Difference between revisions of "Item quality"
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Vintage items are items that were obtained before the release of the [[Mann-Conomy Update]]. Most existing [[#Unique|Unique]] items were changed to Vintage items in order to increase their appeal in [[trading]]. However, they bear no difference other than their blue name and new "Vintage" prefix. Some items were excluded and not changed to Vintage, such as badges, [[promotional items]] such as [[Bill's Hat]], and Holiday items such as the [[Ghastly Gibus]]. Other items such as the [[Vintage Tyrolean]] keep both their original name and the new prefix, resulting in the muddled title "Vintage Vintage Tyrolean". It remains to be seen if this will be fixed by Valve. | Vintage items are items that were obtained before the release of the [[Mann-Conomy Update]]. Most existing [[#Unique|Unique]] items were changed to Vintage items in order to increase their appeal in [[trading]]. However, they bear no difference other than their blue name and new "Vintage" prefix. Some items were excluded and not changed to Vintage, such as badges, [[promotional items]] such as [[Bill's Hat]], and Holiday items such as the [[Ghastly Gibus]]. Other items such as the [[Vintage Tyrolean]] keep both their original name and the new prefix, resulting in the muddled title "Vintage Vintage Tyrolean". It remains to be seen if this will be fixed by Valve. | ||
− | As the | + | As the ratio of vintage to non-vintage items decreases over time through the dual effects of vintage item [[crafting]] and new item [[drops]], the value of vintage items relative to their new equivalents will increase. Renamed vintage items keep their original name color. |
{{anchor|Unusual|Unusual Items}} | {{anchor|Unusual|Unusual Items}} |
Revision as of 23:54, 27 October 2010
“ | Hmmm, have a gander at this little beauty.
Click to listen
— The Sniper, on hat-based modern stylishness
|
” |
Item rarity is a "quality" of items in Team Fortress 2.
Contents
Normal items
Also called 'stock' items, these are the standard non-unlockable weapons that first shipped with the game, e.g. the Scattergun and the Rocket Launcher. These weapons are available to all players. Since the Polycount Update, unique variants of these items can now be viewed for use with Name Tags in the backpack by checking the box "Show Stock Items".
Unique items
Also known as unlockables. These items can be purchased from the Mann. Co Store, dropped randomly through gameplay, obtained through achievements, crafted, or traded. As of the Mann-Conomy Update, all unique items gained before the update were changed to vintage status (see below).
Vintage items
Vintage items are items that were obtained before the release of the Mann-Conomy Update. Most existing Unique items were changed to Vintage items in order to increase their appeal in trading. However, they bear no difference other than their blue name and new "Vintage" prefix. Some items were excluded and not changed to Vintage, such as badges, promotional items such as Bill's Hat, and Holiday items such as the Ghastly Gibus. Other items such as the Vintage Tyrolean keep both their original name and the new prefix, resulting in the muddled title "Vintage Vintage Tyrolean". It remains to be seen if this will be fixed by Valve.
As the ratio of vintage to non-vintage items decreases over time through the dual effects of vintage item crafting and new item drops, the value of vintage items relative to their new equivalents will increase. Renamed vintage items keep their original name color.
Unusual items
Unusual items are hats that have special particle effects attached to them. Currently, the only way to obtain these items is by unlocking a Mann Co. Supply Crate with its corresponding key, or by trading for one. There are 896 possible combinations between hats and unusual item particle effects (14 Effects * 64 Current 'Unusual Able' Hats). The different particle effects are viewable in this animation, and below as they appear in-game.
Currently, any Spy disguising as a player wearing an unusual hat will also be wearing the same hat, but the particle effects will be missing.
Originally, the majority of the particle effects were bound to the feet[1] until the October 6, 2010 Patch.
Gallery
Effects in Particle Editor
Backpack examples
Colors
Colour | Rarity Name | Example |
---|---|---|
B2B2B2 | Normal | Rocket Launcher |
FFD800 | Unique | The Backburner |
456292 | Vintage | Vintage Axtinguisher |
874FAD | Unusual | Unusual Safe'n'Sound |
71B149 | Community | Community Wrench |
Self-made | Self-Made Dalokohs Bar | |
A50F79 | Developer | Valve Equalizer |