
| en = Level 3 | | en = Level 3 | ||
+ | | de = Level 3 | ||
| fr = Niveau 3 | | fr = Niveau 3 | ||
| nl = Level 3 | | nl = Level 3 | ||
| ru = Уровень 3 | | ru = Уровень 3 | ||
− | |||
}}) | }}) | ||
| | | | ||
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! style="background:#FFDDAD; text-align:center" | [[File:Sticky proj red.png|link=Stickybomb Launcher{{if lang}}|35px]]<br>[[File:Scores proj red.png|link=Scottish Resistance{{if lang}}|x25px]]<br>[[File:Sticky Jumper bomb RED.png|link=Sticky Jumper{{if lang}}|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" | [[File:Sticky proj red.png|link=Stickybomb Launcher{{if lang}}|35px]]<br>[[File:Scores proj red.png|link=Scottish Resistance{{if lang}}|x25px]]<br>[[File:Sticky Jumper bomb RED.png|link=Sticky Jumper{{if lang}}|x25px]]<br>{{lang | ||
| en = Stickybomb | | en = Stickybomb | ||
+ | | de = Haftbombe | ||
| fr = Bombe collante | | fr = Bombe collante | ||
| nl = Kleefbom | | nl = Kleefbom | ||
| ru = Липкая мина | | ru = Липкая мина | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Demoman}} | | style="border-right:none;" | {{icon class|Demoman}} | ||
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| width="92px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|920–925|{{lang | | width="92px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|920–925|{{lang | ||
| en = Minimum charge | | en = Minimum charge | ||
+ | | de = Minimal aufgeladen | ||
| fr = Charge minimale | | fr = Charge minimale | ||
| nl = Minimaal opgeladen | | nl = Minimaal opgeladen | ||
| ru = Минимальный заряд | | ru = Минимальный заряд | ||
− | |||
}}}} | }}}} | ||
|} | |} | ||
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| width="241px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|2405–2410|{{lang | | width="241px" height="100%" style="background-color:#FDE7B6; border:1px solid #79542B;" | {{tooltip|2405–2410|{{lang | ||
| en = Maximum charge | | en = Maximum charge | ||
+ | | de = Maximal aufgeladen | ||
| fr = Charge maximale | | fr = Charge maximale | ||
| nl = Maximaal opgeladen | | nl = Maximaal opgeladen | ||
| ru = Максимальный заряд | | ru = Максимальный заряд | ||
− | |||
}}}} | }}}} | ||
|} | |} | ||
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| {{c|Neutral|{{lang | | {{c|Neutral|{{lang | ||
| en = To world | | en = To world | ||
+ | | de = Auf Oberflächen | ||
| fr = Au décor | | fr = Au décor | ||
| nl = Op de omgeving | | nl = Op de omgeving | ||
| ru = К окружающему миру | | ru = К окружающему миру | ||
− | |||
}}}} | }}}} | ||
| {{c|{{common string|Yes}}}} | | {{c|{{common string|Yes}}}} | ||
| '''{{lang | | '''{{lang | ||
| en = In air | | en = In air | ||
+ | | de = Im Flug | ||
| fr = Dans les airs | | fr = Dans les airs | ||
| nl = In de lucht | | nl = In de lucht | ||
| ru = В воздухе | | ru = В воздухе | ||
− | |||
}}:''' | }}:''' | ||
* {{item name|Short Circuit}} | * {{item name|Short Circuit}} | ||
'''{{lang | '''{{lang | ||
| en = On surface | | en = On surface | ||
+ | | de = Auf Oberflächen | ||
| fr = Sur une surface | | fr = Sur une surface | ||
| nl = Op een oppervlak | | nl = Op een oppervlak | ||
| ru = На поверхность | | ru = На поверхность | ||
− | |||
}}:''' | }}:''' | ||
* {{lang | * {{lang | ||
| en = Bullets | | en = Bullets | ||
+ | | de = Geschosse | ||
| fr = Balles | | fr = Balles | ||
| nl = Kogels | | nl = Kogels | ||
| ru = Пули | | ru = Пули | ||
− | |||
}} | }} | ||
* {{lang | * {{lang | ||
| en = Melee weapons | | en = Melee weapons | ||
+ | | de = Nahkampfwaffen | ||
| fr = Armes de corps à corps | | fr = Armes de corps à corps | ||
| nl = Slagwapens | | nl = Slagwapens | ||
| ru = Оружие ближнего боя | | ru = Оружие ближнего боя | ||
− | |||
}} | }} | ||
* {{lang | * {{lang | ||
| en = Syringes | | en = Syringes | ||
+ | | de = Spritzen | ||
| fr = Seringues | | fr = Seringues | ||
| nl = Naalden | | nl = Naalden | ||
| ru = Шприцы | | ru = Шприцы | ||
− | |||
}} | }} | ||
* {{item name|Scottish Resistance}} | * {{item name|Scottish Resistance}} | ||
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! style="background:#FFDDAD; text-align:center" | [[File:RED Syringe Gun Ammo.png|x25px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" | [[File:RED Syringe Gun Ammo.png|x25px]]<br>{{lang | ||
| en = Syringe | | en = Syringe | ||
+ | | de = Spritze | ||
| fr = Seringue | | fr = Seringue | ||
| nl = Naald | | nl = Naald | ||
| ru = Шприц | | ru = Шприц | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Medic}} | | style="border-right:none;" | {{icon class|Medic}} | ||
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| {{c|Neutral|{{lang | | {{c|Neutral|{{lang | ||
| en = To world | | en = To world | ||
+ | | de = Auf Oberflächen | ||
| fr = Au décor | | fr = Au décor | ||
| nl = Op de omgeving | | nl = Op de omgeving | ||
| ru = К окружающему миру | | ru = К окружающему миру | ||
− | |||
}}}} | }}}} | ||
| {{c|{{common string|No}}}} | | {{c|{{common string|No}}}} | ||
Line 492: | Line 492: | ||
* {{lang | * {{lang | ||
| en = Nothing | | en = Nothing | ||
+ | | de = Nichts | ||
| fr = Rien | | fr = Rien | ||
| nl = Niets | | nl = Niets | ||
| ru = Ничего | | ru = Ничего | ||
− | |||
}} | }} | ||
|- | |- | ||
Line 502: | Line 502: | ||
! style="background:#FFDDAD; text-align:center" | [[File:Rescue Ranger Projectile RED.png|link=Rescue Ranger{{if lang}}|45px]]<br>{{lang | ! style="background:#FFDDAD; text-align:center" | [[File:Rescue Ranger Projectile RED.png|link=Rescue Ranger{{if lang}}|45px]]<br>{{lang | ||
| en = Repair claw | | en = Repair claw | ||
+ | | de = Reparatur Bolzen | ||
| fr = Pince | | fr = Pince | ||
| nl = Reparatieklauw | | nl = Reparatieklauw | ||
| ru = Чинящий снаряд | | ru = Чинящий снаряд | ||
− | |||
}} | }} | ||
| style="border-right:none;" | {{icon class|Engineer}} | | style="border-right:none;" | {{icon class|Engineer}} |
Revision as of 10:50, 2 May 2013
List of projectiles | |||||||||
---|---|---|---|---|---|---|---|---|---|
Projectile | Weapon | Speed (HU/s) | Arcs | Sticks | Reflectable | Can be destroyed by | |||
Arrow |
Huntsman |
|
Yes | Yes | Yes |
| |||
Crusader's Crossbow |
| ||||||||
Baseball / Bauble |
|
Yes | No | Yes |
| ||||
Cleaver |
Flying Guillotine |
|
Yes | No | Yes |
| |||
Large energy beam |
Cow Mangler 5000 |
|
No | No | Yes |
| |||
Small energy beam |
Righteous Bison |
|
No | No | No |
| |||
Pomson 6000 | |||||||||
Flare |
|
Yes | No | Yes |
| ||||
Manmelter |
| ||||||||
Grenade |
Grenade Launcher |
|
Yes | No | Yes |
| |||
Loch-n-Load |
| ||||||||
Cannonball |
Loose Cannon |
|
Yes | No | Yes |
| |||
Jar |
Jarate |
|
Yes | No | Yes |
| |||
Mad Milk | |||||||||
Rocket |
Rocket Launcher |
|
No | No | Yes |
| |||
Direct Hit |
| ||||||||
Liberty Launcher |
| ||||||||
MONOCULUS |
| ||||||||
Sentry Gun (Level 3) |
|
| |||||||
Stickybomb |
|
Yes | To world | Yes | In air:
On surface:
| ||||
Syringe |
|
Yes | To world | No |
| ||||
Repair claw |
Rescue Ranger |
|
Yes | Yes | Yes |
|
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of projectiles/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, fr, nl, ru (add) |