Difference between revisions of "Assault Cannon (Classic)"
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− | The '''Assault Cannon''' is a weapon in the classic Team Fortress games and is only used by the [[Heavy (Classic)|Heavy]]. It is an automatic weapon that fires bursts of bullets, which are similar to the spread of pellets fired by [[Shotgun]] | + | The '''Assault Cannon''' is a weapon in the classic Team Fortress games and is only used by the [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]]. It is an automatic weapon that fires bursts of bullets, which are similar to the spread of pellets fired by the [[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]. When the user holds down the fire key, the gun must wind up a second before firing, which can be a problem if the target is fast. It uses shells as ammo and does not need to be reloaded. |
− | There are a few important differences between the ''[[Quake Team Fortress]]'' and ''[[Team Fortress Classic]]' incarnations of this weapon. In ''QWTF'', winding up the Assault Cannon will automatically use ten cells and the gun will automatically stop firing if the user moves while the gun is firing. In ''TFC'', the Assault Cannon does not use cells and the gun will still fire if the user moves while it is firing. | + | There are a few important differences between the ''[[Quake Team Fortress]]'' and ''[[Team Fortress Classic]]'' incarnations of this weapon. In ''QWTF'', winding up the Assault Cannon will automatically use ten cells and the gun will automatically stop firing if the user moves while the gun is firing. In ''TFC'', the Assault Cannon does not use cells and the gun will still fire if the user moves while it is firing. |
==Damage== | ==Damage== | ||
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{{Quotation|'''Player killed by '''|Player1 gets sawn in half by Player2.|}} | {{Quotation|'''Player killed by '''|Player1 gets sawn in half by Player2.|}} | ||
{{Quotation|'''Player killed by Minigun in Birthday Mode'''|Player1 died. I blame Player2.|}} | {{Quotation|'''Player killed by Minigun in Birthday Mode'''|Player1 died. I blame Player2.|}} | ||
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+ | ==See Also== | ||
+ | *[[Minigun]], the ''[[Team Fortress 2]]'' equivalent of this weapon. | ||
{{classic_weapons_nav}} | {{classic_weapons_nav}} | ||
{{classic_heavy_nav}} | {{classic_heavy_nav}} |
Revision as of 02:37, 27 October 2010
Template:Weapon infobox The Assault Cannon is a weapon in the classic Team Fortress games and is only used by the Heavy Weapons Guy. It is an automatic weapon that fires bursts of bullets, which are similar to the spread of pellets fired by the Single-Barrel Shotgun. When the user holds down the fire key, the gun must wind up a second before firing, which can be a problem if the target is fast. It uses shells as ammo and does not need to be reloaded.
There are a few important differences between the Quake Team Fortress and Team Fortress Classic incarnations of this weapon. In QWTF, winding up the Assault Cannon will automatically use ten cells and the gun will automatically stop firing if the user moves while the gun is firing. In TFC, the Assault Cannon does not use cells and the gun will still fire if the user moves while it is firing.
Damage
Low per bullet, but fast fire rate and large amount of bullets fired per shot can quickly inflict major damage in close quarters.
Gallery
Quake Team Fortress death messages
“ | Player1 gets sawn in half by Player2.
— Player killed by
|
” |
“ | Player1 died. I blame Player2.
— Player killed by Minigun in Birthday Mode
|
” |
See Also
- Minigun, the Team Fortress 2 equivalent of this weapon.
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