Difference between revisions of "Helltower"

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''For the original variant, see [[Hightower]]''
 
''For the original variant, see [[Hightower]]''
  
 
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'''Helltower''' is a [[Payload Race]] map added in the '''Scream Fortress Fifth Halloween Special'''. It is the Halloween-themed version of Hightower.
'''Helltower''' is a map added in the '''Scream Fortress Fifth Halloween Special'''. It is a Halloween-themed version of Hightower.
 
  
  
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The objective is to push a cart of gravel containing the Mann brothers (Blutarch for RED, Redmond for BLU) to the checkpoint, like in the original Hightower.
 
The objective is to push a cart of gravel containing the Mann brothers (Blutarch for RED, Redmond for BLU) to the checkpoint, like in the original Hightower.
  
There is a twist, however. Once either brother is pushed to the checkpoint, all players will be killed automatically, and sent to a demonic cave only known as '''Hell'''.  
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There is a twist, however. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as '''Hell'''.  
  
In Hell, a free-for-all takes place and all players must attempt to enter the Skull Island, and if they do so, they receive a special [[Hats|hat]]. Any players killed in Hell become ghosts and must pursue the living players.
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In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. If they do so, they receive a special [[Hats|hat]]. Any players killed in Hell become ghosts and must pursue the living players.
  
 
== See also ==
 
== See also ==
 
* [[Hightower]]
 
* [[Hightower]]

Revision as of 23:54, 29 October 2013

For the original variant, see Hightower

Helltower is a Payload Race map added in the Scream Fortress Fifth Halloween Special. It is the Halloween-themed version of Hightower.


Objective

The objective is to push a cart of gravel containing the Mann brothers (Blutarch for RED, Redmond for BLU) to the checkpoint, like in the original Hightower.

There is a twist, however. Once either brother is pushed to the checkpoint, all players will be sent to a demonic cave only known as Hell.

In Hell, the teams are pitted against each other, and all players must attempt to enter the Skull Island. If they do so, they receive a special hat. Any players killed in Hell become ghosts and must pursue the living players.

See also