Difference between revisions of "Valve weapons"

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* Common [[Syringe Gun]]
 
* Common [[Syringe Gun]]
 
* Common [[Medigun]]
 
* Common [[Medigun]]
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== Media ==
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A demonstration of some developer weapons in action...
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{{youtube|u1vEb_F6crU}}
  
 
==See also==
 
==See also==

Revision as of 03:36, 25 October 2010

Developer Weapons are alternate versions of regular weapons given to Valve employees and valuable community content contributors. Developer weapons can be identified in the backpack section and Deathcam by their alternately colored weapon names, with Valve Weapons bearing purple names, Community weapons green/blue names, Normal Weapons gray names, Rare Weapons dark green names, and Common Weapons gold names. Community weapons also sport a sparkling effect in-game which is visible if you spectate a player using a community weapon, and Valve weapons sport a flaming effect. Robin stated that this made it very difficult to see anything occuring in-game.

All Valve weapons are Level 100, all Community weapons are Level 50/120, Normal, Rare and Common weapons have been seen at any Level from 1 - 100. All Unknown items are Level 10.


Developer Weapon Effects

File:CommunityFlamethrowerEffect.jpg
The Community sparkle effect on a Community Flamethrower.

Valve weapons (with the exception of the Medigun) previously had the following effects attached:

  • Damage taken from fire reduced
  • Speed boost when active
  • +15% damage done
  • +150% clip size
  • +15% faster firing speed
  • On hit: +15 health
  • 100% Critical hit vs burning players
  • +50 max health on wearer
  • On Kill: 5 seconds of 100% Critical hit chance
  • On Hit: 30% chance to slow target
  • Fire retardant

The Valve Medigun granted the following effects:

  • Dmg taken from fire reduced
  • Speed boost when active
  • +15% heal rate
  • +15% ÜberCharge rate
  • Overheal bonus doesn't decay
  • +50 max health on wearer
  • Fire retardant


These effects were later removed, making the weapons functionally the same as community and regular weapons. Drunken F00l later made reference to the overpowered effects of the Valve weapons. A fake joke weapon, the Ban Hammer, was added to Gabe Newell's backpack it bears the attribute "Bans Steam account of players killed". Drunken F00l revealed that the Ban Hammer appeared only on TF2Items.com, and was added by DF.


The Rare Medigun grants the following effects:

  • 337% Heal rate
  • 322% ÜberCharge rate
  • -369% Shorter overheal time


The Common Syringe Gun grants the following effects:

  • Coated enemies take Mini-Crits
  • Also handy for putting out a fire

It also has a slightly different icon than the Valve and Normal Syringe Guns.


The Common Medigun grants the following effects:

  • 320% More max overheal
  • 381% Shorter overheal time


The Normal Syringe Gun grants the following effects:

  • 330% Clip size
  • 100% Critical hits vs. burning players


The Rare Bonesaw grants the following effects:

  • +18% damage done
  • No Critical hits
  • On Hit: +4.97 health
  • 19% Damage vs. non-burning players
  • No Critical hits vs. non-burning players
  • And, curiously, alt-fire disabled

List of Developer Weapons

The following developer weapon variants are known to exist:

Valve Weapons

Normal Weapons

Rare Weapons

Common Weapons

Media

A demonstration of some developer weapons in action...

See also

External links