Difference between revisions of "User:Moosetorpedo/Todo"
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120701 Added a large number of maps to the [[Template:Competitive_nav|Competitive template]]. The list of maps is below; those in bold already have existing competitive pages, those in italics have been created but are unfinished: | 120701 Added a large number of maps to the [[Template:Competitive_nav|Competitive template]]. The list of maps is below; those in bold already have existing competitive pages, those in italics have been created but are unfinished: | ||
− | + | '''THIS NEEDS REMAKING. SEE THOUGHTS BELOW''' | |
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− | + | Edit 130703: Lots of preexisting competitive map pages are missing vital information, such as rollouts, location names, etc. Will also work on revamping these. | |
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− | - | + | 130703-01 thoughts: Having just lost a small chunk of my brain copying league map histories (some of which by hand...), I had some thoughts regarding how to implement all this |
− | - | + | -Add instances of a map being used in a competitive environment to its competitive map page. Probably at the bottom, after all the important stuff like rollouts/tactics. |
− | - | + | -Only have competitive map articles for maps which have been implemented in a league which has an associated in-game medal. While this might shit all over wireplay, quite frankly having to copy 22 seasons of their maps by hand has given me absolutely no sympathy. |
− | - | + | -Another thought is that the option to turn off random crits, and the introduction of tournament mode, was the [[http://wiki.teamfortress.com/wiki/February_28,_2008_Patch|Feb 28th 2008 Patch]]; it would make sense not to make pages for maps used in leagues before this date. I honestly don't remember whether there were even any tournaments operating before this date, but regardless it might cut out a little work; i know wireplay has, or at least had, a bad habit of bringing in really obscure maps for all of one season before discontinuing it. |
− | - | + | -Maybe it would make sense to only have pages for maps which have been in more than one league for exactly this reason. I for one have never heard of cp_oilfield_v2 or ctf_aerospace_b4, and while i'm all for completeness, there'll probably be absolutely no avaliable information on these pages anyway. |
− | + | I'm going to go and eat a lot of icecream now. [[User:Moosetorpedo|Moosetorpedo]] ([[User talk:Moosetorpedo|talk]]) 14:00, 3 July 2013 (PDT) | |
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{{Competitive nav}} | {{Competitive nav}} |
Revision as of 21:00, 3 July 2013
Competitive Maps
120701 Added a large number of maps to the Competitive template. The list of maps is below; those in bold already have existing competitive pages, those in italics have been created but are unfinished:
THIS NEEDS REMAKING. SEE THOUGHTS BELOW
Edit 130703: Lots of preexisting competitive map pages are missing vital information, such as rollouts, location names, etc. Will also work on revamping these.
130703-01 thoughts: Having just lost a small chunk of my brain copying league map histories (some of which by hand...), I had some thoughts regarding how to implement all this
-Add instances of a map being used in a competitive environment to its competitive map page. Probably at the bottom, after all the important stuff like rollouts/tactics.
-Only have competitive map articles for maps which have been implemented in a league which has an associated in-game medal. While this might shit all over wireplay, quite frankly having to copy 22 seasons of their maps by hand has given me absolutely no sympathy.
-Another thought is that the option to turn off random crits, and the introduction of tournament mode, was the [28th 2008 Patch]; it would make sense not to make pages for maps used in leagues before this date. I honestly don't remember whether there were even any tournaments operating before this date, but regardless it might cut out a little work; i know wireplay has, or at least had, a bad habit of bringing in really obscure maps for all of one season before discontinuing it.
-Maybe it would make sense to only have pages for maps which have been in more than one league for exactly this reason. I for one have never heard of cp_oilfield_v2 or ctf_aerospace_b4, and while i'm all for completeness, there'll probably be absolutely no avaliable information on these pages anyway.
I'm going to go and eat a lot of icecream now. Moosetorpedo (talk) 14:00, 3 July 2013 (PDT)
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